Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 入れ替え | 16 | 4.27 |
| まず無い | 16 | 4.48 |
| 祭司 | 16 | 4.99 |
| 飛びつく | 16 | 4.01 |
| 面持ち | 16 | 3.65 |
| 質 | 16 | 3.62 |
| 用途 | 16 | 4.03 |
| 黒い | 16 | 2.78 |
| 断定 | 16 | 4.25 |
| 待ち構える | 16 | 3.84 |
| 故 | 16 | 3.17 |
| ネタ | 16 | 3.78 |
| 大活躍 | 16 | 4.38 |
| ホントに | 16 | 3.85 |
| 何なの | 16 | 3.66 |
| ように言う | 16 | 3.91 |
| お帰り | 16 | 3.67 |
| ラス | 16 | 3.72 |
| 流石は | 16 | 3.45 |
| 午後 | 16 | 3.43 |
| 実情 | 16 | 4.32 |
| 引きずる | 16 | 3.86 |
| 自負 | 16 | 4.05 |
| 式 | 16 | 3.25 |
| 声を掛ける | 16 | 3.77 |
| 一つも | 16 | 3.83 |
| それならそれで | 16 | 4.60 |
| 倒れ込む | 16 | 3.92 |
| きつい | 16 | 3.61 |
| 直後 | 16 | 3.18 |
| 事による | 16 | 4.28 |
| 採る | 16 | 3.99 |
| 目の当たり | 16 | 3.91 |
| 突撃 | 16 | 3.31 |
| メモ | 16 | 3.86 |
| 出来上がる | 16 | 3.64 |
| クラスメイト | 16 | 3.79 |
| 突っ伏す | 16 | 4.13 |
| 置き去り | 16 | 4.06 |
| 捕まる | 16 | 3.48 |
| 乗り出す | 16 | 3.81 |
| ぶつける | 16 | 3.42 |
| 前後 | 16 | 3.65 |
| 勇む | 16 | 4.73 |
| 弾ける | 16 | 3.73 |
| びっくりした | 16 | 3.91 |
| 気分転換 | 16 | 4.36 |
| 片付ける | 16 | 3.82 |
| 開き直る | 16 | 4.22 |
| 試行錯誤 | 16 | 4.22 |
| 持ち出し | 16 | 4.20 |
| その道 | 16 | 4.27 |
| 仰ぐ | 16 | 3.63 |
| 最近になって | 16 | 4.53 |
| 危うく | 16 | 3.97 |
| 緊急事態 | 16 | 4.23 |
| レポート | 16 | 4.40 |
| 侭ならない | 16 | 4.23 |
| 本能 | 16 | 3.70 |
| 野中 | 16 | 3.48 |
| 一見 | 16 | 3.66 |
| 引き上げる | 16 | 4.00 |
| 家令 | 16 | 4.34 |
| 反対側 | 16 | 3.76 |
| 現物 | 16 | 4.54 |
| ズ | 16 | 4.42 |
| 再 | 16 | 3.76 |
| デート | 16 | 3.62 |
| 不便 | 16 | 4.01 |
| 達し | 16 | 3.97 |
| 使い勝手 | 16 | 4.14 |
| お嬢様 | 16 | 3.17 |
| それどころ | 16 | 4.39 |
| 廊下 | 16 | 3.30 |
| し易い | 16 | 3.94 |
| 甘える | 16 | 3.94 |
| 風邪 | 16 | 3.90 |
| 巣 | 16 | 3.69 |
| 使い捨て | 16 | 4.22 |
| 拒絶 | 16 | 3.76 |
| 及ばない | 16 | 4.09 |
| 抜き | 16 | 3.55 |
| 称す | 16 | 3.92 |
| ずれる | 16 | 4.29 |
| 出し手 | 16 | 3.89 |
| 褒美 | 16 | 4.04 |
| お父さん | 16 | 3.30 |
| 下ろす | 16 | 3.29 |
| 溜まる | 16 | 3.63 |
| 戻し | 16 | 3.62 |
| 追随 | 16 | 4.47 |
| 男女 | 16 | 3.58 |
| 対戦相手 | 16 | 4.20 |
| モニター | 16 | 3.83 |
| 転換 | 16 | 4.32 |
| 仲裁 | 16 | 4.42 |
| 見立て | 16 | 4.17 |
| 門番 | 16 | 3.68 |
| センチ | 16 | 3.67 |
| 硬い | 16 | 3.44 |
Showing 5301 - 5400 of 23,601 words