A young man named Yoshida Ichinen, who possesses innate psychic powers, regularly visits a government-operated research facility called the "National Institute for Paranormal Phenomena Research" under the pretense of undergoing observation of his psychic abilities. One day, while returning home from the institute as usual, he is swallowed into a dimensional rift. When he regains consciousness, he finds himself in a forest. As Ichinen stands bewildered, he hears a woman's scream. Running toward the sound, he finds several soldiers chasing a woman. To save her, Ichinen reluctantly uses his psychic powers to defeat the enemies. The woman who heals the wound on his cheek leads him to believe she is a fellow psychic user, but she denies this. According to her explanation, this world is "Anearth," a realm of swords and magic, and what healed his wound was healing magic, not psychic powers. Ichinen realizes this is not Earth and decides to live in Anearth in order to find a way to return home. In a world where magic truly exists, various incidents await Ichinen. Will the psychic user Ichinen be able to return to Earth?
| Word | Frequency | Difficulty |
|---|---|---|
| 切り替え | 3 | 3.89 |
| 威嚇 | 3 | 3.76 |
| 気分 | 3 | 2.99 |
| 難い | 3 | 3.79 |
| 周りの目 | 3 | 4.98 |
| 滑稽 | 3 | 4.17 |
| シルク | 3 | 4.72 |
| 軽快 | 3 | 4.31 |
| 訳がない | 3 | 4.11 |
| 潤む | 3 | 4.00 |
| そんなもん | 3 | 3.95 |
| でないと | 3 | 3.83 |
| 其れも其のはず | 3 | 4.42 |
| ですら | 3 | 3.29 |
| 賭け金 | 3 | 5.17 |
| 真ん中 | 3 | 3.53 |
| 欠伸 | 3 | 4.19 |
| 飛び交う | 3 | 4.04 |
| 長らく | 3 | 4.28 |
| 施し | 3 | 3.91 |
| 灼熱 | 3 | 4.12 |
| 来てる | 3 | 3.84 |
| 粗方 | 3 | 4.28 |
| 囁き | 3 | 4.04 |
| 英断 | 3 | 4.99 |
| 胆力 | 3 | 4.64 |
| 回り込む | 3 | 3.99 |
| 突っ込む | 3 | 3.15 |
| やり方 | 3 | 3.52 |
| 揺らす | 3 | 3.50 |
| 集結 | 3 | 4.16 |
| 垂れる | 3 | 4.07 |
| 眠い | 3 | 3.83 |
| 無駄 | 3 | 3.03 |
| 安 | 3 | 3.77 |
| 何たって | 3 | 4.59 |
| 一室 | 3 | 3.82 |
| 大規模 | 3 | 3.59 |
| 切り出す | 3 | 3.88 |
| 一個 | 3 | 3.78 |
| この度 | 3 | 3.88 |
| 物語る | 3 | 4.20 |
| 屋外 | 3 | 4.41 |
| 山野 | 3 | 3.73 |
| とんでも | 3 | 4.09 |
| 生き残る | 3 | 3.53 |
| 一粒 | 3 | 4.51 |
| 友軍 | 3 | 4.62 |
| 客室 | 3 | 4.17 |
| またな | 3 | 4.53 |
| 傷つける | 3 | 3.50 |
| 通り過ぎる | 3 | 3.65 |
| 梃 | 3 | 3.64 |
| 昨晩 | 3 | 3.98 |
| 道中 | 3 | 3.67 |
| 索敵 | 3 | 3.82 |
| 要素 | 3 | 3.51 |
| 崩し | 3 | 3.70 |
| 指し | 3 | 4.00 |
| 終始 | 3 | 4.16 |
| 仮に | 3 | 3.45 |
| がかる | 3 | 4.18 |
| 足下 | 3 | 3.92 |
| 入れ歯 | 3 | 3.16 |
| 偉大 | 3 | 3.79 |
| ヤツ | 3 | 3.26 |
| 迫力 | 3 | 3.80 |
| 回 | 3 | 3.36 |
| 存分に | 3 | 3.83 |
| 宜しくお願い致します | 3 | 4.28 |
| 相談役 | 3 | 4.68 |
| 城下 | 3 | 4.43 |
| 両側 | 3 | 4.35 |
| 台 | 3 | 3.48 |
| 左足 | 3 | 4.19 |
| フィジカル | 3 | 5.01 |
| カ国 | 3 | 4.75 |
| インナー | 3 | 4.87 |
| 暮れ | 3 | 4.07 |
| たい | 3 | 4.03 |
| 何じゃ | 3 | 3.36 |
| 若しくは | 3 | 3.38 |
| 終結 | 3 | 4.37 |
| 転ぶ | 3 | 3.77 |
| 古 | 3 | 3.76 |
| がさ | 3 | 3.81 |
| 中でも | 3 | 3.22 |
| 機動力 | 3 | 4.06 |
| 下手 | 3 | 3.26 |
| 散歩 | 3 | 3.81 |
| やがる | 3 | 3.67 |
| 育ち | 3 | 4.01 |
| 一文字 | 3 | 4.39 |
| 言い訳 | 3 | 3.48 |
| させて頂く | 3 | 4.35 |
| おっけー | 3 | 4.83 |
| 留め | 3 | 3.86 |
| 一旦 | 3 | 3.37 |
| 飛び出し | 3 | 3.42 |
| だだ | 3 | 4.56 |
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