A young man named Yoshida Ichinen, who possesses innate psychic powers, regularly visits a government-operated research facility called the "National Institute for Paranormal Phenomena Research" under the pretense of undergoing observation of his psychic abilities. One day, while returning home from the institute as usual, he is swallowed into a dimensional rift. When he regains consciousness, he finds himself in a forest. As Ichinen stands bewildered, he hears a woman's scream. Running toward the sound, he finds several soldiers chasing a woman. To save her, Ichinen reluctantly uses his psychic powers to defeat the enemies. The woman who heals the wound on his cheek leads him to believe she is a fellow psychic user, but she denies this. According to her explanation, this world is "Anearth," a realm of swords and magic, and what healed his wound was healing magic, not psychic powers. Ichinen realizes this is not Earth and decides to live in Anearth in order to find a way to return home. In a world where magic truly exists, various incidents await Ichinen. Will the psychic user Ichinen be able to return to Earth?
| Word | Frequency | Difficulty |
|---|---|---|
| 絶望的 | 1 | 3.94 |
| 止まれ | 1 | 4.37 |
| 死亡 | 1 | 3.75 |
| 状況下 | 1 | 4.19 |
| 飄々 | 1 | 4.28 |
| 良いとして | 1 | 4.23 |
| 不時着 | 1 | 5.30 |
| 苦い経験 | 1 | 5.47 |
| 初耳 | 1 | 4.20 |
| 惜しくも | 1 | 5.15 |
| 絶命 | 1 | 4.07 |
| 絡みつく | 1 | 4.17 |
| 全てにおいて | 1 | 4.71 |
| お楽しみ | 1 | 3.89 |
| コネ | 1 | 4.25 |
| くるり | 1 | 3.94 |
| この場合 | 1 | 3.78 |
| 見聞き | 1 | 4.68 |
| 保護 | 1 | 3.52 |
| 演習 | 1 | 4.13 |
| 連戦連勝 | 1 | 5.33 |
| 蝮 | 1 | 4.13 |
| 思い切った | 1 | 4.77 |
| 歯がゆい | 1 | 4.69 |
| 歯切れの悪い | 1 | 4.88 |
| ゲーム化 | 1 | 5.37 |
| 胸騒ぎ | 1 | 4.77 |
| せめぎ合い | 1 | 5.26 |
| ラブコール | 1 | 5.71 |
| 叱る | 1 | 3.72 |
| 後進 | 1 | 4.81 |
| ストレッチ | 1 | 4.83 |
| 猛虎 | 1 | 4.12 |
| 寝たきり | 1 | 4.84 |
| ポジション | 1 | 4.07 |
| 斜めに | 1 | 4.14 |
| 併用 | 1 | 4.22 |
| 怒涛 | 1 | 4.45 |
| 枕 | 1 | 3.99 |
| 表明 | 1 | 4.26 |
| 下部 | 1 | 4.57 |
| 指す | 1 | 3.83 |
| 吸いこむ | 1 | 5.04 |
| 両刃の剣 | 1 | 5.43 |
| 勝手知ったる | 1 | 4.89 |
| 出掛け | 1 | 4.36 |
| 絶えず | 1 | 4.45 |
| 間に合っている | 1 | 5.38 |
| 阻む | 1 | 3.76 |
| 戻って来る | 1 | 4.38 |
| 迎え入れる | 1 | 4.01 |
| 心細い | 1 | 4.40 |
| 着実 | 1 | 4.30 |
| 発現 | 1 | 3.81 |
| 巻き起こる | 1 | 4.58 |
| 身の丈 | 1 | 4.38 |
| 切り返し | 1 | 4.76 |
| 抱きつく | 1 | 3.59 |
| 一石二鳥 | 1 | 4.55 |
| ダブル | 1 | 4.47 |
| ご一緒 | 1 | 4.17 |
| 死する | 1 | 4.74 |
| 現役時代 | 1 | 5.17 |
| 王家 | 1 | 3.23 |
| 引っかかる | 1 | 3.71 |
| パネェ | 1 | 5.49 |
| 零れる | 1 | 4.17 |
| お積もり | 1 | 4.17 |
| お悔やみ | 1 | 5.56 |
| ロール | 1 | 4.21 |
| 行ってくる | 1 | 3.79 |
| ありがとさん | 1 | 5.43 |
| 権兵衛 | 1 | 5.73 |
| 脱力感 | 1 | 4.92 |
| せせらぎ | 1 | 5.05 |
| バックアップ | 1 | 4.46 |
| 微笑みかける | 1 | 4.65 |
| 李下 | 1 | 4.23 |
| エプロン | 1 | 4.08 |
| 沿い | 1 | 4.04 |
| 頭の良い | 1 | 4.92 |
| 催眠術をかける | 1 | 6.78 |
| 足す | 1 | 4.25 |
| 菅 | 1 | 4.19 |
| 機先を制する | 1 | 5.29 |
| 囚われる | 1 | 4.19 |
| さてと | 1 | 4.13 |
| 本名 | 1 | 4.20 |
| 放浪 | 1 | 4.50 |
| 見過ごす | 1 | 4.32 |
| 憧れる | 1 | 3.97 |
| ハンガー | 1 | 4.90 |
| 親交 | 1 | 4.53 |
| 覗きこむ | 1 | 4.71 |
| 絶え間なく | 1 | 4.58 |
| 片鱗 | 1 | 4.52 |
| 吹きかける | 1 | 4.66 |
| アバズレ | 1 | 5.51 |
| 好む | 1 | 3.80 |
| 当然の事 | 1 | 4.38 |
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