When adventurers complete quests, they bring various forms of happiness to many people. Adventurers gain wealth and fame, while those who request their services are freed from their troubles or find their daily lives easier. Furthermore, the guild that mediates between adventurers and requesters can earn profit with reasonable effort, and their business gains credibility. However, depending on the circumstances, quest completion by adventurers can sometimes bring misfortune to people. What is this misfortune?! This is the story of 'Cristia,' a single Quest Auditor who protects people's lives by discovering and resolving the invisible seeds of calamity that grow as a byproduct of quest clearing, before they fully mature. She was once active as a hero, and approximately 1,000 years after her death, she was reborn into this world while retaining the memories of her previous life. What she witnessed was adventurers blindly pursuing quest completion as they aimed to become heroes and legendary figures. "A quest isn't just about clearing it. Think about how you'll clear it too!" To settle accounts with the mirage of heroism she herself created 1,000 years ago, Cristia begins a new life as a Quest Auditor. ※This work is a sequel to https://ncode.syosetu.com/n5592ht/. While it's in omnibus format and doesn't have a directly connected storyline, if you're interested in the previous work, please feel free to check it out. Please note that the previous work is written in first person and has a different tone from this one. ※This work is also posted on other sites.
| Word | Frequency | Difficulty |
|---|---|---|
| 目指す | 1 | 3.30 |
| 記載 | 1 | 3.96 |
| 似たり寄ったり | 1 | 4.87 |
| 打ち捨てる | 1 | 4.78 |
| 吊り上げる | 1 | 4.35 |
| 効果 | 1 | 2.77 |
| 丁度 | 1 | 3.59 |
| 指定 | 1 | 3.37 |
| 証 | 1 | 3.56 |
| 方法 | 1 | 2.86 |
| 膨らむ | 1 | 3.63 |
| そうだ | 1 | 2.18 |
| 物 | 1 | 2.51 |
| 周囲 | 1 | 2.52 |
| 着地 | 1 | 3.51 |
| 熟考 | 1 | 4.92 |
| であれ | 1 | 3.83 |
| 覚える | 1 | 3.07 |
| 宜しければ | 1 | 3.89 |
| 右手 | 1 | 3.08 |
| 頂ける | 1 | 3.53 |
| 根 | 1 | 3.67 |
| 当て | 1 | 3.21 |
| 不死鳥 | 1 | 4.51 |
| しかめ面 | 1 | 5.27 |
| によって | 1 | 2.54 |
| 神獣 | 1 | 4.03 |
| 流れ込む | 1 | 3.96 |
| 狂う | 1 | 3.61 |
| 怯む | 1 | 3.84 |
| 毎に | 1 | 3.53 |
| 一部 | 1 | 3.02 |
| 追って | 1 | 3.40 |
| 馬主 | 1 | 5.49 |
| しか | 1 | 2.33 |
| 処理 | 1 | 3.41 |
| 大騒ぎ | 1 | 3.99 |
| かなり | 1 | 2.54 |
| で候 | 1 | 3.44 |
| ありがとう御座います | 1 | 2.84 |
| に取って | 1 | 2.44 |
| その名の通り | 1 | 4.33 |
| 其れと | 1 | 2.92 |
| 低層 | 1 | 4.03 |
| 依頼 | 1 | 2.82 |
| 赴任地 | 1 | 6.45 |
| 爪 | 1 | 3.21 |
| お陰で | 1 | 3.60 |
| まあ | 1 | 2.23 |
| すれば | 1 | 2.59 |
| せる | 1 | 2.17 |
| からと言って | 1 | 3.68 |
| 事がない | 1 | 3.27 |
| 食 | 1 | 3.75 |
| そうこうしている内に | 1 | 4.33 |
| さえすれば | 1 | 4.16 |
| 異常 | 1 | 3.12 |
| 野ざらし | 1 | 5.40 |
| 最後まで | 1 | 3.43 |
| がし | 1 | 3.14 |
| 指し | 1 | 4.00 |
| 懸 | 1 | 2.62 |
| 次 | 1 | 2.53 |
| 始め | 1 | 3.31 |
| ない | 1 | 1.61 |
| 噛み付く | 1 | 4.12 |
| ブクマ | 1 | 4.62 |
| 起きる | 1 | 2.74 |
| 赤い | 1 | 2.81 |
| 転がる | 1 | 3.20 |
| 呼びつける | 1 | 4.39 |
| 防ぐ | 1 | 3.23 |
| 手つかず | 1 | 5.04 |
| 過ぎ | 1 | 3.12 |
| 広がる | 1 | 3.00 |
| 馬上 | 1 | 3.94 |
| 掲げる | 1 | 3.37 |
| 内容 | 1 | 2.74 |
| 闇雲 | 1 | 4.55 |
| 野ウサギ | 1 | 4.70 |
| 続々 | 1 | 4.22 |
| 立つ | 1 | 2.58 |
| 以前 | 1 | 2.85 |
| 二佐 | 1 | 2.98 |
| 引き | 1 | 3.23 |
| たらしめる | 1 | 5.31 |
| 選ぶ | 1 | 2.84 |
| かつて | 1 | 3.09 |
| 数日間 | 1 | 4.38 |
| 去る | 1 | 3.02 |
| 血液 | 1 | 3.95 |
| 省く | 1 | 4.27 |
| 掲載 | 1 | 4.29 |
| 実力 | 1 | 3.00 |
| 解体 | 1 | 3.41 |
| 弱小 | 1 | 4.68 |
| 追い抜き | 1 | 5.34 |
| 僅かに | 1 | 3.13 |
| どういう | 1 | 2.81 |
| 食い荒らす | 1 | 4.85 |
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