Karasuma Yoshiki was an ordinary salaryman like any other. He was supposed to go to Hawaii for his first overseas trip, but... for some reason, when he came to his senses, he had been reborn as a half-elf boy in a world of swords and magic. Possession? Reincarnation? This is a story about a protagonist placed in a somewhat special environment who, through strange circumstances, acquires an ability that is too subtle to be called a cheat, and gradually grows stronger. ※From the start, he does not fall into extreme adversity. ※From the start, there are no unmatched developments like "I'm OP!!". ※From the start, there are no fateful encounters with heroines. ※At first, the protagonist is an ordinary person Level 1. ※The periods from infancy through the student years are skipped over. ※At the end? ※Partway through, the story takes on the appearance of a protagonist-strongest-character type development. ≪Final Arc≫ ※Contains internal affairs cheat elements. ※Contains war chronicle elements.
| Word | Frequency | Difficulty |
|---|---|---|
| 待ち遠しい | 1 | 4.71 |
| 従来 | 1 | 4.49 |
| 切れ味 | 1 | 4.08 |
| 道なき道 | 1 | 5.07 |
| ワンピース | 1 | 3.96 |
| 屈託 | 1 | 4.72 |
| 同等 | 1 | 3.83 |
| ラーメン | 1 | 4.02 |
| 荷台 | 1 | 4.02 |
| 習熟 | 1 | 4.65 |
| 心当たりが有る | 1 | 6.23 |
| 猛攻 | 1 | 4.23 |
| 相応しい | 1 | 3.28 |
| 物の | 1 | 3.83 |
| 白人 | 1 | 5.02 |
| 本隊 | 1 | 3.97 |
| からして | 1 | 3.45 |
| 投げつける | 1 | 3.78 |
| 現実味 | 1 | 4.48 |
| 攻守 | 1 | 4.91 |
| キジトラ | 1 | 5.64 |
| 数段 | 1 | 4.49 |
| 兵 | 1 | 2.79 |
| 甘っちょろい | 1 | 5.37 |
| 教壇に立つ | 1 | 5.77 |
| 早熟 | 1 | 5.11 |
| カーブ | 1 | 4.64 |
| 秘伝 | 1 | 4.73 |
| 季 | 1 | 4.41 |
| 高い高い | 1 | 5.10 |
| テキパキ | 1 | 4.72 |
| 立ち尽くす | 1 | 3.94 |
| 光沢 | 1 | 4.32 |
| 色濃い | 1 | 4.40 |
| 自堕落 | 1 | 5.09 |
| トボトボ | 1 | 5.03 |
| クルクル | 1 | 4.55 |
| 過ぎ去る | 1 | 4.24 |
| 趣味の悪い | 1 | 5.04 |
| 疲れる | 1 | 3.75 |
| 運命 | 1 | 3.35 |
| 途方もない | 1 | 4.53 |
| 技巧 | 1 | 4.81 |
| 紐 | 1 | 3.82 |
| クリスマス | 1 | 4.15 |
| 汚ない | 1 | 6.07 |
| 無様 | 1 | 3.95 |
| 激戦 | 1 | 4.23 |
| 萌える | 1 | 4.81 |
| 希 | 1 | 3.83 |
| 五百円玉 | 1 | 5.72 |
| ホッと | 1 | 3.71 |
| 要約 | 1 | 4.51 |
| 盛り上がる | 1 | 3.64 |
| 変わり種 | 1 | 5.05 |
| 白羽 | 1 | 4.14 |
| 血の気が引く | 1 | 4.95 |
| でない | 1 | 3.36 |
| 隣り合わせ | 1 | 4.95 |
| 専属 | 1 | 3.98 |
| 一千万 | 1 | 4.90 |
| 何でも屋 | 1 | 4.82 |
| 経過 | 1 | 3.58 |
| 柔術 | 1 | 5.24 |
| 秀でる | 1 | 4.27 |
| 絶世 | 1 | 4.80 |
| 早急 | 1 | 4.06 |
| 覗き見 | 1 | 4.38 |
| 食らわせる | 1 | 4.55 |
| 非力 | 1 | 4.43 |
| 動き出す | 1 | 3.46 |
| 小物 | 1 | 4.09 |
| 回想 | 1 | 4.52 |
| 球 | 1 | 3.56 |
| 遠慮がち | 1 | 4.35 |
| 雹 | 1 | 4.82 |
| 一刻の猶予も無い | 1 | 6.16 |
| 適切 | 1 | 4.03 |
| 自分でも | 1 | 3.59 |
| 永劫 | 1 | 4.77 |
| 中型 | 1 | 4.37 |
| ストーム | 1 | 4.34 |
| 気を配る | 1 | 4.92 |
| 当てずっぽう | 1 | 5.14 |
| 忍ぶ | 1 | 4.41 |
| 鈴を鳴らす | 1 | 5.61 |
| だらけ | 1 | 3.54 |
| 引き付け | 1 | 4.56 |
| 死に際 | 1 | 5.04 |
| 文房具 | 1 | 5.27 |
| 彫刻 | 1 | 4.31 |
| 品々 | 1 | 4.42 |
| 完結 | 1 | 4.06 |
| 幾つ | 1 | 4.07 |
| ターゲット | 1 | 4.10 |
| デビュー | 1 | 4.25 |
| 目移り | 1 | 4.94 |
| 仮想敵国 | 1 | 5.29 |
| 名を馳せる | 1 | 5.28 |
| 危ない | 1 | 3.21 |
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