A young man named Yoshida Ichinen, who possesses innate psychic powers, regularly visits a government-operated research facility called the "National Institute for Paranormal Phenomena Research" under the pretense of undergoing observation of his psychic abilities. One day, while returning home from the institute as usual, he is swallowed into a dimensional rift. When he regains consciousness, he finds himself in a forest. As Ichinen stands bewildered, he hears a woman's scream. Running toward the sound, he finds several soldiers chasing a woman. To save her, Ichinen reluctantly uses his psychic powers to defeat the enemies. The woman who heals the wound on his cheek leads him to believe she is a fellow psychic user, but she denies this. According to her explanation, this world is "Anearth," a realm of swords and magic, and what healed his wound was healing magic, not psychic powers. Ichinen realizes this is not Earth and decides to live in Anearth in order to find a way to return home. In a world where magic truly exists, various incidents await Ichinen. Will the psychic user Ichinen be able to return to Earth?
| Word | Frequency | Difficulty |
|---|---|---|
| 1 | 2 | 2.85 |
| 上下関係 | 2 | 4.68 |
| 宙に浮く | 2 | 4.88 |
| 軽口 | 2 | 4.05 |
| ぽか | 2 | 4.99 |
| 筋骨隆々 | 2 | 4.45 |
| 肩幅 | 2 | 4.80 |
| 誘う | 2 | 3.11 |
| 捌く | 2 | 4.09 |
| 布 | 2 | 3.21 |
| 絶える | 2 | 4.05 |
| 身体つき | 2 | 4.80 |
| 肘 | 2 | 3.85 |
| 傾き | 2 | 4.25 |
| 親指 | 2 | 3.93 |
| 青春 | 2 | 4.22 |
| 途絶える | 2 | 4.38 |
| だったろ | 2 | 4.89 |
| この様に | 2 | 3.80 |
| 甲斐 | 2 | 3.92 |
| 設立 | 2 | 4.17 |
| 模倣 | 2 | 4.31 |
| 唖然 | 2 | 3.69 |
| 青少年 | 2 | 4.96 |
| 間近 | 2 | 3.76 |
| 大まか | 2 | 4.07 |
| 縫いぐるみ | 2 | 3.93 |
| 言い終える | 2 | 4.84 |
| 御霊 | 2 | 4.96 |
| 回り込み | 2 | 4.61 |
| 平均 | 2 | 3.96 |
| 駆けだす | 2 | 4.55 |
| 引き込む | 2 | 4.12 |
| 実権 | 2 | 4.67 |
| 恐れ | 2 | 3.43 |
| 食事会 | 2 | 4.52 |
| 新しく | 2 | 3.70 |
| 行い | 2 | 3.43 |
| もうすぐ | 2 | 3.57 |
| 揃える | 2 | 3.93 |
| 視る | 2 | 4.38 |
| 管理 | 2 | 3.26 |
| 無茶振り | 2 | 4.80 |
| アッ | 2 | 4.49 |
| 飲みほす | 2 | 5.27 |
| ってことは | 2 | 3.48 |
| 恵まれる | 2 | 3.79 |
| 寛和 | 2 | 4.94 |
| 分だけ | 2 | 4.01 |
| 招く | 2 | 3.49 |
| 向かい合う | 2 | 3.83 |
| 呑む | 2 | 3.66 |
| 寄せる | 2 | 3.71 |
| 答え合わせ | 2 | 4.87 |
| お伺い | 2 | 4.36 |
| 気にしないで | 2 | 3.81 |
| 半径 | 2 | 4.21 |
| 注意を促す | 2 | 4.91 |
| 惹く | 2 | 3.82 |
| 移行 | 2 | 4.06 |
| ここら辺 | 2 | 4.28 |
| くじ | 2 | 4.87 |
| 見付かる | 2 | 4.42 |
| 招き | 2 | 4.09 |
| 着任 | 2 | 4.86 |
| 八割 | 2 | 4.53 |
| 両肩 | 2 | 4.21 |
| 伝書鳩 | 2 | 5.10 |
| 器用 | 2 | 3.03 |
| 危なく | 2 | 4.46 |
| 干し肉 | 2 | 4.06 |
| 例え | 2 | 3.46 |
| ベルト | 2 | 3.74 |
| ゴホン | 2 | 4.86 |
| 猫じゃらし | 2 | 5.18 |
| 脳 | 2 | 3.60 |
| 聞き覚え | 2 | 4.02 |
| 照り焼き | 2 | 5.11 |
| 最速 | 2 | 4.13 |
| 農作物 | 2 | 4.60 |
| 役割 | 2 | 3.43 |
| 強運 | 2 | 5.15 |
| 円 | 2 | 3.34 |
| 挟み | 2 | 4.30 |
| 先手 | 2 | 4.22 |
| スープ | 2 | 3.43 |
| 後ろ手 | 2 | 4.44 |
| 懸念 | 2 | 3.68 |
| ブレンド | 2 | 4.82 |
| 片目 | 2 | 4.16 |
| 腫れ上がる | 2 | 4.99 |
| 追いかける | 2 | 3.34 |
| 公務 | 2 | 4.34 |
| 支出 | 2 | 4.96 |
| 曖昧 | 2 | 3.67 |
| 模 | 2 | 4.01 |
| 暴発 | 2 | 4.31 |
| 中身 | 2 | 3.25 |
| 釘付け | 2 | 4.24 |
| 出端 | 2 | 4.63 |
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