At thirty-two years old, the protagonist is in his fourth year as a NEET. While feeling regret about his parasitic lifestyle, he loses his life in an unfortunate accident. Then, reincarnation. He is reborn in a world with a medieval European level of culture. On top of that, it's a fantasy world where even imaginary monsters exist. A second life while retaining memories from his previous existence. He resolves that this time will be different, but just as happiness is within reach, an incident occurs. That is where it all begins. Eventually, overcoming numerous hardships, the protagonist rises to a position that others envy. However, the treasure he values most continues to slip away from him. This is the story of a former NEET, current NEET, who rises from slavery to be called a hero. Please note that some readers may find depressing developments in this work. Book versions Volume 1 and 2 are currently available from Kodansha Legend Novels. Volume 3 is scheduled for release as an e-book in September 2020. To those who have come here from the published version of "The Colorless Knight's Tale": Some proper nouns differ between the published version and the web serialized version. Example) Published version: Albion Kingdom > Web version: Inland Kingdom Please mentally convert these as you enjoy the story.
| Word | Frequency | Difficulty |
|---|---|---|
| 前もって | 3 | 4.27 |
| 芽吹く | 3 | 4.82 |
| 入国 | 3 | 4.58 |
| 生態系 | 3 | 4.52 |
| 湧き起こる | 3 | 5.44 |
| 根本的 | 3 | 4.06 |
| そうだよね | 3 | 4.02 |
| じゃねぇ | 3 | 3.48 |
| 総本山 | 3 | 4.68 |
| 室 | 3 | 3.39 |
| 関係無い | 3 | 4.61 |
| 親殺し | 3 | 5.45 |
| 反逆 | 3 | 4.38 |
| 換金 | 3 | 4.15 |
| 並んで | 3 | 3.28 |
| 睨み合う | 3 | 4.31 |
| 技能 | 3 | 3.58 |
| 年後 | 3 | 4.14 |
| 厳つい | 3 | 4.24 |
| 不可侵条約 | 3 | 5.26 |
| 見落とし | 3 | 4.45 |
| した方が良い | 3 | 4.39 |
| 設営 | 3 | 4.53 |
| 目もくれず | 3 | 4.59 |
| 大パニック | 3 | 5.54 |
| 反対意見 | 3 | 4.74 |
| 悪口 | 3 | 4.23 |
| 午前 | 3 | 3.84 |
| 入り江 | 3 | 4.54 |
| 年老い | 3 | 5.08 |
| ハンドサイン | 3 | 4.99 |
| 指差す | 3 | 3.92 |
| そん | 3 | 4.06 |
| 田舎育ち | 3 | 5.66 |
| 合格点 | 3 | 4.98 |
| 呼びかける | 3 | 3.91 |
| 握力 | 3 | 4.59 |
| 降り出す | 3 | 4.92 |
| あれから | 3 | 3.70 |
| 九割 | 3 | 4.61 |
| 上向く | 3 | 5.12 |
| クレーター | 3 | 4.29 |
| むっつり | 3 | 4.66 |
| 人力 | 3 | 4.71 |
| 直結 | 3 | 4.31 |
| 心掛ける | 3 | 5.01 |
| 予選 | 3 | 4.07 |
| 志願 | 3 | 4.39 |
| 両極端 | 3 | 5.33 |
| 呪縛 | 3 | 4.51 |
| 激戦 | 3 | 4.23 |
| 放っておく | 3 | 4.13 |
| 買い付け | 3 | 4.59 |
| 腕試し | 3 | 4.88 |
| カラカラ | 3 | 4.50 |
| あやす | 3 | 4.35 |
| 濁る | 3 | 4.15 |
| 軽装 | 3 | 4.22 |
| 早くても | 3 | 4.91 |
| あらあら | 3 | 4.01 |
| 湾 | 3 | 4.56 |
| 体調管理 | 3 | 5.05 |
| 予想に反して | 3 | 4.74 |
| 突き当たり | 3 | 4.70 |
| 故人 | 3 | 4.72 |
| 仕入れ値 | 3 | 5.51 |
| 変動 | 3 | 4.32 |
| 諌める | 3 | 4.51 |
| おこがましい | 3 | 4.55 |
| 主家 | 3 | 4.63 |
| いっその事 | 3 | 4.94 |
| 数え切れない | 3 | 4.42 |
| 大馬鹿 | 3 | 4.94 |
| 張本人 | 3 | 4.28 |
| 水軍 | 3 | 4.70 |
| 手先 | 3 | 4.25 |
| 上下左右 | 3 | 4.75 |
| 遠回り | 3 | 4.39 |
| 片刃 | 3 | 4.58 |
| 楽園 | 3 | 4.08 |
| 十一 | 3 | 4.01 |
| 破損 | 3 | 4.22 |
| 年寄り | 3 | 4.29 |
| 魂 | 3 | 3.01 |
| 幾つ | 3 | 4.07 |
| 間違っても | 3 | 4.20 |
| 社交界 | 3 | 4.02 |
| ヒヒーン | 3 | 5.70 |
| 赤字 | 3 | 4.50 |
| 篭る | 3 | 4.14 |
| 湧かす | 3 | 6.10 |
| 只事 | 3 | 5.48 |
| ベンチ | 3 | 3.93 |
| 本領 | 3 | 4.76 |
| 弛緩 | 3 | 4.56 |
| 破棄 | 3 | 3.70 |
| 大正解 | 3 | 4.90 |
| あっけらかん | 3 | 4.47 |
| 遙か彼方 | 3 | 5.26 |
| 花壇 | 3 | 4.44 |
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