At thirty-two years old, the protagonist is in his fourth year as a NEET. While feeling regret about his parasitic lifestyle, he loses his life in an unfortunate accident. Then, reincarnation. He is reborn in a world with a medieval European level of culture. On top of that, it's a fantasy world where even imaginary monsters exist. A second life while retaining memories from his previous existence. He resolves that this time will be different, but just as happiness is within reach, an incident occurs. That is where it all begins. Eventually, overcoming numerous hardships, the protagonist rises to a position that others envy. However, the treasure he values most continues to slip away from him. This is the story of a former NEET, current NEET, who rises from slavery to be called a hero. Please note that some readers may find depressing developments in this work. Book versions Volume 1 and 2 are currently available from Kodansha Legend Novels. Volume 3 is scheduled for release as an e-book in September 2020. To those who have come here from the published version of "The Colorless Knight's Tale": Some proper nouns differ between the published version and the web serialized version. Example) Published version: Albion Kingdom > Web version: Inland Kingdom Please mentally convert these as you enjoy the story.
| Word | Frequency | Difficulty |
|---|---|---|
| 経歴 | 16 | 4.29 |
| 加えて | 16 | 3.46 |
| 費やす | 16 | 4.01 |
| 郭 | 16 | 4.98 |
| もう少し | 16 | 3.00 |
| 姉上 | 16 | 3.90 |
| 切り | 16 | 3.60 |
| 下賜 | 16 | 4.55 |
| 皆さん | 16 | 3.14 |
| 課長 | 16 | 4.50 |
| 推挙 | 16 | 4.97 |
| 生かす | 16 | 3.68 |
| 市民 | 16 | 3.82 |
| 追う | 16 | 3.24 |
| 手首 | 16 | 3.69 |
| 血相 | 16 | 4.45 |
| 以って | 16 | 3.74 |
| 大軍 | 16 | 4.05 |
| 属性 | 16 | 2.44 |
| 寂しい | 16 | 3.33 |
| 遠征 | 16 | 3.84 |
| 話し合う | 16 | 3.53 |
| 空く | 16 | 3.28 |
| 設け | 16 | 3.96 |
| 指摘 | 16 | 3.38 |
| 白 | 16 | 3.00 |
| 遅れる | 16 | 3.60 |
| 役割 | 16 | 3.43 |
| 馬上 | 16 | 3.94 |
| 栄え | 16 | 4.57 |
| 撫で下ろす | 16 | 5.90 |
| 必要性 | 16 | 4.04 |
| 気まずい | 16 | 3.71 |
| そうですね | 16 | 3.02 |
| 推測 | 16 | 3.43 |
| 女好き | 16 | 4.69 |
| 人となり | 16 | 4.50 |
| 要所 | 16 | 4.63 |
| 武名 | 16 | 5.01 |
| 稲架 | 16 | 3.49 |
| 失態 | 16 | 4.00 |
| 姿勢 | 16 | 3.32 |
| 駆け付ける | 16 | 4.30 |
| 男性恐怖症 | 16 | 5.45 |
| 面子 | 16 | 3.78 |
| 占める | 16 | 3.97 |
| 気力 | 16 | 3.86 |
| 慣例 | 16 | 4.67 |
| 若い頃 | 16 | 4.26 |
| 決め | 16 | 3.10 |
| 兵器 | 16 | 3.41 |
| 討ち取る | 16 | 4.15 |
| 挑発 | 16 | 3.71 |
| その気 | 16 | 3.88 |
| 極端 | 16 | 3.84 |
| 畑 | 16 | 3.50 |
| 発端 | 16 | 4.37 |
| 通り過ぎる | 16 | 3.65 |
| 西部 | 16 | 4.15 |
| 投入 | 16 | 3.76 |
| 重なる | 16 | 3.65 |
| 性癖 | 16 | 4.34 |
| 忙しない | 16 | 4.31 |
| 右隣 | 16 | 4.67 |
| と言うのは | 16 | 2.57 |
| それでは | 16 | 3.06 |
| 契約 | 16 | 3.12 |
| 何より | 16 | 3.02 |
| 発揮 | 16 | 3.35 |
| 中には | 16 | 3.08 |
| 最後まで | 16 | 3.43 |
| 困った | 16 | 3.27 |
| どういう | 16 | 2.81 |
| 南西 | 16 | 4.30 |
| 故郷 | 16 | 3.41 |
| 話しかける | 16 | 3.15 |
| 選び | 16 | 3.89 |
| 口の端 | 16 | 4.08 |
| 衰え | 16 | 4.33 |
| 剣士 | 16 | 3.37 |
| 娯楽 | 16 | 4.05 |
| 矛盾 | 16 | 3.95 |
| 時期 | 16 | 3.35 |
| 絵 | 16 | 3.44 |
| 急速 | 16 | 3.88 |
| 何事も | 16 | 3.93 |
| 明かし | 16 | 4.41 |
| 一家 | 16 | 3.91 |
| 惹く | 16 | 3.82 |
| 病弱 | 17 | 4.43 |
| 改める | 17 | 3.99 |
| 妥当 | 17 | 3.93 |
| 口実 | 17 | 4.26 |
| いよいよ | 17 | 3.53 |
| 吹き飛ばす | 17 | 3.31 |
| 親指 | 17 | 3.93 |
| 挑戦者 | 17 | 4.40 |
| 荷物 | 17 | 3.17 |
| 掻く | 17 | 3.85 |
| 庭 | 17 | 3.38 |
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