Eliza Cardia, reborn as a villainess in a fantasy-style otome game world, spends her childhood far removed from the image of a romantic game, despite being a nobleman's daughter. What does it even mean that it's questionable whether she can even survive until the academy life that serves as the game's setting? Due to changes in the neighboring country's situation—which barely appeared at all in the game world as if unrelated to the glamorous academy life—she finds herself in a position where she must wield weapons despite still being a young girl. How on earth did this happen? I have no cheat abilities. I cannot use magic. My sense of ethics may have become a little strange after my rebirth. This is the second draft version. The development is slower compared to the old version. The book version, all three volumes, is currently being sold by Alianrose. We appreciate your support for that as well.
| Word | Frequency | Difficulty |
|---|---|---|
| 通称 | 2 | 4.05 |
| 機密 | 2 | 4.30 |
| 織 | 2 | 4.43 |
| ボロ | 2 | 4.47 |
| 余る | 2 | 3.72 |
| 沈め | 2 | 4.17 |
| 騒々しい | 2 | 4.48 |
| 中指 | 2 | 4.51 |
| 格下 | 2 | 4.37 |
| 血脈 | 2 | 4.89 |
| 闘争 | 2 | 4.16 |
| 猛烈 | 2 | 4.06 |
| 明瞭 | 2 | 4.62 |
| 抑制 | 2 | 4.40 |
| 託す | 2 | 3.81 |
| ガンガン | 2 | 4.27 |
| 一頭 | 2 | 4.17 |
| 緩り | 2 | 4.59 |
| 思いっきり | 2 | 3.66 |
| 殺る | 2 | 3.67 |
| 一苦労 | 2 | 4.51 |
| 全軍 | 2 | 4.05 |
| 日暮れ | 2 | 4.75 |
| 末娘 | 2 | 4.93 |
| 手ずから | 2 | 4.71 |
| 会議室 | 2 | 3.81 |
| 舞い上がる | 2 | 3.92 |
| 仕入れ | 2 | 4.04 |
| 心得る | 2 | 4.50 |
| 配下 | 2 | 3.50 |
| すれ違いざま | 2 | 4.54 |
| ポタージュ | 2 | 5.18 |
| 否や | 2 | 4.83 |
| 特異 | 2 | 4.11 |
| 細魚 | 2 | 4.95 |
| 伽藍堂 | 2 | 5.20 |
| 工夫 | 2 | 3.92 |
| やか | 2 | 5.16 |
| 手慣れた | 2 | 4.59 |
| 意味不明 | 2 | 4.07 |
| ぽつりぽつり | 2 | 4.89 |
| 憐れみ | 2 | 4.76 |
| 入手 | 2 | 3.64 |
| 立ち入る | 2 | 4.31 |
| 身動きが取れない | 2 | 4.79 |
| 密接 | 2 | 4.74 |
| 可愛げ | 2 | 4.50 |
| 着岸 | 2 | 5.91 |
| 酢 | 2 | 4.54 |
| 責 | 2 | 4.56 |
| 鳴き声 | 2 | 3.63 |
| 幻想的 | 2 | 4.19 |
| 有力 | 2 | 4.02 |
| 仮根 | 2 | 5.58 |
| 薪割り | 2 | 4.98 |
| バイオリン | 2 | 5.08 |
| くらくら | 2 | 4.77 |
| 摩羅 | 2 | 5.24 |
| どっち | 2 | 3.48 |
| 堪能 | 2 | 3.84 |
| 通知 | 2 | 4.53 |
| フェルト | 2 | 4.11 |
| 崩折れる | 2 | 6.18 |
| 小気味よい | 2 | 5.03 |
| 打ちつける | 2 | 4.57 |
| 直刃 | 2 | 5.24 |
| 突っ込み | 2 | 3.83 |
| 銘じる | 2 | 4.71 |
| 馳走 | 2 | 5.25 |
| 突入 | 2 | 3.63 |
| 心を痛める | 2 | 5.37 |
| 果てる | 2 | 4.11 |
| 垂らす | 2 | 4.28 |
| 間違い無い | 2 | 4.60 |
| 偏見 | 2 | 4.33 |
| 将来的 | 2 | 4.17 |
| 稀少 | 2 | 4.49 |
| 独り占め | 2 | 4.48 |
| 3 | 2 | 2.74 |
| 赤髪 | 2 | 4.15 |
| 正確に言えば | 2 | 4.47 |
| 唇を引き結ぶ | 2 | 5.65 |
| 目に見える | 2 | 4.29 |
| その先 | 2 | 3.57 |
| 寄り付く | 2 | 4.86 |
| 風景 | 2 | 3.68 |
| 本質 | 2 | 3.95 |
| 筋道 | 2 | 5.10 |
| 足音 | 2 | 3.51 |
| 使節 | 2 | 4.76 |
| 反撃 | 2 | 3.52 |
| 渇き | 2 | 4.63 |
| 狂人 | 2 | 4.16 |
| 民族 | 2 | 4.29 |
| ガラス窓 | 2 | 5.05 |
| 長らく | 2 | 4.28 |
| 常識外れ | 2 | 4.75 |
| コツ | 2 | 4.11 |
| 満足気 | 2 | 4.39 |
| 欲求 | 2 | 4.17 |
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