Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 如何ともしがたい | 1 | 5.20 |
| 外皮 | 1 | 4.73 |
| 欝蒼 | 1 | 5.43 |
| 当店 | 1 | 4.89 |
| 連絡を絶つ | 1 | 6.42 |
| 精神力 | 1 | 3.15 |
| 悪戯っ子 | 1 | 5.09 |
| 午前零時 | 1 | 5.78 |
| 硬直 | 1 | 3.71 |
| 震え上がる | 1 | 4.56 |
| 完売 | 1 | 4.95 |
| わははは | 1 | 5.39 |
| 立ち続け | 1 | 5.30 |
| 英雄譚 | 1 | 4.53 |
| 空しい | 1 | 4.94 |
| 対手 | 1 | 4.61 |
| 動乱 | 1 | 4.77 |
| 前作 | 1 | 5.01 |
| 酷過ぎる | 1 | 5.46 |
| すべし | 1 | 4.93 |
| 引継 | 1 | 5.95 |
| 乗り遅れる | 1 | 5.23 |
| おめー | 1 | 4.75 |
| 応急手当 | 1 | 5.28 |
| カネ | 1 | 4.68 |
| 格好の的 | 1 | 5.45 |
| 預金 | 1 | 5.15 |
| わき目もふらず | 1 | 5.91 |
| 醒める | 1 | 4.57 |
| キャリーバッグ | 1 | 5.83 |
| 火灯 | 1 | 5.20 |
| それっきり | 1 | 4.80 |
| プツン | 1 | 5.54 |
| 似ても似つかない | 1 | 4.86 |
| 親方 | 1 | 3.75 |
| ジプシー | 1 | 6.37 |
| そいつ等 | 1 | 3.96 |
| 裏取り | 1 | 5.59 |
| 機能停止 | 1 | 4.93 |
| 憎悪 | 1 | 3.86 |
| 軍配が上がる | 1 | 5.15 |
| 刻み込む | 1 | 4.27 |
| 叩き伏せる | 1 | 5.39 |
| 出発点 | 1 | 5.32 |
| お巡りさん | 1 | 4.88 |
| 随一 | 1 | 4.45 |
| 一晩中 | 1 | 4.69 |
| 温存 | 1 | 4.23 |
| 泣きつく | 1 | 4.48 |
| 赤毛 | 1 | 4.00 |
| 吸い寄せる | 1 | 4.64 |
| 中間地点 | 1 | 4.81 |
| しおらしい | 1 | 4.74 |
| ただで済む | 1 | 5.01 |
| 殴りかかる | 1 | 4.95 |
| 商家 | 1 | 4.34 |
| スタッフ | 1 | 4.01 |
| 直感的 | 1 | 4.52 |
| 入り組む | 1 | 4.49 |
| 陰陽 | 1 | 4.74 |
| 良かれ | 1 | 5.08 |
| 力を注ぐ | 1 | 5.30 |
| 旅先 | 1 | 4.78 |
| 写す | 1 | 4.73 |
| 二水 | 1 | 5.94 |
| ゴール | 1 | 3.90 |
| 首尾よく | 1 | 4.96 |
| 視覚 | 1 | 4.04 |
| ちょっかいを掛ける | 1 | 5.27 |
| 大発見 | 1 | 5.05 |
| 取り除く | 1 | 4.04 |
| 勝ち戦 | 1 | 5.31 |
| 動かしがたい | 1 | 6.02 |
| 奇襲 | 1 | 3.43 |
| 導線 | 1 | 5.10 |
| ウエルカム | 1 | 6.12 |
| 競争率 | 1 | 5.30 |
| すんごい | 1 | 4.83 |
| 俄然 | 1 | 4.67 |
| マウント | 1 | 4.75 |
| 何だっけ | 1 | 4.24 |
| 悔いる | 1 | 4.83 |
| 煮詰める | 1 | 4.83 |
| 一計を案じる | 1 | 6.02 |
| 有れ | 1 | 4.26 |
| 規約 | 1 | 4.87 |
| 止せ | 1 | 5.16 |
| 出来得る限り | 1 | 5.44 |
| 満席 | 1 | 5.10 |
| 生肉 | 1 | 4.70 |
| 路 | 1 | 3.84 |
| ちらっと | 1 | 4.31 |
| 側か | 1 | 5.52 |
| 飛び出る | 1 | 4.12 |
| 果す | 1 | 5.24 |
| 盛況 | 1 | 4.75 |
| うんともすんとも | 1 | 5.54 |
| 採算がとれる | 1 | 6.53 |
| 正確に言うと | 1 | 4.89 |
| ビジネス街 | 1 | 6.48 |
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