Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 指令 | 4 | 4.31 |
| 要する | 4 | 4.30 |
| だからって | 4 | 3.79 |
| 余暇 | 4 | 5.31 |
| 何だこれは | 4 | 4.48 |
| 咳ばらい | 4 | 5.33 |
| ジル | 4 | 3.30 |
| 嬢ちゃん | 4 | 3.76 |
| 気付 | 4 | 5.62 |
| 恨む | 4 | 3.75 |
| 災害 | 4 | 4.08 |
| 今か今か | 4 | 4.62 |
| 掛け値 | 4 | 4.92 |
| より上 | 4 | 4.35 |
| 薄情 | 4 | 4.54 |
| 頼もしい | 4 | 3.76 |
| 長命 | 4 | 4.35 |
| 鼻息 | 4 | 4.12 |
| 引っ付く | 4 | 4.67 |
| 喚ぶ | 4 | 4.61 |
| 善くぞ | 4 | 4.24 |
| 不要 | 4 | 3.70 |
| 伯父 | 4 | 4.04 |
| 競争 | 4 | 4.30 |
| 関 | 4 | 4.46 |
| 非道 | 4 | 4.37 |
| 立ちふさがる | 4 | 4.44 |
| ひと手間 | 4 | 5.60 |
| 対人戦 | 4 | 4.55 |
| 絡み | 4 | 4.14 |
| プログラム | 4 | 4.19 |
| 対処法 | 4 | 4.40 |
| 苔 | 4 | 4.20 |
| 堪まる | 4 | 4.50 |
| 先客 | 4 | 4.66 |
| 驚いたことに | 4 | 4.63 |
| 商売人 | 4 | 4.54 |
| 手品 | 4 | 4.68 |
| 時代の流れ | 4 | 5.26 |
| 足早に | 4 | 4.08 |
| 置きっぱなし | 4 | 5.04 |
| 正直言って | 4 | 4.39 |
| 意味ない | 4 | 4.50 |
| セッティング | 4 | 4.78 |
| 歯元 | 4 | 5.11 |
| 撃破 | 4 | 3.78 |
| 食卓 | 4 | 4.11 |
| 家名 | 4 | 4.13 |
| 白々しい | 4 | 4.50 |
| 奮発 | 4 | 4.82 |
| この前 | 4 | 3.60 |
| 相槌を打つ | 4 | 4.57 |
| 箱入り娘 | 4 | 5.11 |
| 取り巻き | 4 | 3.86 |
| 挟み | 4 | 4.30 |
| 上級者 | 4 | 4.86 |
| あっけらかん | 4 | 4.47 |
| 書き方 | 4 | 4.75 |
| 目線 | 4 | 3.61 |
| 身も蓋もない | 4 | 4.85 |
| 延期 | 4 | 4.63 |
| 人手不足 | 4 | 4.63 |
| 早る | 4 | 4.24 |
| 塩 | 4 | 3.53 |
| 面目躍如 | 4 | 5.17 |
| 不十分 | 4 | 4.47 |
| 芸術性 | 4 | 5.45 |
| 勝ち誇る | 4 | 4.23 |
| 美 | 4 | 3.44 |
| 勝る | 4 | 4.04 |
| 尋常 | 4 | 3.81 |
| 動員 | 4 | 4.17 |
| 舞い上がる | 4 | 3.92 |
| キッパリ | 4 | 4.92 |
| 簒奪 | 4 | 4.43 |
| 手を振る | 4 | 4.02 |
| 日課 | 4 | 4.28 |
| 分が悪い | 4 | 4.54 |
| わが国 | 4 | 4.89 |
| よっぽど | 4 | 3.76 |
| 泣く | 4 | 3.07 |
| 典雅 | 4 | 4.59 |
| 言葉を掛ける | 4 | 4.99 |
| 二十代 | 4 | 4.20 |
| どうなってる | 4 | 4.26 |
| どういう訳か | 4 | 4.21 |
| 休める | 4 | 4.08 |
| おむつ | 4 | 5.27 |
| 同じ様 | 4 | 4.40 |
| 指針 | 4 | 4.66 |
| 片言 | 4 | 4.87 |
| より一層 | 4 | 4.17 |
| 携帯 | 4 | 3.79 |
| 利かせる | 4 | 5.38 |
| 観戦 | 4 | 3.99 |
| だろうに | 4 | 4.05 |
| 法 | 4 | 3.21 |
| 咲かせる | 4 | 4.31 |
| 不可解 | 4 | 4.14 |
| 危険地帯 | 4 | 4.70 |
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