Kosuke is hit by a car on his way home from work. His soul is knocked away and he ends up in another world. Guided by a goddess he meets in this other world, he is transferred to a world managed by the goddess, where he must conquer and manage a tower that exists in that world. He accepts demihumans of various races (including humans) into the tower and develops it. The protagonist himself does not have high direct combat ability, but the two by his side are cheats. Main characters: The protagonist, two cheats, a vampire princess, a human, an elf, a succubus + siren (+ some vampires), two fluffy creatures, one dragon (?). The two fluffy creatures are steadily advancing on the cheat path. Other humans and demihumans may grow in the future. ⇒ They are growing steadily. The protagonist isn't that strong in combat, but he's cheating in other ways (?). He's working hard at crafting tools. R15 is technically applied, but it may not be necessary? Applied just in case. 12/20/2014 Part One Complete. From Part Two onwards, activities take place away from the tower. 5/17/2015 Thanks to your support, we won an award in the Narou competition. Book adaptation decided. 10/13/2015 Book version volume one released. 3/16/2018 Completed. ※There are no digests or deletions from the original text due to the book adaptation.
| Word | Frequency | Difficulty |
|---|---|---|
| 常識はずれ | 6 | 5.33 |
| 好意 | 6 | 3.72 |
| 神像 | 6 | 4.45 |
| あっと | 6 | 4.51 |
| 立ち直り | 6 | 4.78 |
| 侵す | 6 | 4.24 |
| ブリーダー | 6 | 5.83 |
| 闘い | 6 | 4.16 |
| 十本 | 6 | 4.61 |
| 思い当る | 6 | 5.27 |
| 直立不動 | 6 | 4.60 |
| 定めて | 6 | 4.34 |
| 大発生 | 6 | 5.24 |
| 無念 | 6 | 4.21 |
| スゴイ | 6 | 4.64 |
| 真相 | 6 | 4.09 |
| 留め | 6 | 3.86 |
| 三本 | 6 | 4.05 |
| 店を構える | 6 | 5.24 |
| 友好的 | 6 | 4.05 |
| お国 | 6 | 4.43 |
| 人脈 | 6 | 4.34 |
| 惹きつける | 6 | 4.88 |
| 過信 | 6 | 4.45 |
| 同一人物 | 6 | 4.50 |
| 大てい | 6 | 4.29 |
| 前倒し | 6 | 4.75 |
| ナンパ | 6 | 4.35 |
| 独白 | 6 | 4.64 |
| すり鉢 | 6 | 5.12 |
| ノリノリ | 6 | 4.47 |
| ビクッと | 6 | 4.37 |
| 抱え込む | 6 | 4.03 |
| 試みる | 6 | 3.89 |
| イケメン | 6 | 3.59 |
| 呼び掛ける | 6 | 4.67 |
| 風貌 | 6 | 4.21 |
| 言われるがまま | 6 | 4.57 |
| イチイ | 6 | 5.29 |
| 揺れる | 6 | 3.45 |
| 取り残す | 6 | 4.19 |
| 深夜 | 6 | 3.90 |
| 上体 | 6 | 4.23 |
| 会長 | 6 | 3.46 |
| 卒業式 | 6 | 4.43 |
| 術を使う | 6 | 4.85 |
| 人里離れた | 6 | 5.09 |
| 中華 | 6 | 4.77 |
| ユーザー | 6 | 4.53 |
| ご近所さん | 6 | 4.96 |
| 何れも此れも | 6 | 4.45 |
| 胡坐 | 6 | 4.34 |
| 打ち込む | 6 | 3.87 |
| 商館 | 6 | 4.51 |
| 好く | 6 | 3.97 |
| 束ねる | 6 | 4.31 |
| マップ | 6 | 3.54 |
| オー | 6 | 3.93 |
| 逃げ腰 | 6 | 5.05 |
| トカゲ | 6 | 3.85 |
| 用心 | 6 | 4.26 |
| 思い浮かぶ | 6 | 4.40 |
| ライバル | 6 | 3.75 |
| 根回し | 6 | 4.30 |
| 好きにする | 6 | 4.81 |
| 弁え | 6 | 4.20 |
| 要らぬ | 6 | 4.16 |
| 譲り渡す | 6 | 5.24 |
| 若い者 | 6 | 4.80 |
| 学問 | 6 | 4.35 |
| 完ぺき | 6 | 5.56 |
| 運よく | 6 | 4.57 |
| 数分後 | 6 | 4.43 |
| 四日 | 6 | 3.94 |
| 空き時間 | 6 | 5.12 |
| 一幕 | 6 | 4.48 |
| 浮かす | 6 | 4.64 |
| 買い込む | 6 | 4.42 |
| 気に食わない | 6 | 4.33 |
| 名もなき | 6 | 4.71 |
| 売り出し | 6 | 5.11 |
| 迷わず | 6 | 4.19 |
| 叩き付ける | 6 | 3.93 |
| さらさら | 6 | 4.18 |
| つ | 6 | 3.24 |
| 半 | 6 | 3.51 |
| 二の次 | 6 | 4.62 |
| 用紙 | 6 | 4.32 |
| 想像に難くない | 6 | 4.48 |
| 戦乱 | 6 | 4.29 |
| 野望 | 6 | 4.28 |
| 眩しい | 6 | 3.69 |
| ケース | 6 | 3.90 |
| 追々 | 6 | 4.81 |
| この手 | 6 | 3.75 |
| 理性 | 6 | 3.79 |
| 利用価値 | 6 | 4.53 |
| 反則 | 6 | 4.08 |
| 杖 | 6 | 3.04 |
| 頃合い | 6 | 4.23 |
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