A boy who became lost in another world is captured by bandits and sold into slavery, enduring harsh days. Years later, having somehow escaped his enslaved state, the boy becomes a mercenary with revenge against those who ruined him, living a tough and enjoyable life. ※The protagonist's personality and behavior deviate somewhat from modern Japanese ethics and common sense in order to survive in a harsh environment. While the protagonist is strong, he is far from being the strongest and often struggles in combat. Those seeking the exhilaration of an all-powerful protagonist may find this uncomfortable. Additionally, there are some graphic depictions including torture. Those who are sensitive to such content should be cautious.
| Word | Frequency | Difficulty |
|---|---|---|
| 案内 | 5 | 3.08 |
| 片手 | 5 | 3.23 |
| 抜け | 5 | 3.20 |
| さて | 5 | 2.78 |
| 俺たち | 5 | 2.60 |
| この様 | 5 | 3.25 |
| 爆炎 | 5 | 4.17 |
| 達成 | 5 | 3.61 |
| 思い出す | 5 | 2.70 |
| 終わり | 5 | 3.06 |
| やった | 5 | 2.95 |
| 跳躍 | 5 | 3.45 |
| 地下室 | 5 | 4.11 |
| 癒し | 5 | 3.73 |
| 気持ち悪い | 5 | 3.75 |
| 飯 | 5 | 3.57 |
| 態 | 5 | 4.05 |
| 経歴 | 5 | 4.29 |
| 色々 | 5 | 2.52 |
| 認識 | 5 | 3.06 |
| 身体能力 | 5 | 3.57 |
| 瞳 | 5 | 2.67 |
| きっちり | 5 | 3.72 |
| 起こす | 5 | 3.06 |
| 慣れる | 5 | 3.12 |
| 働く | 5 | 3.07 |
| 容姿 | 5 | 3.46 |
| 5人 | 5 | 3.98 |
| 散らし | 5 | 3.73 |
| あんま | 5 | 4.30 |
| 笑み | 5 | 2.60 |
| まさか | 5 | 2.68 |
| 陸上 | 5 | 4.32 |
| 覚える | 5 | 3.07 |
| 重傷 | 5 | 4.08 |
| 使い | 5 | 2.99 |
| 実に | 5 | 3.02 |
| ドリル | 5 | 4.22 |
| それじゃ | 5 | 3.39 |
| 体調 | 5 | 3.59 |
| 少々 | 5 | 3.17 |
| いるか | 5 | 2.92 |
| お金 | 5 | 3.09 |
| 確かに | 5 | 2.39 |
| までも | 5 | 3.36 |
| 推測 | 5 | 3.43 |
| これだけ | 5 | 3.14 |
| 叱 | 5 | 4.08 |
| やはり | 5 | 2.55 |
| こそこそ | 5 | 4.24 |
| お蔭 | 5 | 3.53 |
| 成長 | 5 | 3.04 |
| 二階 | 5 | 3.68 |
| 若者 | 5 | 3.63 |
| 我ながら | 5 | 4.00 |
| 自体 | 5 | 3.10 |
| 間合い | 5 | 3.58 |
| 誰か | 5 | 2.71 |
| 発揮 | 5 | 3.35 |
| 溢れる | 5 | 3.55 |
| 腕力 | 5 | 3.98 |
| 視線 | 5 | 2.32 |
| 身 | 5 | 2.54 |
| あくまで | 5 | 3.29 |
| 或いは | 5 | 2.96 |
| 足跡 | 5 | 4.14 |
| さっきから | 5 | 3.61 |
| C | 5 | 3.74 |
| やり取り | 4 | 3.21 |
| パンドル | 4 | 6.89 |
| 中心 | 4 | 3.08 |
| ありがと | 4 | 3.60 |
| 侵入 | 4 | 3.44 |
| 鍵 | 4 | 3.33 |
| 向上 | 4 | 3.71 |
| 裂傷 | 4 | 4.71 |
| 止まる | 4 | 2.95 |
| 解放 | 4 | 3.11 |
| 負け | 4 | 3.20 |
| 嫌 | 4 | 2.74 |
| 振りかぶる | 4 | 3.96 |
| 1匹 | 4 | 4.26 |
| そ | 4 | 2.90 |
| 以下 | 4 | 3.49 |
| NAK | 4 | 4.47 |
| クラン | 4 | 3.79 |
| はっきり | 4 | 3.06 |
| 派手 | 4 | 3.46 |
| 投げる | 4 | 3.49 |
| 割合 | 4 | 4.06 |
| 刻む | 4 | 3.37 |
| 壊れる | 4 | 3.33 |
| 脳筋 | 4 | 4.11 |
| 誰が | 4 | 3.18 |
| すべき | 4 | 3.46 |
| 鍛える | 4 | 3.77 |
| 若さ | 4 | 4.16 |
| 猿轡 | 4 | 4.72 |
| えっ | 4 | 2.85 |
| 背後 | 4 | 2.92 |
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