A young man named Yoshida Ichinen, who possesses innate psychic powers, regularly visits a government-operated research facility called the "National Institute for Paranormal Phenomena Research" under the pretense of undergoing observation of his psychic abilities. One day, while returning home from the institute as usual, he is swallowed into a dimensional rift. When he regains consciousness, he finds himself in a forest. As Ichinen stands bewildered, he hears a woman's scream. Running toward the sound, he finds several soldiers chasing a woman. To save her, Ichinen reluctantly uses his psychic powers to defeat the enemies. The woman who heals the wound on his cheek leads him to believe she is a fellow psychic user, but she denies this. According to her explanation, this world is "Anearth," a realm of swords and magic, and what healed his wound was healing magic, not psychic powers. Ichinen realizes this is not Earth and decides to live in Anearth in order to find a way to return home. In a world where magic truly exists, various incidents await Ichinen. Will the psychic user Ichinen be able to return to Earth?
| Word | Frequency | Difficulty |
|---|---|---|
| 下がり | 3 | 4.06 |
| 温度 | 3 | 3.78 |
| くそ | 3 | 3.67 |
| 出身 | 3 | 3.59 |
| 併せて | 3 | 3.96 |
| 終結 | 3 | 4.37 |
| がばっと | 3 | 4.53 |
| 老齢 | 3 | 4.64 |
| 正面から | 3 | 3.58 |
| 痺れ | 3 | 3.96 |
| お方 | 3 | 3.78 |
| 予期 | 3 | 4.30 |
| 逃げて | 3 | 3.41 |
| 揺れ | 3 | 3.49 |
| 迫り | 3 | 4.32 |
| 投下 | 3 | 4.29 |
| 威張る | 3 | 4.68 |
| 信じ難い | 3 | 4.75 |
| お手柔らかに | 3 | 4.81 |
| 交戦 | 3 | 3.94 |
| 軽装 | 3 | 4.22 |
| 気をつけて | 3 | 3.82 |
| 仄か | 3 | 4.02 |
| 旧 | 3 | 3.52 |
| 爪 | 3 | 3.21 |
| 銀 | 3 | 3.11 |
| 詳しくは | 3 | 3.95 |
| 作業 | 3 | 3.02 |
| 緑 | 3 | 3.32 |
| 容姿 | 3 | 3.46 |
| 長らく | 3 | 4.28 |
| 無駄 | 3 | 3.03 |
| 逃れる | 3 | 3.70 |
| もんじゃ | 3 | 3.76 |
| パン | 3 | 3.28 |
| 連続 | 3 | 3.47 |
| 散歩 | 3 | 3.81 |
| 実技 | 3 | 4.23 |
| 挙げる | 3 | 3.85 |
| オール | 3 | 4.17 |
| 薄れる | 3 | 3.95 |
| 少年 | 3 | 2.80 |
| RPG | 3 | 4.54 |
| 典型的 | 3 | 4.33 |
| 星空 | 3 | 4.26 |
| 助 | 3 | 3.09 |
| 動物 | 3 | 3.40 |
| ってば | 3 | 3.84 |
| 訳ない | 3 | 3.74 |
| 終始 | 3 | 4.16 |
| 短針 | 3 | 5.67 |
| 臨時 | 3 | 4.04 |
| ぶつける | 3 | 3.42 |
| 概ね | 3 | 4.08 |
| 懇願 | 3 | 3.92 |
| 虚 | 3 | 4.18 |
| 異端 | 3 | 3.26 |
| 奇襲をかける | 3 | 5.29 |
| 脇 | 3 | 3.52 |
| 大いに | 3 | 3.63 |
| 仲良く | 3 | 3.30 |
| 喝 | 3 | 4.76 |
| 存分に | 3 | 3.83 |
| さぼる | 3 | 4.72 |
| 十三 | 3 | 3.87 |
| 遣らせる | 3 | 4.46 |
| 夥しい | 3 | 4.39 |
| ストレス | 3 | 3.94 |
| ヤツ | 3 | 3.26 |
| 押し付け | 3 | 3.70 |
| 戦友 | 3 | 4.38 |
| 飛び跳ねる | 3 | 4.19 |
| 怒声 | 3 | 4.02 |
| 事情 | 3 | 3.01 |
| 軍団 | 3 | 3.66 |
| 持ち場 | 3 | 4.50 |
| 複数人 | 3 | 4.38 |
| 滑稽 | 3 | 4.17 |
| 感知 | 3 | 3.27 |
| 心遣い | 3 | 4.43 |
| 何じゃ | 3 | 3.36 |
| 年間 | 3 | 3.72 |
| 硬直 | 3 | 3.71 |
| 西側 | 3 | 4.12 |
| 言い合い | 3 | 4.35 |
| 血走る | 3 | 4.24 |
| 存在感 | 3 | 3.92 |
| ハンカチ | 3 | 3.89 |
| 居 | 3 | 3.44 |
| 軍医 | 3 | 5.07 |
| 往き | 3 | 3.06 |
| あながち | 3 | 4.33 |
| 研ぎ澄ます | 3 | 4.26 |
| 手伝う | 3 | 3.17 |
| 寒気 | 3 | 4.19 |
| 跳ね | 3 | 3.85 |
| 位記 | 3 | 3.79 |
| 最 | 3 | 3.84 |
| 応じる | 3 | 3.42 |
| 頭を抱える | 3 | 4.29 |
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