Karasuma Yoshiki was an ordinary salaryman like any other. He was supposed to go to Hawaii for his first overseas trip, but... for some reason, when he came to his senses, he had been reborn as a half-elf boy in a world of swords and magic. Possession? Reincarnation? This is a story about a protagonist placed in a somewhat special environment who, through strange circumstances, acquires an ability that is too subtle to be called a cheat, and gradually grows stronger. ※From the start, he does not fall into extreme adversity. ※From the start, there are no unmatched developments like "I'm OP!!". ※From the start, there are no fateful encounters with heroines. ※At first, the protagonist is an ordinary person Level 1. ※The periods from infancy through the student years are skipped over. ※At the end? ※Partway through, the story takes on the appearance of a protagonist-strongest-character type development. ≪Final Arc≫ ※Contains internal affairs cheat elements. ※Contains war chronicle elements.
| Word | Frequency | Difficulty |
|---|---|---|
| やい | 1 | 4.90 |
| 先行 | 1 | 3.80 |
| 急 | 1 | 3.79 |
| 間近 | 1 | 3.76 |
| 古き | 1 | 4.49 |
| 異名 | 1 | 4.04 |
| 毛むくじゃら | 1 | 4.90 |
| 治める | 1 | 3.81 |
| 第二部 | 1 | 5.04 |
| 提案 | 1 | 3.12 |
| 課す | 1 | 4.33 |
| 疑問 | 1 | 2.92 |
| 確信犯 | 1 | 5.09 |
| お洒落 | 1 | 4.25 |
| 大成 | 1 | 4.83 |
| 人並みに | 1 | 4.91 |
| 中指 | 1 | 4.51 |
| どの様 | 1 | 3.31 |
| 糧 | 1 | 4.13 |
| 天日 | 1 | 5.51 |
| 喫す | 1 | 4.80 |
| に過ぎない | 1 | 3.53 |
| 行く先 | 1 | 4.59 |
| 椀 | 1 | 4.68 |
| 端っこ | 1 | 4.38 |
| 権利 | 1 | 3.65 |
| 待ち遠しい | 1 | 4.71 |
| 柔らか | 1 | 3.62 |
| 愚か者 | 1 | 4.11 |
| 突進 | 1 | 3.63 |
| 元手 | 1 | 4.39 |
| 不意に | 1 | 3.38 |
| 満足 | 1 | 3.15 |
| 長大 | 1 | 4.40 |
| バレバレ | 1 | 4.53 |
| しようとする | 1 | 3.56 |
| 血を引く | 1 | 4.44 |
| 賜物 | 1 | 4.49 |
| 恐れながら | 1 | 4.62 |
| 血相 | 1 | 4.45 |
| サイクロプス | 1 | 4.17 |
| 周辺国 | 1 | 4.55 |
| 申し訳ありません | 1 | 3.44 |
| 活かす | 1 | 3.85 |
| 然も | 1 | 3.66 |
| 教壇に立つ | 1 | 5.77 |
| デビュー | 1 | 4.25 |
| 早番 | 1 | 5.91 |
| 何事も無く | 1 | 4.95 |
| 領内 | 1 | 3.85 |
| カウント | 1 | 4.34 |
| 危なく | 1 | 4.46 |
| 読める | 1 | 3.43 |
| 収集がつかない | 1 | 6.28 |
| 主義 | 1 | 4.28 |
| 欠け | 1 | 4.06 |
| 関与 | 1 | 4.10 |
| 群体 | 1 | 4.97 |
| 微動 | 1 | 4.18 |
| 電源 | 1 | 4.52 |
| 行事 | 1 | 4.17 |
| 根付く | 1 | 4.45 |
| ワイバーン | 1 | 3.57 |
| 過去 | 1 | 3.06 |
| 鬼の目にも涙 | 1 | 6.22 |
| 野心家 | 1 | 4.94 |
| ほれ | 1 | 3.95 |
| 立て掛ける | 1 | 4.94 |
| 手近 | 1 | 4.30 |
| 務まる | 1 | 4.37 |
| 切り刻む | 1 | 4.17 |
| 癒やす | 1 | 4.84 |
| 婦人 | 1 | 4.15 |
| しんどい | 1 | 4.39 |
| 世間 | 1 | 3.83 |
| 吸収 | 1 | 3.34 |
| 奇遇 | 1 | 4.50 |
| 従う | 1 | 3.38 |
| お手上げ | 1 | 4.54 |
| 赤らめる | 1 | 4.05 |
| 召し使い | 1 | 5.85 |
| 伝授 | 1 | 4.51 |
| 立て札 | 1 | 5.32 |
| 持ち去る | 1 | 4.84 |
| お疲れ様 | 1 | 3.73 |
| 注意書き | 1 | 5.05 |
| 警戒感 | 1 | 5.05 |
| 長剣 | 1 | 3.67 |
| 無視 | 1 | 3.03 |
| コップ | 1 | 3.85 |
| 上昇率 | 1 | 5.28 |
| 物になる | 1 | 4.03 |
| 軒先 | 1 | 4.90 |
| 飛球 | 1 | 5.72 |
| 不味 | 1 | 4.09 |
| 割く | 1 | 3.98 |
| 手頃 | 1 | 4.44 |
| 迫力 | 1 | 3.80 |
| 国境線 | 1 | 4.62 |
| 乱れる | 1 | 4.07 |
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