Karasuma Yoshiki was an ordinary salaryman like any other. He was supposed to go to Hawaii for his first overseas trip, but... for some reason, when he came to his senses, he had been reborn as a half-elf boy in a world of swords and magic. Possession? Reincarnation? This is a story about a protagonist placed in a somewhat special environment who, through strange circumstances, acquires an ability that is too subtle to be called a cheat, and gradually grows stronger. ※From the start, he does not fall into extreme adversity. ※From the start, there are no unmatched developments like "I'm OP!!". ※From the start, there are no fateful encounters with heroines. ※At first, the protagonist is an ordinary person Level 1. ※The periods from infancy through the student years are skipped over. ※At the end? ※Partway through, the story takes on the appearance of a protagonist-strongest-character type development. ≪Final Arc≫ ※Contains internal affairs cheat elements. ※Contains war chronicle elements.
| Word | Frequency | Difficulty |
|---|---|---|
| 他用 | 1 | 4.13 |
| 勤める | 1 | 4.46 |
| 秒殺 | 1 | 5.55 |
| 容赦 | 1 | 3.63 |
| 落ち着ける | 1 | 3.66 |
| その代わり | 1 | 3.75 |
| 里帰り | 1 | 4.56 |
| 交える | 1 | 3.78 |
| 交差 | 1 | 4.00 |
| 臣 | 1 | 4.29 |
| 斥候 | 1 | 3.93 |
| 密着 | 1 | 4.11 |
| 固める | 1 | 3.80 |
| 実践的 | 1 | 5.11 |
| 透ける | 1 | 4.13 |
| 後期 | 1 | 5.02 |
| 得意技 | 1 | 4.89 |
| 行く先 | 1 | 4.59 |
| 是非とも | 1 | 3.92 |
| どれか | 1 | 4.37 |
| なして | 1 | 4.49 |
| 決勝 | 1 | 4.26 |
| 要す | 1 | 4.39 |
| ナンバー2 | 1 | 4.93 |
| ブリザード | 1 | 4.81 |
| 素材 | 1 | 2.99 |
| ハンカチ | 1 | 3.89 |
| 聳える | 1 | 4.30 |
| 多用 | 1 | 4.48 |
| 別れる | 1 | 3.63 |
| 触媒 | 1 | 4.32 |
| 信奉 | 1 | 4.73 |
| 貴い | 1 | 5.01 |
| なりに | 1 | 4.03 |
| 距離を取る | 1 | 4.07 |
| 案 | 1 | 3.57 |
| 寡黙 | 1 | 4.50 |
| やんわり | 1 | 4.25 |
| 外的 | 1 | 5.03 |
| 赤茶色 | 1 | 4.91 |
| 寵愛 | 1 | 4.40 |
| 事によって | 1 | 3.68 |
| 脚 | 1 | 3.41 |
| 関の山 | 1 | 4.70 |
| 見ての通り | 1 | 4.18 |
| 奉る | 1 | 4.46 |
| 物がある | 1 | 3.46 |
| 干渉 | 1 | 3.54 |
| 変異種 | 1 | 4.38 |
| 机 | 1 | 3.21 |
| 安物 | 1 | 4.45 |
| ハモ | 1 | 4.86 |
| 試験会場 | 1 | 5.15 |
| せめてもの | 1 | 4.30 |
| 不意に | 1 | 3.38 |
| 登場 | 1 | 3.44 |
| 然 | 1 | 3.99 |
| 朝早く | 1 | 4.48 |
| どれ一つ | 1 | 5.37 |
| 玩ぶ | 1 | 5.50 |
| やや | 1 | 3.25 |
| 形式 | 1 | 3.99 |
| 舞踊 | 1 | 5.04 |
| お時間 | 1 | 4.19 |
| クリスマス | 1 | 4.15 |
| どうかしら | 1 | 4.34 |
| 用件 | 1 | 3.80 |
| アナコンダ | 1 | 5.49 |
| 取り掛かる | 1 | 4.09 |
| 凍る | 1 | 3.75 |
| 手法 | 1 | 4.15 |
| 俄に | 1 | 4.99 |
| 神授 | 1 | 5.27 |
| リズミカル | 1 | 5.04 |
| 飛んだ | 1 | 3.76 |
| 順序 | 1 | 4.62 |
| 訓練生 | 1 | 4.18 |
| 要件 | 1 | 4.37 |
| 底 | 1 | 3.46 |
| 遠い | 1 | 3.38 |
| どうせ | 1 | 3.22 |
| ずい分 | 1 | 3.33 |
| 絞め技 | 1 | 5.69 |
| 残念ながら | 1 | 3.45 |
| 訪れ | 1 | 3.72 |
| 警備 | 1 | 3.42 |
| 宝石 | 1 | 3.36 |
| 気色悪い | 1 | 4.87 |
| 居なくなる | 1 | 4.05 |
| 狂う | 1 | 3.61 |
| 等価値 | 1 | 5.95 |
| 根深い | 1 | 4.95 |
| スゲー | 1 | 4.58 |
| 不良 | 1 | 4.18 |
| 滑る | 1 | 3.72 |
| 順々に | 1 | 4.95 |
| 率 | 1 | 3.88 |
| 手ほどき | 1 | 4.35 |
| 人相 | 1 | 4.51 |
| 何れにせよ | 1 | 4.08 |
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