Heaven & Hell Online—it is the next-generation VRMMO that the entire world desired. Developed through scientific advancement, it brought joy to people worldwide. A virtual world. Another reality different from the real world. A world where you can enjoy it with the sensation of truly living in that world by reading human brainwaves. Swords, magic, and freedom—things that would be impossible to encounter in normal life are now possible. These were more than enough to captivate people. People rushed to apply for the beta test, and rushed to purchase both the software and hardware. I, Hayakmi Shunya, was one of them. It should have been that way, but for some reason, in the first race selection, I drew an ultra-rare race with odds of one in a billion, and ended up becoming a top player ahead of everyone else. This is a story about a slightly airheaded protagonist's adventures in the VR world! This story is a common "protagonist is the strongest" non-death game. While my writing may be rough, I appreciate your support. Updates are basically irregular, but I will do my best to update as quickly as possible.
| Word | Frequency | Difficulty |
|---|---|---|
| 単刀直入 | 1 | 4.39 |
| 纏まり | 1 | 4.51 |
| 御了承下さい | 1 | 6.51 |
| 緑色 | 1 | 3.71 |
| 上下 | 1 | 3.77 |
| 望み通り | 1 | 4.67 |
| 線を引く | 1 | 5.41 |
| 仲間たち | 1 | 3.73 |
| 名誉 | 1 | 3.70 |
| 点 | 1 | 2.89 |
| 人付き合い | 1 | 4.76 |
| これまでに | 1 | 4.00 |
| 貴重 | 1 | 3.50 |
| 設備 | 1 | 3.81 |
| 連れ立つ | 1 | 4.42 |
| 言い換える | 1 | 4.44 |
| 間も無く | 1 | 4.85 |
| ゼウス | 1 | 4.60 |
| 油断のならない | 1 | 5.50 |
| 〆 | 1 | 4.51 |
| 見掛け | 1 | 4.93 |
| あの子 | 1 | 3.24 |
| 合言葉 | 1 | 4.82 |
| 最適化 | 1 | 4.59 |
| 左腕 | 1 | 3.56 |
| 分岐点 | 1 | 4.78 |
| 丁度いい | 1 | 4.05 |
| 大騒ぎ | 1 | 3.99 |
| 予輩 | 1 | 6.29 |
| に似て | 1 | 3.66 |
| ギリギリまで | 1 | 4.33 |
| 脇 | 1 | 3.52 |
| 憂鬱 | 1 | 4.20 |
| 五人 | 1 | 3.58 |
| 糧 | 1 | 4.13 |
| 確 | 1 | 4.99 |
| 軌道 | 1 | 3.69 |
| 悠々 | 1 | 4.28 |
| 不能 | 1 | 4.04 |
| グーパン | 1 | 5.68 |
| ピアス | 1 | 4.57 |
| 望ましい | 1 | 4.19 |
| 黄金色 | 1 | 4.28 |
| 包み | 1 | 3.81 |
| 裕福 | 1 | 4.17 |
| 皆んな | 1 | 5.66 |
| 良い時間 | 1 | 5.35 |
| くたばれ | 1 | 4.95 |
| 伸縮 | 1 | 4.90 |
| 敵う | 1 | 4.45 |
| 大勢 | 1 | 3.52 |
| 急加速 | 1 | 4.89 |
| 求める | 1 | 3.21 |
| 発注 | 1 | 4.43 |
| 不快感 | 1 | 4.17 |
| 蘇る | 1 | 3.85 |
| 真っ黒い | 1 | 4.89 |
| 腹立つ | 1 | 4.63 |
| ならん | 1 | 3.51 |
| モニタリング | 1 | 5.55 |
| 競り合う | 1 | 5.34 |
| パス | 1 | 4.01 |
| 進路 | 1 | 3.84 |
| 名付け | 1 | 4.19 |
| 群がる | 1 | 4.06 |
| 重し | 1 | 4.99 |
| 考え過ぎ | 1 | 5.00 |
| 手持ち | 1 | 3.96 |
| ボソッと | 1 | 4.76 |
| 呼び出す | 1 | 3.54 |
| 足を踏み出す | 1 | 4.87 |
| 小気味 | 1 | 5.07 |
| 小走り | 1 | 4.19 |
| 満タン | 1 | 4.87 |
| であろう | 1 | 3.07 |
| サムズアップ | 1 | 4.64 |
| ワード | 1 | 4.56 |
| 直前 | 1 | 3.52 |
| 乃ち | 1 | 3.69 |
| 困難 | 1 | 3.56 |
| 標的 | 1 | 3.87 |
| 腕前 | 1 | 3.92 |
| 始点 | 1 | 3.69 |
| 冒頭 | 1 | 4.56 |
| 泣ける | 1 | 4.49 |
| 張り切る | 1 | 4.02 |
| ズラリ | 1 | 5.07 |
| 投げつける | 1 | 3.78 |
| め | 1 | 3.21 |
| 狙いを定める | 1 | 4.77 |
| 良くも悪くも | 1 | 4.34 |
| 飛来 | 1 | 3.89 |
| 安心感 | 1 | 4.20 |
| ちゃんとした | 1 | 4.02 |
| バック宙 | 1 | 6.64 |
| そうすれば | 1 | 3.65 |
| やり手 | 1 | 4.62 |
| 琉璃 | 1 | 4.22 |
| 呆気無い | 1 | 6.16 |
| 舞台 | 1 | 3.51 |
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