When adventurers complete quests, they bring various forms of happiness to many people. Adventurers gain wealth and fame, while those who request their services are freed from their troubles or find their daily lives easier. Furthermore, the guild that mediates between adventurers and requesters can earn profit with reasonable effort, and their business gains credibility. However, depending on the circumstances, quest completion by adventurers can sometimes bring misfortune to people. What is this misfortune?! This is the story of 'Cristia,' a single Quest Auditor who protects people's lives by discovering and resolving the invisible seeds of calamity that grow as a byproduct of quest clearing, before they fully mature. She was once active as a hero, and approximately 1,000 years after her death, she was reborn into this world while retaining the memories of her previous life. What she witnessed was adventurers blindly pursuing quest completion as they aimed to become heroes and legendary figures. "A quest isn't just about clearing it. Think about how you'll clear it too!" To settle accounts with the mirage of heroism she herself created 1,000 years ago, Cristia begins a new life as a Quest Auditor. ※This work is a sequel to https://ncode.syosetu.com/n5592ht/. While it's in omnibus format and doesn't have a directly connected storyline, if you're interested in the previous work, please feel free to check it out. Please note that the previous work is written in first person and has a different tone from this one. ※This work is also posted on other sites.
| Word | Frequency | Difficulty |
|---|---|---|
| どういう | 1 | 2.81 |
| 一際 | 1 | 3.81 |
| とても | 1 | 2.67 |
| 凄い | 1 | 2.72 |
| 手に負えない | 1 | 4.60 |
| 爪 | 1 | 3.21 |
| 丁度 | 1 | 3.59 |
| 込む | 1 | 3.25 |
| わけには行かない | 1 | 3.35 |
| 指し | 1 | 4.00 |
| 部分 | 1 | 2.81 |
| 硬い | 1 | 3.44 |
| 腰 | 1 | 2.88 |
| 見据える | 1 | 3.53 |
| 最後まで | 1 | 3.43 |
| 低い | 1 | 2.95 |
| 懐 | 1 | 3.44 |
| 全て | 1 | 2.32 |
| 現象 | 1 | 3.59 |
| なれば | 1 | 2.99 |
| 本の | 1 | 3.66 |
| お方 | 1 | 3.78 |
| 並んで | 1 | 3.28 |
| 半日 | 1 | 3.90 |
| 頂ける | 1 | 3.53 |
| スライム | 1 | 3.32 |
| 時間がかかる | 1 | 3.81 |
| 引き | 1 | 3.23 |
| 鉄 | 1 | 3.09 |
| 程なくして | 1 | 4.25 |
| 挑む | 1 | 3.33 |
| 数日 | 1 | 3.33 |
| 続いて | 1 | 3.13 |
| 特定 | 1 | 3.61 |
| ですから | 1 | 2.87 |
| 額 | 1 | 3.17 |
| とは言え | 1 | 2.60 |
| 経緯 | 1 | 3.65 |
| 行政 | 1 | 4.55 |
| 致す | 1 | 3.43 |
| 信頼 | 1 | 3.23 |
| 既に | 1 | 2.68 |
| 化する | 1 | 3.89 |
| 近い | 1 | 2.79 |
| 跳び上がる | 1 | 5.19 |
| 何れも | 1 | 3.39 |
| 起きる | 1 | 2.74 |
| 剥く | 1 | 3.80 |
| で候 | 1 | 3.44 |
| 彼女 | 1 | 1.98 |
| 二曹 | 1 | 3.26 |
| 得意 | 1 | 3.23 |
| 終える | 1 | 2.86 |
| その名の通り | 1 | 4.33 |
| ペン | 1 | 3.95 |
| 全 | 1 | 3.31 |
| 待つ | 1 | 2.41 |
| 厩舎 | 1 | 4.21 |
| 証拠品 | 1 | 5.04 |
| 頭 | 1 | 2.23 |
| 届ける | 1 | 3.96 |
| 肉体 | 1 | 3.14 |
| どこか | 1 | 2.70 |
| 地図 | 1 | 3.31 |
| 住まう | 1 | 4.00 |
| 宜しければ | 1 | 3.89 |
| 食料 | 1 | 3.36 |
| し始める | 1 | 4.01 |
| 交代 | 1 | 3.77 |
| 名前 | 1 | 2.51 |
| ありゃ | 1 | 4.07 |
| 芽 | 1 | 4.14 |
| お茶 | 1 | 3.11 |
| すっきり | 1 | 4.03 |
| 似たり寄ったり | 1 | 4.87 |
| での | 1 | 2.60 |
| 何で | 1 | 2.52 |
| 羽根 | 1 | 4.08 |
| 記載 | 1 | 3.96 |
| 代わり | 1 | 3.62 |
| 熱い | 1 | 3.28 |
| 覚え | 1 | 2.76 |
| 整う | 1 | 3.66 |
| わね | 1 | 2.77 |
| 小動物 | 1 | 4.13 |
| それじゃ | 1 | 3.39 |
| 王都 | 1 | 2.74 |
| 前任者 | 1 | 4.91 |
| 命に関わる | 1 | 4.66 |
| 受ける | 1 | 2.66 |
| 脚 | 1 | 3.41 |
| 獰猛 | 1 | 4.02 |
| とは | 1 | 1.95 |
| 撤回 | 1 | 4.38 |
| 攻撃 | 1 | 2.34 |
| 手間 | 1 | 3.57 |
| 突出して | 1 | 4.66 |
| 片付ける | 1 | 3.82 |
| 仕事ぶり | 1 | 4.73 |
| ええ | 1 | 2.61 |
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