When adventurers complete quests, they bring various forms of happiness to many people. Adventurers gain wealth and fame, while those who request their services are freed from their troubles or find their daily lives easier. Furthermore, the guild that mediates between adventurers and requesters can earn profit with reasonable effort, and their business gains credibility. However, depending on the circumstances, quest completion by adventurers can sometimes bring misfortune to people. What is this misfortune?! This is the story of 'Cristia,' a single Quest Auditor who protects people's lives by discovering and resolving the invisible seeds of calamity that grow as a byproduct of quest clearing, before they fully mature. She was once active as a hero, and approximately 1,000 years after her death, she was reborn into this world while retaining the memories of her previous life. What she witnessed was adventurers blindly pursuing quest completion as they aimed to become heroes and legendary figures. "A quest isn't just about clearing it. Think about how you'll clear it too!" To settle accounts with the mirage of heroism she herself created 1,000 years ago, Cristia begins a new life as a Quest Auditor. ※This work is a sequel to https://ncode.syosetu.com/n5592ht/. While it's in omnibus format and doesn't have a directly connected storyline, if you're interested in the previous work, please feel free to check it out. Please note that the previous work is written in first person and has a different tone from this one. ※This work is also posted on other sites.
| Word | Frequency | Difficulty |
|---|---|---|
| 小動物 | 1 | 4.13 |
| 時に | 1 | 2.57 |
| 噛み付く | 1 | 4.12 |
| 証拠 | 1 | 3.32 |
| お方 | 1 | 3.78 |
| 流れる | 1 | 3.28 |
| ありがとう御座います | 1 | 2.84 |
| 審議 | 1 | 4.86 |
| 言い分け | 1 | 4.35 |
| 手間 | 1 | 3.57 |
| 結局 | 1 | 2.91 |
| 恐怖 | 1 | 3.06 |
| わけには行かない | 1 | 3.35 |
| 意味 | 1 | 2.49 |
| 及ぼす | 1 | 4.22 |
| 本 | 1 | 2.87 |
| すっきり | 1 | 4.03 |
| 名前 | 1 | 2.51 |
| とされる | 1 | 3.76 |
| 瞬時 | 1 | 3.67 |
| 見せる | 1 | 2.38 |
| 致す | 1 | 3.43 |
| 武具 | 1 | 3.58 |
| しか | 1 | 2.33 |
| 手早い | 1 | 3.97 |
| 引き | 1 | 3.23 |
| 術 | 1 | 2.84 |
| 安い | 1 | 3.12 |
| 餌 | 1 | 3.61 |
| 釣り上がる | 1 | 5.15 |
| 報酬 | 1 | 3.29 |
| 自己紹介 | 1 | 3.63 |
| に取って | 1 | 2.44 |
| 立つ | 1 | 2.58 |
| 済ませる | 1 | 3.29 |
| 起きる | 1 | 2.74 |
| 全て | 1 | 2.32 |
| 回収 | 1 | 3.27 |
| ものか | 1 | 3.30 |
| 狂う | 1 | 3.61 |
| 一部 | 1 | 3.02 |
| 異常発生 | 1 | 5.07 |
| とは言え | 1 | 2.60 |
| 挑む | 1 | 3.33 |
| 先ほど | 1 | 2.88 |
| 交代 | 1 | 3.77 |
| それだけに | 1 | 3.91 |
| そうこうしている内に | 1 | 4.33 |
| 傷 | 1 | 2.94 |
| 植える | 1 | 3.99 |
| 食べる | 1 | 2.42 |
| 地図 | 1 | 3.31 |
| 塊 | 1 | 3.33 |
| ものを | 1 | 2.71 |
| 右手 | 1 | 3.08 |
| 間 | 1 | 2.43 |
| 問題 | 1 | 2.39 |
| 追い抜き | 1 | 5.34 |
| 直ぐにも | 1 | 4.93 |
| 件 | 1 | 2.96 |
| 適切 | 1 | 4.03 |
| 神剣 | 1 | 4.33 |
| 僅かに | 1 | 3.13 |
| 含める | 1 | 3.11 |
| 集中 | 1 | 3.10 |
| 草原 | 1 | 3.51 |
| がね | 1 | 3.58 |
| 額面 | 1 | 4.83 |
| 難しい | 1 | 2.74 |
| 受ける | 1 | 2.66 |
| 中毒 | 1 | 4.64 |
| 余りにも | 1 | 3.24 |
| 生息 | 1 | 3.94 |
| 大きさ | 1 | 3.07 |
| 威力 | 1 | 3.03 |
| お香 | 1 | 3.15 |
| 格上 | 1 | 4.13 |
| 案件 | 1 | 3.94 |
| からと言って | 1 | 3.68 |
| 選ぶ | 1 | 2.84 |
| 穏やか | 1 | 3.23 |
| 姿形 | 1 | 4.33 |
| お任せ | 1 | 3.86 |
| 妙 | 1 | 3.13 |
| 手 | 1 | 1.97 |
| 王都 | 1 | 2.74 |
| のです | 1 | 2.21 |
| 代わり | 1 | 3.62 |
| 割る | 1 | 3.54 |
| 何と | 1 | 3.05 |
| 突き上げる | 1 | 4.28 |
| 人間 | 1 | 2.21 |
| 不 | 1 | 2.72 |
| 急に | 1 | 3.14 |
| 収める | 1 | 3.79 |
| によって | 1 | 2.54 |
| で御座います | 1 | 3.39 |
| 自信 | 1 | 3.13 |
| 追って | 1 | 3.40 |
| 聖 | 1 | 3.04 |
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