Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 筈のない | 16 | 4.44 |
| シリーズ | 16 | 4.12 |
| 形態 | 16 | 3.93 |
| 硬い | 16 | 3.44 |
| 使用料 | 16 | 5.10 |
| 反対側 | 16 | 3.76 |
| 生じる | 16 | 3.47 |
| 豪華 | 16 | 3.71 |
| 逃れ | 16 | 3.96 |
| 飛び交う | 16 | 4.04 |
| 現物 | 16 | 4.54 |
| びっくりした | 16 | 3.91 |
| ホントに | 16 | 3.85 |
| 入れ替え | 16 | 4.27 |
| 質 | 16 | 3.62 |
| 飛びつく | 16 | 4.01 |
| 地形 | 16 | 3.75 |
| 故郷 | 16 | 3.41 |
| 流れ込む | 16 | 3.96 |
| 毎日のように | 16 | 4.24 |
| でよ | 16 | 3.78 |
| 祭司 | 16 | 4.99 |
| 黒い | 16 | 2.78 |
| 野中 | 16 | 3.48 |
| 改め | 16 | 4.28 |
| 開き直る | 16 | 4.22 |
| してみると | 16 | 4.17 |
| 警備兵 | 16 | 3.77 |
| 予約 | 16 | 4.05 |
| 声を掛ける | 16 | 3.77 |
| 住民 | 16 | 3.58 |
| 切り捨てる | 16 | 4.03 |
| 不便 | 16 | 4.01 |
| 公 | 16 | 3.28 |
| 何なの | 16 | 3.66 |
| 満足気 | 16 | 4.39 |
| 故 | 16 | 3.17 |
| 流石は | 16 | 3.45 |
| ネタ | 16 | 3.78 |
| 自負 | 16 | 4.05 |
| 混じり | 16 | 3.80 |
| 探しに | 16 | 3.93 |
| 文言 | 16 | 4.47 |
| 々 | 16 | 3.81 |
| 大元 | 16 | 4.75 |
| 出し手 | 16 | 3.89 |
| 今頃 | 16 | 3.74 |
| ずれる | 16 | 4.29 |
| 用途 | 16 | 4.03 |
| 片付ける | 16 | 3.82 |
| 転換 | 16 | 4.32 |
| 達し | 16 | 3.97 |
| 回り | 16 | 3.63 |
| 目の当たり | 16 | 3.91 |
| きつい | 16 | 3.61 |
| 門番 | 16 | 3.68 |
| 結論を出す | 16 | 4.80 |
| センチ | 16 | 3.67 |
| ラス | 16 | 3.72 |
| 経て | 16 | 3.83 |
| お帰り | 16 | 3.67 |
| 宜しければ | 16 | 3.89 |
| その道 | 16 | 4.27 |
| 部類 | 16 | 4.05 |
| 溜まる | 16 | 3.63 |
| 偵察 | 16 | 3.68 |
| 面持ち | 16 | 3.65 |
| 家令 | 16 | 4.34 |
| ぶつける | 16 | 3.42 |
| 仲裁 | 16 | 4.42 |
| 一見 | 16 | 3.66 |
| 梅干し | 16 | 4.89 |
| 4 | 16 | 2.93 |
| 義務 | 16 | 3.73 |
| 警戒色 | 16 | 5.83 |
| 言うまでもなく | 16 | 4.26 |
| 片づける | 16 | 4.48 |
| 式 | 16 | 3.25 |
| 突っ伏す | 16 | 4.13 |
| 称す | 16 | 3.92 |
| 甘える | 16 | 3.94 |
| 試行錯誤 | 16 | 4.22 |
| 試験官 | 16 | 4.39 |
| 午後 | 16 | 3.43 |
| 再 | 16 | 3.76 |
| 署名 | 16 | 4.36 |
| 文化 | 16 | 3.71 |
| 銀狐 | 16 | 5.01 |
| クラスメイト | 16 | 3.79 |
| 死ぬ | 16 | 2.49 |
| 大活躍 | 16 | 4.38 |
| デート | 16 | 3.62 |
| ずるい | 16 | 3.94 |
| そいつ | 16 | 3.28 |
| 緑茶 | 16 | 4.64 |
| し易い | 16 | 3.94 |
| 戻し | 16 | 3.62 |
| 本能 | 16 | 3.70 |
| 置き去り | 16 | 4.06 |
| 及ばない | 16 | 4.09 |
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