Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 小型化 | 15 | 4.81 |
| 一発 | 15 | 3.49 |
| 性能 | 15 | 3.48 |
| 転ぶ | 15 | 3.77 |
| 済ます | 15 | 4.07 |
| 考えにくい | 15 | 4.31 |
| 身体能力 | 15 | 3.57 |
| 締めくくる | 15 | 4.49 |
| 暗黙 | 15 | 4.90 |
| 吹く | 15 | 3.60 |
| 端末 | 15 | 4.03 |
| 集団行動 | 15 | 5.09 |
| 長期戦 | 15 | 4.50 |
| 後にする | 15 | 4.01 |
| 見方 | 15 | 4.27 |
| 規則 | 15 | 4.30 |
| 詰め込む | 15 | 3.93 |
| 技 | 15 | 3.10 |
| 捕らえる | 15 | 3.56 |
| そりゃあ | 15 | 3.62 |
| ふらり | 15 | 4.42 |
| 実質 | 15 | 4.08 |
| あいつら | 15 | 3.47 |
| 無礼 | 15 | 3.80 |
| 今朝 | 15 | 3.77 |
| お久しぶり | 15 | 3.77 |
| 独り立ち | 15 | 4.66 |
| 閉ざす | 15 | 3.80 |
| 途切れる | 15 | 3.95 |
| 名前を付ける | 15 | 4.98 |
| 気づかれ | 15 | 4.55 |
| 何人 | 15 | 3.88 |
| 顔を合わせる | 15 | 4.19 |
| 注ぐ | 15 | 3.35 |
| 有利 | 16 | 3.63 |
| 数字 | 16 | 3.71 |
| 達し | 16 | 3.97 |
| 不便 | 16 | 4.01 |
| 硬い | 16 | 3.44 |
| ずるい | 16 | 3.94 |
| 侭ならない | 16 | 4.23 |
| 事による | 16 | 4.28 |
| 片付ける | 16 | 3.82 |
| 言うまでもなく | 16 | 4.26 |
| 心情 | 16 | 3.87 |
| 家令 | 16 | 4.34 |
| 文言 | 16 | 4.47 |
| 追いつめる | 16 | 4.57 |
| 試験官 | 16 | 4.39 |
| 4 | 16 | 2.93 |
| 署名 | 16 | 4.36 |
| クラスメイト | 16 | 3.79 |
| 生じる | 16 | 3.47 |
| 流れ込む | 16 | 3.96 |
| 大元 | 16 | 4.75 |
| 寄生 | 16 | 4.00 |
| 対戦相手 | 16 | 4.20 |
| し易い | 16 | 3.94 |
| 仲裁 | 16 | 4.42 |
| それならそれで | 16 | 4.60 |
| 自負 | 16 | 4.05 |
| お嬢様 | 16 | 3.17 |
| 飛びつく | 16 | 4.01 |
| 引き上げる | 16 | 4.00 |
| 目の当たり | 16 | 3.91 |
| 下ろす | 16 | 3.29 |
| でよ | 16 | 3.78 |
| 側面 | 16 | 3.80 |
| 門番 | 16 | 3.68 |
| 捕まる | 16 | 3.48 |
| バラバラ | 16 | 3.83 |
| 警戒色 | 16 | 5.83 |
| 開き直る | 16 | 4.22 |
| 面持ち | 16 | 3.65 |
| 戻し | 16 | 3.62 |
| ラス | 16 | 3.72 |
| そいつ | 16 | 3.28 |
| 午後 | 16 | 3.43 |
| 追随 | 16 | 4.47 |
| 倒れ込む | 16 | 3.92 |
| 度合い | 16 | 4.30 |
| 再 | 16 | 3.76 |
| ぶつける | 16 | 3.42 |
| 睨み付ける | 16 | 3.91 |
| 片づける | 16 | 4.48 |
| 液体 | 16 | 3.65 |
| 流石は | 16 | 3.45 |
| 大活躍 | 16 | 4.38 |
| 見立て | 16 | 4.17 |
| お帰り | 16 | 3.67 |
| 困惑 | 16 | 3.35 |
| 混じり | 16 | 3.80 |
| 採る | 16 | 3.99 |
| 休息 | 16 | 3.89 |
| 質 | 16 | 3.62 |
| 使用料 | 16 | 5.10 |
| それどころ | 16 | 4.39 |
| 持ち出し | 16 | 4.20 |
| 現物 | 16 | 4.54 |
| 筈のない | 16 | 4.44 |
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