The world where Quon was summoned is a sword and magic fantasy world. Many other humans were also summoned there and were doing their best, but in the end they were just ordinary humans. Quon, who was summoned as a game character, possessed strength on an entirely different level. This is a story about the strongest protagonist fighting while building a beautiful girl harem in another world. The basic premise is a harem story, but it also incorporates some sci-fi and war chronicle elements. *The prologue is in third person; from episode 1 onwards it switches to the protagonist's perspective. *Episodes marked with ☆ include illustrations. *Some settings and writing expressions may be similar to past works {including previous accounts (see profile)} but since they are by the same author, this may occur unconsciously. However, these are unrelated to past works, so please disregard this.
| Word | Frequency | Difficulty |
|---|---|---|
| ところから | 2 | 3.78 |
| 壁 | 2 | 2.70 |
| 押さえつける | 2 | 4.03 |
| 誰にも | 2 | 3.40 |
| 楔 | 2 | 4.30 |
| 痛み | 2 | 3.05 |
| 説教 | 2 | 3.70 |
| 不可能 | 2 | 3.19 |
| 付加 | 2 | 4.24 |
| 求め | 2 | 3.14 |
| てよ | 2 | 3.40 |
| 亜人 | 2 | 3.51 |
| 破壊 | 2 | 2.94 |
| 無傷 | 2 | 3.76 |
| 清算 | 2 | 4.72 |
| 位置 | 2 | 2.95 |
| 損 | 2 | 3.84 |
| 響く | 2 | 3.00 |
| 勿体ない | 2 | 3.70 |
| 所へ | 2 | 3.57 |
| 再現 | 2 | 3.60 |
| 元気 | 2 | 3.07 |
| 職業 | 2 | 3.37 |
| ふと | 2 | 3.07 |
| 望む | 2 | 3.04 |
| 指示を出す | 2 | 3.96 |
| 仕方がない | 2 | 3.28 |
| 驚き | 2 | 2.99 |
| ばっかり | 2 | 3.54 |
| 助ける | 2 | 3.17 |
| 通じて | 2 | 4.12 |
| うむ | 2 | 3.03 |
| 代わりに | 2 | 3.10 |
| 自分で | 2 | 2.97 |
| 已める | 2 | 4.12 |
| 冷たい | 2 | 3.11 |
| スカート | 2 | 3.67 |
| 嫉妬 | 2 | 3.54 |
| 採用 | 2 | 3.92 |
| 若干 | 2 | 3.24 |
| ほれ | 2 | 3.95 |
| 間違い | 2 | 3.21 |
| ご免なさい | 2 | 3.18 |
| そうすれば | 2 | 3.65 |
| 浮かび上がる | 2 | 3.66 |
| のです | 2 | 2.21 |
| どころか | 2 | 3.21 |
| 以前 | 2 | 2.85 |
| クレーター | 2 | 4.29 |
| 元より | 2 | 3.72 |
| 多分 | 2 | 2.94 |
| 手渡す | 2 | 3.71 |
| あっての | 2 | 4.12 |
| 各 | 2 | 3.30 |
| お願いします | 2 | 3.20 |
| 片づける | 2 | 4.48 |
| 方がマシ | 2 | 4.36 |
| 事故 | 2 | 3.64 |
| やり合う | 2 | 4.24 |
| 何だと | 2 | 3.45 |
| 使嗾 | 2 | 3.46 |
| 二つ目 | 2 | 4.11 |
| 一手 | 2 | 2.89 |
| 顔なじみ | 2 | 5.04 |
| 男の人 | 2 | 4.03 |
| その中 | 2 | 3.17 |
| と言うより | 2 | 3.10 |
| 追手 | 2 | 4.48 |
| 手伝う | 2 | 3.17 |
| 故に | 2 | 3.04 |
| 所々 | 2 | 4.00 |
| 訊ね | 2 | 4.21 |
| 最高責任者 | 2 | 4.91 |
| 戦闘機 | 2 | 4.18 |
| いけ | 2 | 3.59 |
| 同じよう | 2 | 3.06 |
| 楽しむ | 2 | 3.09 |
| 紅 | 2 | 2.93 |
| レクチャー | 2 | 4.72 |
| 使い方 | 2 | 3.53 |
| ご馳走 | 2 | 4.05 |
| 接近 | 2 | 3.45 |
| 突出 | 2 | 4.47 |
| 戦闘力 | 2 | 3.83 |
| 首輪 | 2 | 3.72 |
| 頼る | 2 | 3.38 |
| 救う | 2 | 3.16 |
| 同じく | 2 | 3.21 |
| 現在 | 2 | 2.87 |
| ザコ | 2 | 4.87 |
| 奇譚 | 2 | 3.49 |
| 後日 | 2 | 3.87 |
| 構成 | 2 | 3.42 |
| 包む | 2 | 3.08 |
| 堅苦しい | 2 | 4.25 |
| 乗り込み | 2 | 4.39 |
| 合同 | 2 | 4.23 |
| 時には | 2 | 3.07 |
| 加減 | 2 | 3.84 |
| 用いる | 2 | 3.37 |
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