Karasuma Yoshiki was an ordinary salaryman like any other. He was supposed to go to Hawaii for his first overseas trip, but... for some reason, when he came to his senses, he had been reborn as a half-elf boy in a world of swords and magic. Possession? Reincarnation? This is a story about a protagonist placed in a somewhat special environment who, through strange circumstances, acquires an ability that is too subtle to be called a cheat, and gradually grows stronger. ※From the start, he does not fall into extreme adversity. ※From the start, there are no unmatched developments like "I'm OP!!". ※From the start, there are no fateful encounters with heroines. ※At first, the protagonist is an ordinary person Level 1. ※The periods from infancy through the student years are skipped over. ※At the end? ※Partway through, the story takes on the appearance of a protagonist-strongest-character type development. ≪Final Arc≫ ※Contains internal affairs cheat elements. ※Contains war chronicle elements.
| Word | Frequency | Difficulty |
|---|---|---|
| 不十分 | 1 | 4.47 |
| なりに | 1 | 4.03 |
| おじ様 | 1 | 4.22 |
| 秒 | 1 | 3.48 |
| 年の功 | 1 | 5.04 |
| 早成 | 1 | 6.75 |
| 血まみれ | 1 | 4.40 |
| 自筆 | 1 | 5.80 |
| 順当 | 1 | 4.53 |
| スパルタ | 1 | 4.78 |
| 血を引く | 1 | 4.44 |
| 老婦 | 1 | 6.40 |
| 発達 | 1 | 4.08 |
| 失血死 | 1 | 5.20 |
| 溢し | 1 | 4.08 |
| 改築 | 1 | 4.76 |
| くう | 1 | 3.45 |
| 完結 | 1 | 4.06 |
| おっさん | 1 | 3.27 |
| プレイ | 1 | 3.85 |
| 主食 | 1 | 4.50 |
| 推薦 | 1 | 4.13 |
| 間近 | 1 | 3.76 |
| 気が付く | 1 | 3.32 |
| 仲睦まじい | 1 | 4.75 |
| 大部分 | 1 | 4.08 |
| 一生懸命 | 1 | 3.84 |
| 大目玉 | 1 | 5.27 |
| 何時しか | 1 | 4.04 |
| 連れていく | 1 | 4.26 |
| パイク | 1 | 5.00 |
| 都内 | 1 | 4.40 |
| ラーメン | 1 | 4.02 |
| ノド | 1 | 5.42 |
| 課程 | 1 | 5.01 |
| 糸 | 1 | 3.27 |
| 時を告げる | 1 | 5.94 |
| 某 | 1 | 3.78 |
| 川原 | 1 | 5.02 |
| 虫 | 1 | 3.44 |
| 研ぎ澄ます | 1 | 4.26 |
| 来訪 | 1 | 4.06 |
| 中級 | 1 | 3.67 |
| 商店 | 1 | 4.05 |
| 通し | 1 | 3.74 |
| 一男 | 1 | 5.79 |
| 大破 | 1 | 4.70 |
| 採れる | 1 | 4.11 |
| 先王 | 1 | 4.36 |
| 仕舞い | 1 | 4.41 |
| 淀み無い | 1 | 6.89 |
| 不定 | 1 | 5.28 |
| へー | 1 | 3.80 |
| 一流 | 1 | 3.94 |
| 現場 | 1 | 3.55 |
| 日向 | 1 | 4.38 |
| 留学 | 1 | 4.19 |
| 運命 | 1 | 3.35 |
| 均一 | 1 | 4.78 |
| 取り掛かる | 1 | 4.09 |
| 組織 | 1 | 3.25 |
| 涙雨 | 1 | 6.59 |
| 正答 | 1 | 5.53 |
| 護符 | 1 | 4.54 |
| 読み聞かせ | 1 | 5.09 |
| 狂乱 | 1 | 4.48 |
| どっか | 1 | 3.81 |
| 思いきって | 1 | 5.24 |
| 自己主張 | 1 | 4.51 |
| 刺す | 1 | 3.50 |
| 捕縛 | 1 | 3.84 |
| ノルマ | 1 | 4.69 |
| 中間 | 1 | 4.21 |
| 伝授 | 1 | 4.51 |
| 脳筋 | 1 | 4.11 |
| 言う通り | 1 | 3.39 |
| 転覆 | 1 | 4.89 |
| 芸術性 | 1 | 5.45 |
| 一種 | 1 | 3.64 |
| 掴まえる | 1 | 5.10 |
| 昼休み | 1 | 4.17 |
| 力を付ける | 1 | 5.43 |
| 過度 | 1 | 4.45 |
| 移民 | 1 | 4.48 |
| 定める | 1 | 4.00 |
| 乃至 | 1 | 3.29 |
| 明かり | 1 | 3.50 |
| 付け加え | 1 | 4.39 |
| 触媒 | 1 | 4.32 |
| 小学生 | 1 | 3.95 |
| 口々に | 1 | 3.95 |
| 動き出す | 1 | 3.46 |
| 尻目 | 1 | 4.17 |
| サトウキビ | 1 | 4.92 |
| 堂 | 1 | 4.00 |
| 激減 | 1 | 4.50 |
| 収め | 1 | 3.80 |
| 露 | 1 | 3.76 |
| 物珍しい | 1 | 4.36 |
| 張り切る | 1 | 4.02 |
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