Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 火炎 | 4 | 3.75 |
| 台無し | 4 | 4.04 |
| 露払い | 4 | 4.83 |
| うとうと | 4 | 4.62 |
| 受注 | 4 | 4.40 |
| 気が楽 | 4 | 4.48 |
| この前 | 4 | 3.60 |
| 長いこと | 4 | 4.40 |
| 祖母 | 4 | 3.95 |
| 血の繋がり | 4 | 4.71 |
| 類を見ない | 4 | 4.87 |
| 満室 | 4 | 5.36 |
| モグラ | 4 | 4.31 |
| 統治者 | 4 | 4.63 |
| 妄言 | 4 | 4.73 |
| 個所 | 4 | 4.84 |
| 定位置 | 4 | 4.56 |
| 否でも | 4 | 4.40 |
| 招待客 | 4 | 4.37 |
| 資金源 | 4 | 5.09 |
| 多産 | 4 | 5.37 |
| 振りかざす | 4 | 4.28 |
| ダダ漏れ | 4 | 5.05 |
| 紆余曲折 | 4 | 4.89 |
| 安全圏 | 4 | 4.66 |
| 門前払い | 4 | 4.81 |
| 割り切れる | 4 | 4.75 |
| 連ねる | 4 | 4.35 |
| 怯え | 4 | 3.52 |
| 信任 | 4 | 5.05 |
| 実力主義 | 4 | 4.77 |
| 熱狂 | 4 | 4.56 |
| 間に入る | 4 | 4.96 |
| 延いて | 4 | 4.64 |
| 辞す | 4 | 4.49 |
| 利かせる | 4 | 5.38 |
| 解決策 | 4 | 4.41 |
| 王立 | 4 | 4.04 |
| 年長 | 4 | 4.53 |
| カミングアウト | 4 | 4.95 |
| 考えこむ | 4 | 4.97 |
| 出始め | 4 | 4.57 |
| 理論上 | 4 | 4.70 |
| 間にあう | 4 | 4.88 |
| 極上 | 4 | 4.38 |
| のらりくらり | 4 | 4.85 |
| ブラックリスト | 4 | 5.35 |
| 最高位 | 4 | 4.35 |
| 言い当てる | 4 | 4.55 |
| 空振り | 4 | 4.51 |
| 装い | 4 | 4.08 |
| 声色 | 4 | 4.03 |
| 積み上げ | 4 | 4.08 |
| 楽観的 | 4 | 4.45 |
| 連れ帰る | 4 | 4.40 |
| 聴衆 | 4 | 4.78 |
| 鳴き声 | 4 | 3.63 |
| 総合 | 4 | 4.05 |
| 身軽 | 4 | 4.08 |
| やったら | 4 | 3.99 |
| 後任 | 4 | 4.75 |
| 延期 | 4 | 4.63 |
| 何にも | 4 | 3.92 |
| 指針 | 4 | 4.66 |
| 氷解 | 4 | 5.03 |
| 国を治める | 4 | 5.20 |
| 下手をすると | 4 | 4.38 |
| 幕を閉じる | 4 | 5.43 |
| 大舞台 | 4 | 5.21 |
| 無粋 | 4 | 4.33 |
| 驚いたことに | 4 | 4.63 |
| 延長線上 | 4 | 4.82 |
| 喚ぶ | 4 | 4.61 |
| 目を通す | 4 | 4.40 |
| お宝 | 4 | 4.13 |
| 俄かに | 4 | 4.12 |
| 標準 | 4 | 4.57 |
| 見向き | 4 | 4.60 |
| キス | 4 | 3.48 |
| 思いだす | 4 | 4.57 |
| 進路 | 4 | 3.84 |
| 個人差 | 4 | 4.64 |
| 筋力 | 4 | 3.08 |
| ぶら下げる | 4 | 4.30 |
| 南国 | 4 | 4.71 |
| 散財 | 4 | 4.83 |
| 嬢ちゃん | 4 | 3.76 |
| 橋 | 4 | 3.65 |
| 成功率 | 4 | 4.36 |
| 費 | 4 | 4.52 |
| 被害を受ける | 4 | 4.92 |
| 旅人 | 4 | 3.96 |
| 啓示 | 4 | 4.81 |
| 予見 | 4 | 4.67 |
| 爆炎 | 4 | 4.17 |
| をいい事に | 4 | 4.65 |
| 直る | 4 | 4.38 |
| 逃亡生活 | 4 | 5.34 |
| 他の物 | 4 | 5.03 |
| 第二部 | 4 | 5.04 |
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