【Synopsis?】 Before I knew it, I had become a Dungeon Master. My memories are fragmented, and the intentions of whoever brought me here are unclear. I can't even escape this place. All I can do is create dungeons using an unknown energy called magical power, defeat intruders, and collect their magical power in an endless loop. I hate dying, but I'm reluctant to kill. Yet I can't just do nothing. I was troubled, unable to act while trying to make sense of the situation, when suddenly I came up with a good idea. "Wouldn't it be fine if I could just collect magical power without having to kill?" And so my dungeon master life begins. Hiring people, forming partnerships with towns, training adventurers—whatever the intentions of whoever brought me here, I probably won't fulfill them. But if they're not saying anything, that's their fault. I just want to live in peace. And if people are happy because of my actions, I think that's a good thing. ***** 【Will Include (Planned)】 Dungeons. Theme park. Management. Development. Summoning from another world. Adventurers. Monsters. Magic. Shut-in. Loner. Laid-back. Technically R-15. 【Will NOT Include (Planned (originally))】 Politics. Economics. War. Competition. Rivals. Friendship. 【Comments】 Updates will proceed at a slug's pace. The story will progress while making course corrections with each chapter. The keywords and such above will be changed as needed. Also, I'll be making corrections in various places, but when making changes that affect the story, I'd like to post the latest chapter at the same time and note the revisions in the author's note. Please bear with me through my first rough attempt at writing. 《Addendum》I've tentatively decided on how to conclude this.
| Word | Frequency | Difficulty |
|---|---|---|
| 老廃物 | 3 | 5.78 |
| 物足りない | 3 | 4.14 |
| 心苦しい | 3 | 4.22 |
| 迫る | 3 | 3.06 |
| 括り | 3 | 3.98 |
| 長さ | 3 | 3.67 |
| こちらこそ | 3 | 3.88 |
| 切りつける | 3 | 4.38 |
| 行ける | 3 | 3.40 |
| 幾度となく | 3 | 4.27 |
| 鋳型 | 3 | 5.48 |
| 本体 | 3 | 3.63 |
| 速く | 3 | 3.79 |
| 有名 | 3 | 3.31 |
| お名前 | 3 | 4.20 |
| 人手 | 3 | 3.98 |
| 隅 | 3 | 3.59 |
| 実験 | 3 | 3.40 |
| 手に入れる | 3 | 3.71 |
| 矢筒 | 3 | 4.62 |
| 骨が折れる | 3 | 4.72 |
| 難し | 3 | 4.09 |
| 豊富 | 3 | 3.84 |
| やれやれ | 3 | 3.70 |
| 使用 | 3 | 3.03 |
| 伺う | 3 | 3.58 |
| 作動 | 3 | 4.26 |
| 完璧 | 3 | 3.31 |
| 仕入れ | 3 | 4.04 |
| 時折 | 3 | 3.49 |
| 効く | 3 | 3.29 |
| つつある | 3 | 3.63 |
| 増やし | 3 | 3.81 |
| 秘匿 | 3 | 4.15 |
| 戴く | 3 | 3.70 |
| あり方 | 3 | 4.68 |
| 戦闘能力 | 3 | 3.89 |
| 人類 | 3 | 3.48 |
| 王都 | 3 | 2.74 |
| 死体 | 3 | 3.16 |
| 何にしても | 3 | 4.44 |
| プラス | 3 | 3.90 |
| 痛む | 3 | 3.75 |
| 火 | 3 | 2.74 |
| 系 | 3 | 2.92 |
| 脳内 | 3 | 3.72 |
| 当初 | 3 | 3.47 |
| 週 | 3 | 4.16 |
| 当 | 3 | 4.11 |
| 却下 | 3 | 3.91 |
| 精一杯 | 3 | 3.63 |
| 情報交換 | 3 | 4.41 |
| 聞き出す | 3 | 3.98 |
| そうなんですか | 3 | 3.91 |
| 割く | 3 | 3.98 |
| 闇 | 3 | 2.79 |
| 見たところ | 3 | 3.84 |
| 真似 | 3 | 3.12 |
| 折れる | 3 | 3.58 |
| 殺し | 3 | 2.99 |
| 想う | 3 | 3.60 |
| 解明 | 3 | 4.27 |
| 取り出す | 3 | 2.90 |
| 店頭販売 | 3 | 6.19 |
| 日夜 | 3 | 4.70 |
| 正に | 3 | 4.02 |
| 申す | 3 | 3.40 |
| 土地 | 3 | 3.22 |
| どころか | 3 | 3.21 |
| 下の子 | 3 | 5.28 |
| 手伝う | 3 | 3.17 |
| 普段から | 3 | 3.83 |
| 出番 | 3 | 3.70 |
| その手 | 3 | 3.34 |
| ずるい | 3 | 3.94 |
| お休み | 3 | 3.72 |
| 編 | 3 | 3.80 |
| であれば | 3 | 2.92 |
| 付け加える | 3 | 4.02 |
| いつまでも | 3 | 3.47 |
| 事務室 | 3 | 5.06 |
| 同僚 | 3 | 3.84 |
| 現時点 | 3 | 3.85 |
| 交換レート | 3 | 5.82 |
| 負け | 3 | 3.20 |
| 落ち込む | 3 | 3.58 |
| 効果 | 3 | 2.77 |
| 賭け | 3 | 3.64 |
| 特徴 | 3 | 3.47 |
| 方々 | 3 | 3.33 |
| 二佐 | 3 | 2.98 |
| 青春 | 3 | 4.22 |
| 抱きつく | 3 | 3.59 |
| 避け | 3 | 3.12 |
| そいつ | 3 | 3.28 |
| 開始 | 3 | 3.07 |
| 守り | 3 | 3.46 |
| 物凄い | 3 | 3.53 |
| と言うより | 3 | 3.10 |
| 細い | 3 | 3.34 |
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