A young man named Yoshida Ichinen, who possesses innate psychic powers, regularly visits a government-operated research facility called the "National Institute for Paranormal Phenomena Research" under the pretense of undergoing observation of his psychic abilities. One day, while returning home from the institute as usual, he is swallowed into a dimensional rift. When he regains consciousness, he finds himself in a forest. As Ichinen stands bewildered, he hears a woman's scream. Running toward the sound, he finds several soldiers chasing a woman. To save her, Ichinen reluctantly uses his psychic powers to defeat the enemies. The woman who heals the wound on his cheek leads him to believe she is a fellow psychic user, but she denies this. According to her explanation, this world is "Anearth," a realm of swords and magic, and what healed his wound was healing magic, not psychic powers. Ichinen realizes this is not Earth and decides to live in Anearth in order to find a way to return home. In a world where magic truly exists, various incidents await Ichinen. Will the psychic user Ichinen be able to return to Earth?
| Word | Frequency | Difficulty |
|---|---|---|
| 湯浴み | 2 | 4.69 |
| 傾斜 | 2 | 4.47 |
| ちゃんとした | 2 | 4.02 |
| 最終 | 2 | 3.76 |
| 水分 | 2 | 4.04 |
| キャンセル | 2 | 4.12 |
| 鈍い | 2 | 3.68 |
| 依頼 | 2 | 2.82 |
| 多々 | 2 | 3.95 |
| 数日後 | 2 | 4.04 |
| 確率 | 2 | 3.74 |
| ひたすら | 2 | 3.47 |
| メッセージ | 2 | 3.81 |
| 取り直し | 2 | 4.14 |
| バッチリ | 2 | 4.31 |
| 案件 | 2 | 3.94 |
| 何方へ | 2 | 4.85 |
| 城外 | 2 | 4.92 |
| か弱い | 2 | 4.28 |
| 前かがみ | 2 | 5.09 |
| そそ | 2 | 4.56 |
| 片目 | 2 | 4.16 |
| 絶妙 | 2 | 4.07 |
| 最前列 | 2 | 4.46 |
| 直後 | 2 | 3.18 |
| 籠 | 2 | 3.62 |
| 全体に | 2 | 3.95 |
| 黄金 | 2 | 3.51 |
| 剃る | 2 | 4.63 |
| 今頃 | 2 | 3.74 |
| お仕事 | 2 | 3.73 |
| 説教 | 2 | 3.70 |
| 物怖じ | 2 | 4.63 |
| 設立 | 2 | 4.17 |
| スカウト | 2 | 4.27 |
| ほんのり | 2 | 4.12 |
| 一角 | 2 | 3.65 |
| と同じ様に | 2 | 4.71 |
| ご存知 | 2 | 3.90 |
| 時間の問題 | 2 | 4.12 |
| サイキック | 2 | 5.69 |
| 平均 | 2 | 3.96 |
| 消し去る | 2 | 4.56 |
| にこり | 2 | 4.08 |
| 例え | 2 | 3.46 |
| 効率 | 2 | 3.59 |
| 浴場 | 2 | 4.35 |
| 大皿 | 2 | 4.54 |
| 無手 | 2 | 4.57 |
| 出払い | 2 | 5.97 |
| 危なく | 2 | 4.46 |
| もがき | 2 | 4.75 |
| 約束通り | 2 | 4.40 |
| 気迫 | 2 | 4.19 |
| 激突 | 2 | 3.70 |
| 放電 | 2 | 4.68 |
| 乗り出す | 2 | 3.81 |
| 真っ青 | 2 | 3.96 |
| 七千 | 2 | 4.94 |
| 見込み | 2 | 4.22 |
| 言い捨てる | 2 | 4.48 |
| 化する | 2 | 3.89 |
| 脱出 | 2 | 3.49 |
| 活かす | 2 | 3.85 |
| 睨み | 2 | 3.83 |
| ムッと | 2 | 4.44 |
| 然したる | 2 | 4.53 |
| 然るべき | 2 | 4.27 |
| 野球 | 2 | 4.42 |
| 順 | 2 | 4.12 |
| 彼氏 | 2 | 3.92 |
| もんか | 2 | 4.03 |
| 案内板 | 2 | 5.32 |
| 黒革 | 2 | 5.23 |
| 証 | 2 | 3.56 |
| 侮り | 2 | 4.80 |
| クレーム | 2 | 4.78 |
| 謝礼 | 2 | 4.68 |
| 誤差 | 2 | 4.37 |
| 幼い頃 | 2 | 3.79 |
| 宿す | 2 | 3.69 |
| 聞き慣れた | 2 | 4.67 |
| 御霊 | 2 | 4.96 |
| 聞き覚え | 2 | 4.02 |
| 拠点 | 2 | 3.29 |
| 思いとどまる | 2 | 4.79 |
| 修行 | 2 | 3.46 |
| 重力 | 2 | 3.68 |
| 慣れ親しむ | 2 | 4.52 |
| 捨て身 | 2 | 4.67 |
| 事細かに | 2 | 4.77 |
| 黄色 | 2 | 3.89 |
| 亡くなる | 2 | 3.30 |
| 剣豪 | 2 | 4.57 |
| 模 | 2 | 4.01 |
| 亡骸 | 2 | 4.20 |
| イベント | 2 | 3.27 |
| 聞き捨てならない | 2 | 4.62 |
| 未来 | 2 | 3.08 |
| 恐れ | 2 | 3.43 |
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