The world where Quon was summoned is a sword and magic fantasy world. Many other humans were also summoned there and were doing their best, but in the end they were just ordinary humans. Quon, who was summoned as a game character, possessed strength on an entirely different level. This is a story about the strongest protagonist fighting while building a beautiful girl harem in another world. The basic premise is a harem story, but it also incorporates some sci-fi and war chronicle elements. *The prologue is in third person; from episode 1 onwards it switches to the protagonist's perspective. *Episodes marked with ☆ include illustrations. *Some settings and writing expressions may be similar to past works {including previous accounts (see profile)} but since they are by the same author, this may occur unconsciously. However, these are unrelated to past works, so please disregard this.
| Word | Frequency | Difficulty |
|---|---|---|
| 焼く | 1 | 3.28 |
| 挑発 | 1 | 3.71 |
| 回転 | 1 | 3.46 |
| 直ぐにでも | 1 | 3.90 |
| 振りほどく | 1 | 4.57 |
| わっ | 1 | 3.63 |
| によると | 1 | 3.63 |
| 最強 | 1 | 3.25 |
| 炭酸飲料 | 1 | 5.25 |
| 最大限 | 1 | 3.89 |
| 事務的 | 1 | 4.59 |
| 見事 | 1 | 3.20 |
| 個人的 | 1 | 3.62 |
| エンジン | 1 | 4.10 |
| 察し | 1 | 3.45 |
| 普及 | 1 | 4.19 |
| 催す | 1 | 4.48 |
| ほんの | 1 | 3.64 |
| 呻く | 1 | 3.89 |
| 慎重 | 1 | 3.46 |
| 外見 | 1 | 3.45 |
| 切っ掛け | 1 | 4.17 |
| 後から | 1 | 3.69 |
| レストラン | 1 | 4.15 |
| ぶっ | 1 | 3.55 |
| 外食 | 1 | 4.81 |
| 買い出し | 1 | 4.37 |
| 生活力 | 1 | 5.52 |
| 愚痴る | 1 | 4.28 |
| 永 | 1 | 4.48 |
| 覚悟 | 1 | 3.02 |
| 逃亡 | 1 | 3.96 |
| と思ったら | 1 | 3.50 |
| 聴力 | 1 | 4.89 |
| 間に合う | 1 | 3.38 |
| 水分 | 1 | 4.04 |
| 殲滅戦 | 1 | 5.00 |
| 戦国 | 1 | 4.58 |
| 抜き | 1 | 3.55 |
| 考えられない | 1 | 3.83 |
| おはようございます | 1 | 3.74 |
| 飛び降りる | 1 | 4.03 |
| 目に入ってくる | 1 | 5.40 |
| 穴 | 1 | 3.11 |
| どっちかと言うと | 1 | 4.76 |
| 一時的 | 1 | 3.62 |
| 叩き付ける | 1 | 3.93 |
| ちっ | 1 | 3.66 |
| 位相空間 | 1 | 6.45 |
| ステージ | 1 | 3.94 |
| 応接室 | 1 | 4.00 |
| すぐ様 | 1 | 3.41 |
| そうもない | 1 | 4.27 |
| 飛び出す | 1 | 3.50 |
| 犯 | 1 | 4.47 |
| 叫ぶ | 1 | 2.93 |
| 押え | 1 | 4.86 |
| 家路 | 1 | 4.85 |
| 座り直す | 1 | 4.92 |
| 当番 | 1 | 4.40 |
| 帰って来る | 1 | 4.41 |
| シャレにならない | 1 | 4.90 |
| その頃 | 1 | 3.75 |
| 加賀 | 1 | 3.82 |
| 時間の問題 | 1 | 4.12 |
| 馴染み | 1 | 4.06 |
| 無ければ | 1 | 3.11 |
| 入り乱れる | 1 | 4.62 |
| 11時 | 1 | 5.04 |
| 発進 | 1 | 4.43 |
| 解けない | 1 | 4.63 |
| 始め | 1 | 3.31 |
| 頬 | 1 | 2.86 |
| 断れない | 1 | 4.57 |
| 装う | 1 | 3.97 |
| 察するに | 1 | 4.10 |
| 話し合う | 1 | 3.53 |
| 四つん這い | 1 | 4.58 |
| ラ | 1 | 3.91 |
| へぼい | 1 | 6.17 |
| 鵜呑みにする | 1 | 5.08 |
| 見覚え | 1 | 4.11 |
| 射線 | 1 | 4.40 |
| 火の手 | 1 | 4.77 |
| それっぽい | 1 | 4.41 |
| 射す | 1 | 4.80 |
| 射撃 | 1 | 3.75 |
| あそこ | 1 | 3.21 |
| 間違う | 1 | 3.21 |
| 悠長 | 1 | 4.24 |
| 帰り道 | 1 | 4.09 |
| 追跡調査 | 1 | 5.58 |
| こら | 1 | 3.74 |
| 経験者 | 1 | 4.49 |
| ナイト | 1 | 4.02 |
| 防御力 | 1 | 3.62 |
| 狂暴 | 1 | 4.85 |
| 上限 | 1 | 4.22 |
| 伝わる | 1 | 3.09 |
| 関数 | 1 | 5.32 |
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