Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 有る | 3 | 3.04 |
| 多いに | 3 | 4.70 |
| 二言三言 | 3 | 5.12 |
| 遠い目 | 3 | 4.05 |
| 白兵戦 | 3 | 4.67 |
| 見届ける | 3 | 3.75 |
| パワーバランス | 3 | 4.96 |
| 襲来 | 3 | 4.27 |
| 取り巻く | 3 | 4.25 |
| その他に | 3 | 4.20 |
| 貴族的 | 3 | 5.08 |
| 決意 | 3 | 3.41 |
| 一欠片 | 3 | 4.90 |
| 女子供 | 3 | 4.46 |
| だけしか | 3 | 4.22 |
| 評判 | 3 | 3.70 |
| 何時 | 3 | 4.06 |
| 出払う | 3 | 4.80 |
| 茎 | 3 | 4.54 |
| 殺し合う | 3 | 4.79 |
| 凝らす | 3 | 4.08 |
| 倍増 | 3 | 4.69 |
| 宿場町 | 3 | 3.80 |
| 支払う | 3 | 3.75 |
| 陽 | 3 | 3.43 |
| 手近 | 3 | 4.30 |
| もうちょっと | 3 | 3.64 |
| 勘弁 | 3 | 3.65 |
| お目 | 3 | 4.07 |
| 疾走 | 3 | 4.17 |
| 見定める | 3 | 4.21 |
| 噛み合う | 3 | 4.34 |
| 和平交渉 | 3 | 5.38 |
| 礼拝 | 3 | 4.76 |
| 偏に | 3 | 4.91 |
| ギョッと | 3 | 4.55 |
| 綻ぶ | 3 | 4.10 |
| 茶色 | 3 | 3.87 |
| 西部 | 3 | 4.15 |
| 大部分 | 3 | 4.08 |
| 何時かは | 3 | 3.89 |
| 現場 | 3 | 3.55 |
| 融ける | 3 | 4.84 |
| 緊張状態 | 3 | 5.07 |
| 面白がる | 3 | 4.86 |
| 申し分 | 3 | 4.78 |
| 正反対 | 3 | 4.19 |
| 英雄 | 3 | 3.16 |
| 調度品 | 3 | 4.32 |
| どこぞ | 3 | 4.10 |
| ファンタジー | 3 | 3.68 |
| 殺ぐ | 3 | 5.29 |
| ドナー | 3 | 5.78 |
| 愕然 | 3 | 3.94 |
| ややこしい | 3 | 4.11 |
| 努めて | 3 | 4.18 |
| 解雇 | 3 | 4.69 |
| 平穏 | 3 | 3.83 |
| ロールサンド | 3 | 6.48 |
| 張り切る | 3 | 4.02 |
| 騒がせる | 3 | 4.41 |
| 立ち並ぶ | 3 | 4.08 |
| 有無 | 3 | 4.00 |
| 勿体無い | 3 | 4.34 |
| 目頭 | 3 | 4.70 |
| 出身者 | 3 | 4.50 |
| 乗り越える | 3 | 3.64 |
| 地形 | 3 | 3.75 |
| 仲裁 | 3 | 4.42 |
| 枕 | 3 | 3.99 |
| 話し方 | 3 | 4.27 |
| 異論 | 3 | 4.06 |
| 房 | 3 | 4.38 |
| 死んでも | 3 | 3.95 |
| 規則 | 3 | 4.30 |
| 形成 | 3 | 3.72 |
| 迫害 | 3 | 4.41 |
| 明かす | 3 | 3.95 |
| 鬱憤 | 3 | 4.52 |
| いずれ | 3 | 3.42 |
| 食 | 3 | 3.75 |
| 飼う | 3 | 3.95 |
| 武 | 3 | 3.70 |
| 嗤い | 3 | 4.71 |
| 実年齢 | 3 | 4.63 |
| あってはならない | 3 | 4.43 |
| やれやれ | 3 | 3.70 |
| 前脚 | 3 | 4.53 |
| 食後 | 3 | 4.13 |
| 身じろぐ | 3 | 5.37 |
| 平坦 | 3 | 4.32 |
| 産業 | 3 | 4.21 |
| 正 | 3 | 3.56 |
| 触り | 3 | 4.19 |
| 下がり | 3 | 4.06 |
| 末席 | 3 | 4.74 |
| グレー | 3 | 4.45 |
| 立ち竦む | 3 | 5.04 |
| ひそひそ | 3 | 4.50 |
| 練る | 3 | 3.92 |
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