The third season of One Punch Man. Saitama is a hero who only became a hero for fun. After three years of "special training," he’s become so strong that he's practically invincible. In fact, he's too strong—even his mightiest opponents are taken out with a single punch. Alongside Genos, his faithful disciple, Saitama performs his official hero duties as a member of the Hero Association. One day, monsters claiming to be from the Monster Association suddenly appeared, taking a child of Hero Association executive hostage. The S-class heroes gather and plan a raid on the Monster Association hideout to rescue the hostage. Meanwhile, Garou, a "human monster" who was taken by the Monster Association during a battle with the heroes, awakens in the Monster Association hideout. (Source: EMOTION Label YouTube Channel Description) Note: Excludes recap episode that aired a week before regular broadcast.
| Word | Frequency | Difficulty |
|---|---|---|
| 停止 | 3 | 3.57 |
| 認める | 3 | 3.18 |
| 払う | 3 | 3.23 |
| 素晴らしい | 3 | 3.20 |
| 居場所 | 3 | 3.65 |
| 今まで | 3 | 2.69 |
| 落胆 | 3 | 4.10 |
| となる | 3 | 2.78 |
| 目覚め | 3 | 3.78 |
| 慥か | 3 | 3.82 |
| 緊急事態 | 3 | 4.23 |
| 利し | 3 | 3.25 |
| としたら | 3 | 3.18 |
| 育てる | 3 | 3.68 |
| 選りによって | 3 | 4.54 |
| 干支 | 3 | 3.94 |
| 保護 | 3 | 3.52 |
| クチバシ | 3 | 4.74 |
| いつも通り | 3 | 3.43 |
| 先に | 3 | 2.69 |
| 温存 | 3 | 4.23 |
| 食べる | 3 | 2.42 |
| ところを | 3 | 3.26 |
| 一匹 | 3 | 3.41 |
| 忍者 | 3 | 4.00 |
| 20 | 3 | 3.34 |
| 条件 | 3 | 3.09 |
| せえ | 3 | 4.65 |
| ぐう | 3 | 4.88 |
| 進む | 3 | 2.84 |
| クラス | 3 | 3.02 |
| 把握 | 3 | 3.17 |
| 餌 | 3 | 3.61 |
| での | 3 | 2.60 |
| と言われる | 3 | 3.54 |
| どうしたん | 3 | 3.53 |
| 裏 | 3 | 3.22 |
| 意味 | 3 | 2.49 |
| 爆発 | 3 | 3.24 |
| せず | 3 | 3.08 |
| 命取り | 3 | 4.64 |
| イッカク | 3 | 5.98 |
| えっと | 3 | 3.16 |
| 底荷 | 3 | 2.49 |
| 機能 | 3 | 3.28 |
| 何度か | 3 | 3.36 |
| 分解 | 3 | 3.96 |
| 脱出 | 3 | 3.49 |
| ホーミング | 3 | 5.36 |
| と言い | 3 | 2.96 |
| ポイント | 3 | 3.09 |
| 恐ろしい | 3 | 3.13 |
| 7 | 3 | 3.26 |
| 15 | 3 | 3.52 |
| 招集 | 3 | 4.31 |
| 始める | 3 | 2.48 |
| 負け | 3 | 3.20 |
| バラバラ | 3 | 3.83 |
| 地図 | 3 | 3.31 |
| もんじゃ | 3 | 3.76 |
| 脳 | 3 | 3.60 |
| 止める | 3 | 2.80 |
| 続けて | 3 | 2.85 |
| パンチ | 3 | 4.12 |
| 警戒 | 3 | 2.92 |
| エスパー | 3 | 5.08 |
| 周辺 | 3 | 3.21 |
| 9 | 3 | 3.33 |
| 金 | 3 | 2.82 |
| 廃位 | 3 | 3.18 |
| 予定 | 3 | 2.83 |
| 参謀 | 3 | 3.98 |
| 解散 | 3 | 3.87 |
| 逃がす | 3 | 3.52 |
| 女 | 3 | 2.48 |
| 制御 | 3 | 3.36 |
| 本当 | 3 | 2.77 |
| 気配 | 3 | 2.79 |
| 最大 | 3 | 3.23 |
| 信号 | 3 | 4.34 |
| パワーアップ | 3 | 4.45 |
| お友達 | 3 | 3.90 |
| 下に | 3 | 3.15 |
| セーター | 3 | 4.99 |
| 仲よく | 3 | 4.48 |
| 一部 | 3 | 3.02 |
| ホントに | 3 | 3.85 |
| 強引 | 3 | 3.42 |
| 普通に | 3 | 2.98 |
| マシ | 3 | 3.53 |
| 間もなく | 3 | 3.66 |
| 大量 | 3 | 3.06 |
| 殴る | 3 | 3.17 |
| 違和感 | 3 | 3.28 |
| 一手 | 3 | 2.89 |
| 付け | 3 | 2.69 |
| 犯 | 3 | 4.47 |
| 到着 | 3 | 3.05 |
| 少年 | 3 | 2.80 |
| 耐えがたい | 3 | 5.07 |
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