At thirty-two years old, the protagonist is in his fourth year as a NEET. While feeling regret about his parasitic lifestyle, he loses his life in an unfortunate accident. Then, reincarnation. He is reborn in a world with a medieval European level of culture. On top of that, it's a fantasy world where even imaginary monsters exist. A second life while retaining memories from his previous existence. He resolves that this time will be different, but just as happiness is within reach, an incident occurs. That is where it all begins. Eventually, overcoming numerous hardships, the protagonist rises to a position that others envy. However, the treasure he values most continues to slip away from him. This is the story of a former NEET, current NEET, who rises from slavery to be called a hero. Please note that some readers may find depressing developments in this work. Book versions Volume 1 and 2 are currently available from Kodansha Legend Novels. Volume 3 is scheduled for release as an e-book in September 2020. To those who have come here from the published version of "The Colorless Knight's Tale": Some proper nouns differ between the published version and the web serialized version. Example) Published version: Albion Kingdom > Web version: Inland Kingdom Please mentally convert these as you enjoy the story.
| Word | Frequency | Difficulty |
|---|---|---|
| 購入先 | 2 | 6.14 |
| 大火 | 2 | 4.85 |
| 詳しくは | 2 | 3.95 |
| 鎌 | 2 | 3.96 |
| 受け流す | 2 | 3.78 |
| 作り笑顔 | 2 | 5.19 |
| 大気 | 2 | 3.87 |
| 二月 | 2 | 4.48 |
| 周知の事実 | 2 | 4.61 |
| わなわな | 2 | 4.58 |
| 造り上げる | 2 | 4.87 |
| おっかなびっくり | 2 | 4.70 |
| 話は早い | 2 | 4.73 |
| 負荷 | 2 | 4.14 |
| 安全性 | 2 | 4.52 |
| 私宛 | 2 | 5.44 |
| 前足 | 2 | 3.93 |
| 誘致 | 2 | 5.12 |
| 噛み噛み | 2 | 5.79 |
| 一際 | 2 | 3.81 |
| 惑わす | 2 | 4.26 |
| 脱力感 | 2 | 4.92 |
| 経済活動 | 2 | 5.14 |
| 存在感 | 2 | 3.92 |
| パチン | 2 | 4.53 |
| 朝寝坊 | 2 | 5.73 |
| これと言って | 2 | 4.47 |
| 食前 | 2 | 4.85 |
| 突飛 | 2 | 4.66 |
| 配達 | 2 | 4.54 |
| ストン | 2 | 4.97 |
| 最高機密 | 2 | 5.63 |
| 畏れ | 2 | 4.66 |
| ダラダラ | 2 | 4.55 |
| 肩を竦める | 2 | 4.21 |
| 火傷 | 2 | 3.71 |
| ナッツ | 2 | 4.73 |
| 統治権 | 2 | 5.59 |
| ひらり | 2 | 4.37 |
| 姿を現す | 2 | 3.99 |
| 経験則 | 2 | 4.70 |
| シニヨン | 2 | 5.79 |
| 文句を言う | 2 | 4.18 |
| 一山幾ら | 2 | 6.06 |
| 当て込む | 2 | 5.70 |
| 地獄絵 | 2 | 6.55 |
| 食らいつく | 2 | 4.44 |
| 野生 | 2 | 3.95 |
| 指定席 | 2 | 5.30 |
| 混血 | 2 | 4.54 |
| 単身赴任 | 2 | 5.47 |
| 寝苦しい | 2 | 5.23 |
| 既得権益 | 2 | 5.12 |
| タイムラグ | 2 | 4.69 |
| 素で | 2 | 4.37 |
| 有効打 | 2 | 4.73 |
| 早とちり | 2 | 4.90 |
| 一家族 | 2 | 5.64 |
| 軒並み | 2 | 4.46 |
| 取り次ぐ | 2 | 4.88 |
| 罰ゲーム | 2 | 4.52 |
| 殺伐 | 2 | 4.55 |
| 更け | 2 | 4.53 |
| とてもじゃないが | 2 | 4.51 |
| 如何な | 2 | 4.48 |
| 寝癖 | 2 | 4.81 |
| 落第点 | 2 | 5.77 |
| マラソン | 2 | 5.02 |
| 針 | 2 | 3.61 |
| 多数決 | 2 | 4.92 |
| じゅうじゅう | 2 | 5.23 |
| だる | 2 | 4.83 |
| 切り立った | 2 | 4.79 |
| 峠を越える | 2 | 6.05 |
| 天気 | 2 | 4.09 |
| 重傷 | 2 | 4.08 |
| まあね | 2 | 4.35 |
| 年輩者 | 2 | 6.75 |
| 相次ぐ | 2 | 5.04 |
| 山裾 | 2 | 5.18 |
| 頑張り | 2 | 4.10 |
| 国側 | 2 | 4.88 |
| ボードゲーム | 2 | 5.03 |
| 二番 | 2 | 4.51 |
| 根こそぎ | 2 | 4.37 |
| 突拍子も無い | 2 | 5.49 |
| 眩む | 2 | 4.43 |
| 最悪の事態 | 2 | 4.46 |
| 奸計 | 2 | 5.28 |
| 斬新 | 2 | 4.74 |
| 謂われ | 2 | 5.39 |
| 他人事 | 2 | 4.01 |
| 野暮 | 2 | 4.51 |
| 表立って | 2 | 4.41 |
| 着せる | 2 | 3.98 |
| 放逐 | 2 | 4.74 |
| 貯蔵 | 2 | 4.53 |
| 三十六計 | 2 | 5.97 |
| 蛮行 | 2 | 4.79 |
| 持ち帰り | 2 | 4.71 |
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