【Synopsis?】 Before I knew it, I had become a Dungeon Master. My memories are fragmented, and the intentions of whoever brought me here are unclear. I can't even escape this place. All I can do is create dungeons using an unknown energy called magical power, defeat intruders, and collect their magical power in an endless loop. I hate dying, but I'm reluctant to kill. Yet I can't just do nothing. I was troubled, unable to act while trying to make sense of the situation, when suddenly I came up with a good idea. "Wouldn't it be fine if I could just collect magical power without having to kill?" And so my dungeon master life begins. Hiring people, forming partnerships with towns, training adventurers—whatever the intentions of whoever brought me here, I probably won't fulfill them. But if they're not saying anything, that's their fault. I just want to live in peace. And if people are happy because of my actions, I think that's a good thing. ***** 【Will Include (Planned)】 Dungeons. Theme park. Management. Development. Summoning from another world. Adventurers. Monsters. Magic. Shut-in. Loner. Laid-back. Technically R-15. 【Will NOT Include (Planned (originally))】 Politics. Economics. War. Competition. Rivals. Friendship. 【Comments】 Updates will proceed at a slug's pace. The story will progress while making course corrections with each chapter. The keywords and such above will be changed as needed. Also, I'll be making corrections in various places, but when making changes that affect the story, I'd like to post the latest chapter at the same time and note the revisions in the author's note. Please bear with me through my first rough attempt at writing. 《Addendum》I've tentatively decided on how to conclude this.
| Word | Frequency | Difficulty |
|---|---|---|
| 言い付け | 1 | 5.18 |
| 頑張り屋 | 1 | 5.02 |
| 絡みつく | 1 | 4.17 |
| 戦局 | 1 | 4.62 |
| 適材適所 | 1 | 4.77 |
| 何らかの形で | 1 | 4.84 |
| 的確 | 1 | 3.87 |
| 遊び | 1 | 3.37 |
| 相部屋 | 1 | 5.12 |
| 苦戦 | 1 | 3.74 |
| 申し付ける | 1 | 4.67 |
| 寂寥感 | 1 | 5.18 |
| 勇気 | 1 | 3.56 |
| 走り出す | 1 | 3.62 |
| 乾燥 | 1 | 3.99 |
| 異性 | 1 | 4.02 |
| はて | 1 | 4.16 |
| 解決策 | 1 | 4.41 |
| 斬る | 1 | 3.03 |
| 水色 | 1 | 4.03 |
| 直立不動 | 1 | 4.60 |
| 察する | 1 | 3.92 |
| 形振り | 1 | 4.83 |
| 宏図 | 1 | 4.52 |
| 剥がれる | 1 | 4.79 |
| 落下 | 1 | 3.51 |
| 馬鹿に出来ない | 1 | 5.44 |
| 荒れ野 | 1 | 4.07 |
| 新手 | 1 | 4.56 |
| 社交 | 1 | 4.11 |
| 爆弾を抱える | 1 | 6.34 |
| 社会的 | 1 | 4.52 |
| 礼儀 | 1 | 3.89 |
| 何だかんだ | 1 | 3.70 |
| 最適ルート | 1 | 7.59 |
| 緻密 | 1 | 4.55 |
| 当然のこと | 1 | 3.82 |
| 最近になって | 1 | 4.53 |
| 軽食 | 1 | 4.32 |
| ちょっとしか | 1 | 5.16 |
| 自ずと | 1 | 4.42 |
| 事務員 | 1 | 4.73 |
| 通風孔 | 1 | 5.99 |
| 元気付け | 1 | 5.65 |
| 製造 | 1 | 3.89 |
| 非効率 | 1 | 4.90 |
| 一しきり | 1 | 4.25 |
| 不自由 | 1 | 4.07 |
| 区切る | 1 | 4.21 |
| 希少性 | 1 | 4.94 |
| 可 | 1 | 3.68 |
| 作り話 | 1 | 4.86 |
| 体術 | 1 | 4.02 |
| 職場 | 1 | 4.10 |
| 名子 | 1 | 4.16 |
| 筈 | 1 | 2.97 |
| 全う | 1 | 4.18 |
| 動きだす | 1 | 4.64 |
| 終戦直後 | 1 | 6.20 |
| サイト | 1 | 4.11 |
| 長いこと | 1 | 4.40 |
| 集客力 | 1 | 5.80 |
| バチ | 1 | 4.92 |
| 体組織 | 1 | 5.39 |
| ハサミ | 1 | 4.49 |
| 事務的 | 1 | 4.59 |
| 刷り込む | 1 | 4.87 |
| 大男 | 1 | 3.93 |
| 崇拝 | 1 | 4.46 |
| 靴 | 1 | 3.57 |
| 幽閉 | 1 | 4.35 |
| 俊 | 1 | 3.77 |
| 文章力 | 1 | 5.64 |
| 破損 | 1 | 4.22 |
| 削り取る | 1 | 4.43 |
| サービス | 1 | 3.92 |
| 趣味が悪い | 1 | 5.01 |
| 水遣り | 1 | 6.14 |
| 陥没 | 1 | 4.46 |
| 染める | 1 | 3.96 |
| 生きる | 1 | 3.23 |
| 東 | 1 | 3.20 |
| シニカル | 1 | 5.52 |
| マイナス | 1 | 4.08 |
| 童話 | 1 | 4.56 |
| 猟師 | 1 | 4.39 |
| 一号 | 1 | 4.42 |
| かけ流し | 1 | 6.39 |
| ポイント | 1 | 3.09 |
| 応戦 | 1 | 4.27 |
| 自転車操業 | 1 | 5.95 |
| 物価 | 1 | 4.71 |
| 下がり | 1 | 4.06 |
| したがる | 1 | 4.70 |
| 徐に | 1 | 3.96 |
| 奇麗 | 1 | 3.70 |
| 丈夫 | 1 | 3.94 |
| 優しい | 1 | 2.76 |
| 知恵 | 1 | 3.81 |
| 意思の疎通 | 1 | 4.87 |
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