When adventurers complete quests, they bring various forms of happiness to many people. Adventurers gain wealth and fame, while those who request their services are freed from their troubles or find their daily lives easier. Furthermore, the guild that mediates between adventurers and requesters can earn profit with reasonable effort, and their business gains credibility. However, depending on the circumstances, quest completion by adventurers can sometimes bring misfortune to people. What is this misfortune?! This is the story of 'Cristia,' a single Quest Auditor who protects people's lives by discovering and resolving the invisible seeds of calamity that grow as a byproduct of quest clearing, before they fully mature. She was once active as a hero, and approximately 1,000 years after her death, she was reborn into this world while retaining the memories of her previous life. What she witnessed was adventurers blindly pursuing quest completion as they aimed to become heroes and legendary figures. "A quest isn't just about clearing it. Think about how you'll clear it too!" To settle accounts with the mirage of heroism she herself created 1,000 years ago, Cristia begins a new life as a Quest Auditor. ※This work is a sequel to https://ncode.syosetu.com/n5592ht/. While it's in omnibus format and doesn't have a directly connected storyline, if you're interested in the previous work, please feel free to check it out. Please note that the previous work is written in first person and has a different tone from this one. ※This work is also posted on other sites.
| Word | Frequency | Difficulty |
|---|---|---|
| とされる | 1 | 3.76 |
| 臨む | 1 | 4.12 |
| さえ | 1 | 2.89 |
| 証 | 1 | 3.56 |
| 適切 | 1 | 4.03 |
| 灰色 | 1 | 3.56 |
| 肉片 | 1 | 4.29 |
| 大騒ぎ | 1 | 3.99 |
| で御座います | 1 | 3.39 |
| 事実 | 1 | 2.77 |
| お任せ | 1 | 3.86 |
| 駆け | 1 | 3.38 |
| それでも | 1 | 2.43 |
| 手 | 1 | 1.97 |
| 舌の根 | 1 | 4.98 |
| 勘違い | 1 | 3.28 |
| 彫る | 1 | 3.83 |
| 潜める | 1 | 3.91 |
| 得意 | 1 | 3.23 |
| 逃げる | 1 | 2.85 |
| 幸い | 1 | 3.30 |
| 血液 | 1 | 3.95 |
| 転げる | 1 | 4.53 |
| 大きく | 1 | 2.61 |
| 佝僂 | 1 | 2.10 |
| 低層 | 1 | 4.03 |
| 提出 | 1 | 3.96 |
| 一部 | 1 | 3.02 |
| 野ウサギ | 1 | 4.70 |
| 捻り | 1 | 4.12 |
| 地面 | 1 | 2.67 |
| ペン | 1 | 3.95 |
| 夜呂死苦 | 1 | 3.17 |
| う | 1 | 2.61 |
| 瞬間 | 1 | 2.61 |
| 力 | 1 | 2.15 |
| んじゃ | 1 | 2.56 |
| 聞く | 1 | 1.95 |
| 身 | 1 | 2.54 |
| 強靭 | 1 | 4.05 |
| 色 | 1 | 2.73 |
| 前 | 1 | 2.31 |
| 済ませる | 1 | 3.29 |
| 回復薬 | 1 | 3.83 |
| 申し上げる | 1 | 3.65 |
| 鳴り | 1 | 4.07 |
| 人手 | 1 | 3.98 |
| 畑 | 1 | 3.50 |
| 必要とする | 1 | 4.13 |
| 頭 | 1 | 2.23 |
| 当然の事 | 1 | 4.38 |
| 赴任地 | 1 | 6.45 |
| でしょう | 1 | 2.49 |
| 起こし | 1 | 3.33 |
| 淡々 | 1 | 3.61 |
| 呼びつける | 1 | 4.39 |
| もの派 | 1 | 2.90 |
| 撤回 | 1 | 4.38 |
| 炎 | 1 | 2.71 |
| 急いで | 1 | 3.33 |
| 馬上 | 1 | 3.94 |
| 真紅 | 1 | 3.84 |
| 噛み付く | 1 | 4.12 |
| 威力 | 1 | 3.03 |
| もたらす | 1 | 3.48 |
| 荷物 | 1 | 3.17 |
| がね | 1 | 3.58 |
| 含める | 1 | 3.11 |
| 起きる | 1 | 2.74 |
| 特定 | 1 | 3.61 |
| 自ら | 1 | 2.87 |
| しかも | 1 | 2.72 |
| 一変 | 1 | 4.08 |
| 骨 | 1 | 3.21 |
| 突き上げる | 1 | 4.28 |
| 評価 | 1 | 3.17 |
| 草原 | 1 | 3.51 |
| 体 | 1 | 2.15 |
| 時に | 1 | 2.57 |
| その中 | 1 | 3.17 |
| 丸で | 1 | 2.60 |
| で候 | 1 | 3.44 |
| 芽 | 1 | 4.14 |
| 膨らむ | 1 | 3.63 |
| 致す | 1 | 3.43 |
| 最後まで | 1 | 3.43 |
| 問題 | 1 | 2.39 |
| 中毒 | 1 | 4.64 |
| としては | 1 | 2.66 |
| 雪崩れ | 1 | 4.82 |
| 出 | 1 | 2.33 |
| 受ける | 1 | 2.66 |
| しかし | 1 | 2.08 |
| 攻撃 | 1 | 2.34 |
| 収める | 1 | 3.79 |
| での | 1 | 2.60 |
| 波乱 | 1 | 4.38 |
| がる | 1 | 2.87 |
| 挑む | 1 | 3.33 |
| 追い抜き | 1 | 5.34 |
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