【Synopsis?】 Before I knew it, I had become a Dungeon Master. My memories are fragmented, and the intentions of whoever brought me here are unclear. I can't even escape this place. All I can do is create dungeons using an unknown energy called magical power, defeat intruders, and collect their magical power in an endless loop. I hate dying, but I'm reluctant to kill. Yet I can't just do nothing. I was troubled, unable to act while trying to make sense of the situation, when suddenly I came up with a good idea. "Wouldn't it be fine if I could just collect magical power without having to kill?" And so my dungeon master life begins. Hiring people, forming partnerships with towns, training adventurers—whatever the intentions of whoever brought me here, I probably won't fulfill them. But if they're not saying anything, that's their fault. I just want to live in peace. And if people are happy because of my actions, I think that's a good thing. ***** 【Will Include (Planned)】 Dungeons. Theme park. Management. Development. Summoning from another world. Adventurers. Monsters. Magic. Shut-in. Loner. Laid-back. Technically R-15. 【Will NOT Include (Planned (originally))】 Politics. Economics. War. Competition. Rivals. Friendship. 【Comments】 Updates will proceed at a slug's pace. The story will progress while making course corrections with each chapter. The keywords and such above will be changed as needed. Also, I'll be making corrections in various places, but when making changes that affect the story, I'd like to post the latest chapter at the same time and note the revisions in the author's note. Please bear with me through my first rough attempt at writing. 《Addendum》I've tentatively decided on how to conclude this.
| Word | Frequency | Difficulty |
|---|---|---|
| 戸惑う | 3 | 3.51 |
| 駿河 | 3 | 3.31 |
| 死体 | 3 | 3.16 |
| さてと | 3 | 4.13 |
| 踏み出す | 3 | 3.82 |
| 効果 | 3 | 2.77 |
| 光る | 3 | 3.26 |
| 青春 | 3 | 4.22 |
| 内装 | 3 | 4.18 |
| 真っ先に | 3 | 3.65 |
| 未熟 | 3 | 3.88 |
| 来てる | 3 | 3.84 |
| 将来 | 3 | 3.44 |
| 荒 | 3 | 4.03 |
| 一対一 | 3 | 4.04 |
| 建前 | 3 | 4.02 |
| 如何 | 3 | 3.47 |
| 関心 | 3 | 3.93 |
| 忙しい | 3 | 3.14 |
| 耐える | 3 | 3.10 |
| 特徴 | 3 | 3.47 |
| 保管場所 | 3 | 5.16 |
| 精神 | 3 | 3.21 |
| 言動 | 3 | 3.64 |
| し易い | 3 | 3.94 |
| 溝 | 3 | 4.15 |
| しばらくの間 | 3 | 4.10 |
| 不意打ち | 3 | 3.88 |
| 連続 | 3 | 3.47 |
| 持ち歩く | 3 | 4.25 |
| 骨が折れる | 3 | 4.72 |
| 関係者 | 3 | 3.56 |
| 約束 | 3 | 3.02 |
| 四端 | 3 | 3.17 |
| 同行 | 3 | 3.40 |
| 意向 | 3 | 4.10 |
| 取り込む | 3 | 3.65 |
| ここに来て | 3 | 3.84 |
| どうしたん | 3 | 3.53 |
| 伺う | 3 | 3.58 |
| 親しく | 3 | 4.03 |
| 制覇 | 3 | 4.45 |
| 好奇心 | 3 | 3.79 |
| 真似 | 3 | 3.12 |
| 取り出す | 3 | 2.90 |
| 痛む | 3 | 3.75 |
| 指す | 3 | 3.83 |
| 重要人物 | 3 | 4.57 |
| 訳にはいきません | 3 | 4.24 |
| 臨む | 3 | 4.12 |
| 動向 | 3 | 4.00 |
| 悪魔 | 3 | 3.04 |
| 程に | 3 | 3.01 |
| 点者 | 3 | 3.84 |
| 流石は | 3 | 3.45 |
| 括り | 3 | 3.98 |
| 生身 | 3 | 4.10 |
| 情報交換 | 3 | 4.41 |
| 開ける | 3 | 3.04 |
| 落胆 | 3 | 4.10 |
| 意味不明 | 3 | 4.07 |
| アプローチ | 3 | 4.31 |
| 賭け | 3 | 3.64 |
| さえ | 3 | 2.89 |
| 若者 | 3 | 3.63 |
| 下の子 | 3 | 5.28 |
| 四大 | 3 | 4.19 |
| お陰で | 3 | 3.60 |
| クッション | 3 | 4.09 |
| 身近 | 3 | 3.99 |
| 光ファイバー | 3 | 6.37 |
| 皆無 | 3 | 3.79 |
| 経緯 | 3 | 3.65 |
| ご覧 | 3 | 3.89 |
| メイド | 3 | 3.08 |
| 自意識過剰 | 3 | 4.79 |
| ベース | 3 | 4.03 |
| 考えつく | 3 | 4.55 |
| いつまでも | 3 | 3.47 |
| あの子 | 3 | 3.24 |
| 料 | 3 | 4.29 |
| 三十日 | 3 | 4.97 |
| 避け | 3 | 3.12 |
| 却下 | 3 | 3.91 |
| 莫大 | 3 | 3.88 |
| マル | 3 | 3.78 |
| からこそ | 3 | 3.25 |
| 危惧 | 3 | 4.45 |
| 手を出す | 3 | 3.90 |
| 突き立てる | 3 | 3.87 |
| 元い | 3 | 4.01 |
| 都市化 | 3 | 3.34 |
| 配る | 3 | 3.69 |
| 計画 | 3 | 3.25 |
| お疲れ様 | 3 | 3.73 |
| さえあれば | 3 | 3.98 |
| 前方 | 3 | 3.44 |
| 風呂上り | 3 | 5.22 |
| 差し出す | 3 | 3.14 |
| 雰囲気 | 3 | 2.89 |
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