Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 傅 | 12 | 4.88 |
| 注視 | 12 | 4.09 |
| 兄さま | 12 | 4.15 |
| 騒がせる | 12 | 4.41 |
| 事柄 | 12 | 4.14 |
| 生きていく | 12 | 3.95 |
| 陸路 | 12 | 4.61 |
| マジ | 12 | 3.30 |
| 委員 | 12 | 4.22 |
| 旗艦 | 12 | 4.51 |
| 嘆く | 12 | 3.87 |
| あり得ないほど | 12 | 4.88 |
| そりゃ | 12 | 3.16 |
| 渡りに船 | 12 | 4.70 |
| 怯える | 12 | 3.71 |
| いち早く | 12 | 4.22 |
| 目当て | 12 | 3.87 |
| 歩 | 12 | 3.66 |
| 認証 | 12 | 4.68 |
| 大人数 | 12 | 4.27 |
| 覚める | 12 | 3.73 |
| 恨めしい | 12 | 4.22 |
| 浮かび上がる | 12 | 3.66 |
| 主だった | 12 | 4.41 |
| 惑わす | 12 | 4.26 |
| 美しさ | 12 | 3.72 |
| 調合 | 12 | 3.84 |
| 継ぐ | 12 | 3.64 |
| 棚 | 12 | 3.74 |
| ランキング | 12 | 4.04 |
| どうと | 12 | 4.62 |
| と考えられる | 12 | 4.47 |
| 偉業 | 12 | 4.36 |
| 何かというと | 12 | 5.54 |
| に基づいて | 12 | 4.71 |
| 切り札 | 12 | 3.78 |
| しみじみ | 12 | 3.97 |
| お言葉 | 12 | 3.77 |
| 資産 | 12 | 4.28 |
| 遂げる | 12 | 4.02 |
| 選び | 12 | 3.89 |
| 書き換え | 12 | 4.47 |
| 絶好 | 12 | 4.17 |
| 解ける | 12 | 3.67 |
| 敗因 | 12 | 4.16 |
| 小隊 | 12 | 3.70 |
| 技量 | 12 | 3.71 |
| 叱責 | 12 | 4.17 |
| 決め手 | 12 | 4.54 |
| 大雑把 | 12 | 4.14 |
| 送り出す | 12 | 4.06 |
| 言い張る | 12 | 4.26 |
| 終盤 | 12 | 4.48 |
| 下る | 12 | 4.06 |
| 専門外 | 12 | 4.79 |
| 版 | 12 | 3.77 |
| 庇う | 12 | 3.56 |
| 正真正銘 | 12 | 4.26 |
| 不敬 | 12 | 4.18 |
| 気紛れ | 12 | 4.85 |
| チロリ | 12 | 5.66 |
| 兄妹 | 12 | 3.80 |
| 卸し | 12 | 4.68 |
| 三分の二 | 12 | 4.92 |
| に付けて | 12 | 3.65 |
| 利 | 12 | 4.06 |
| 目印 | 12 | 4.13 |
| 暗黙の了解 | 12 | 4.59 |
| ぺろぺろ | 12 | 5.09 |
| 車内 | 12 | 4.40 |
| 鳴く | 12 | 3.69 |
| なくはない | 12 | 4.70 |
| 兼 | 12 | 3.80 |
| 講堂 | 12 | 4.45 |
| やって行く | 12 | 4.61 |
| 顔見知り | 12 | 4.10 |
| それだけに | 12 | 3.91 |
| 我が国 | 12 | 3.61 |
| 顕現 | 12 | 4.03 |
| 索敵 | 12 | 3.82 |
| 本拠地 | 12 | 3.97 |
| 補佐役 | 12 | 4.84 |
| 当の | 12 | 3.96 |
| 持ちきり | 12 | 5.24 |
| 手牌 | 12 | 4.15 |
| 訳もなく | 12 | 4.23 |
| 笛 | 12 | 4.11 |
| 大物 | 12 | 3.85 |
| 精神的 | 12 | 3.59 |
| 攪乱 | 12 | 4.77 |
| 神化 | 12 | 4.75 |
| 危機感 | 12 | 4.01 |
| ってか | 12 | 3.72 |
| 申し込み | 12 | 4.50 |
| 数百 | 12 | 3.73 |
| うわー | 12 | 4.19 |
| 振るう | 12 | 3.18 |
| 口止め | 12 | 4.42 |
| 無用 | 12 | 3.93 |
| 解体 | 12 | 3.41 |
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