Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 今い | 2 | 4.75 |
| 諫める | 2 | 4.94 |
| 仕切り | 2 | 4.46 |
| 生返事 | 2 | 4.90 |
| さりとて | 2 | 4.74 |
| 殴りつける | 2 | 4.09 |
| マナー | 2 | 4.09 |
| 従順 | 2 | 4.30 |
| 金儲け | 2 | 4.84 |
| 弱さ | 2 | 4.17 |
| 二次 | 2 | 4.68 |
| 吹っ切る | 2 | 5.14 |
| 現代社会 | 2 | 5.04 |
| 決着をつける | 2 | 4.67 |
| ひとり言 | 2 | 5.14 |
| 容子 | 2 | 4.59 |
| 最後通牒 | 2 | 5.39 |
| 触 | 2 | 5.06 |
| エンカウント | 2 | 4.75 |
| 根源 | 2 | 4.37 |
| ホームグラウンド | 2 | 5.55 |
| 上下左右 | 2 | 4.75 |
| 緩衝地帯 | 2 | 5.07 |
| 二人目 | 2 | 4.43 |
| 個人情報 | 2 | 4.67 |
| 背もたれ | 2 | 4.31 |
| 出動 | 2 | 4.63 |
| 尚且つ | 2 | 3.83 |
| 見習い | 2 | 3.52 |
| 講釈 | 2 | 5.08 |
| 歩き始め | 2 | 5.00 |
| 飽きもせず | 2 | 5.23 |
| がぷっと | 2 | 5.83 |
| 寄坐 | 2 | 4.60 |
| 匍う | 2 | 4.68 |
| 焼き付く | 2 | 4.58 |
| 独りで | 2 | 4.55 |
| ぷくっと | 2 | 5.26 |
| なお一層 | 2 | 5.64 |
| 生意気 | 2 | 4.02 |
| 名に恥じない | 2 | 5.16 |
| 賄い | 2 | 4.69 |
| 抜け出る | 2 | 4.58 |
| もんで | 2 | 4.08 |
| 蟻 | 2 | 3.89 |
| 伝導率 | 2 | 5.25 |
| 無きにしも非ず | 2 | 5.32 |
| 摩る | 2 | 4.53 |
| 仲たがい | 2 | 5.67 |
| 土足厳禁 | 2 | 5.81 |
| 寝っ転がる | 2 | 4.95 |
| 数値化 | 2 | 4.91 |
| 己惚れ | 2 | 5.25 |
| 油断なく | 2 | 4.44 |
| べらぼう | 2 | 5.24 |
| 取り締まり | 2 | 5.00 |
| 小話 | 2 | 4.76 |
| 理論的 | 2 | 4.97 |
| ざっくばらん | 2 | 5.26 |
| 湯種 | 2 | 5.32 |
| 見かけ上 | 2 | 5.60 |
| 戦線離脱 | 2 | 5.16 |
| 透かし | 2 | 4.62 |
| 賜る | 2 | 4.15 |
| 界隈 | 2 | 4.76 |
| 家畜化 | 2 | 5.52 |
| ヒーラー | 2 | 4.44 |
| 狡猾 | 2 | 4.44 |
| 裁定 | 2 | 4.77 |
| 抱え手 | 2 | 4.56 |
| 罰当たり | 2 | 5.14 |
| 欠落 | 2 | 4.69 |
| 引き摺り | 2 | 4.62 |
| お出かけ | 2 | 4.32 |
| 計測器 | 2 | 5.61 |
| チリ | 2 | 4.82 |
| 毛布 | 2 | 3.89 |
| 老頭児 | 2 | 5.37 |
| 頭脳 | 2 | 3.87 |
| 世界初 | 2 | 5.18 |
| 野郎ども | 2 | 4.70 |
| ヘロヘロ | 2 | 5.17 |
| 盤面 | 2 | 4.84 |
| 呈する | 2 | 5.04 |
| 命がけ | 2 | 4.41 |
| 売買 | 2 | 4.28 |
| 一掃 | 2 | 4.24 |
| 同列 | 2 | 4.65 |
| 囲い込む | 2 | 5.24 |
| リアクション | 2 | 4.20 |
| 罰則 | 2 | 4.66 |
| 会計 | 2 | 4.31 |
| 暴挙 | 2 | 4.34 |
| どうにかこうにか | 2 | 4.95 |
| 凍りつく | 2 | 4.02 |
| 忘れかける | 2 | 4.79 |
| 絨毯 | 2 | 3.95 |
| 俗物 | 2 | 5.06 |
| 後ろ側 | 2 | 5.04 |
| 貸し借り | 2 | 4.93 |
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