Heaven & Hell Online—it is the next-generation VRMMO that the entire world desired. Developed through scientific advancement, it brought joy to people worldwide. A virtual world. Another reality different from the real world. A world where you can enjoy it with the sensation of truly living in that world by reading human brainwaves. Swords, magic, and freedom—things that would be impossible to encounter in normal life are now possible. These were more than enough to captivate people. People rushed to apply for the beta test, and rushed to purchase both the software and hardware. I, Hayakmi Shunya, was one of them. It should have been that way, but for some reason, in the first race selection, I drew an ultra-rare race with odds of one in a billion, and ended up becoming a top player ahead of everyone else. This is a story about a slightly airheaded protagonist's adventures in the VR world! This story is a common "protagonist is the strongest" non-death game. While my writing may be rough, I appreciate your support. Updates are basically irregular, but I will do my best to update as quickly as possible.
| Word | Frequency | Difficulty |
|---|---|---|
| 飛び掛かる | 3 | 5.17 |
| 握手 | 3 | 3.88 |
| コホン | 3 | 4.52 |
| クール | 3 | 4.16 |
| からして | 3 | 3.45 |
| 移る | 3 | 3.53 |
| 負う | 3 | 3.33 |
| をも | 3 | 3.54 |
| 湧く | 3 | 3.55 |
| 君達 | 3 | 3.75 |
| 大剣 | 3 | 3.44 |
| 相棒 | 3 | 3.81 |
| 現段階 | 3 | 4.62 |
| 以下 | 3 | 3.49 |
| せず | 3 | 3.08 |
| 一割 | 3 | 4.37 |
| じゃね | 3 | 4.02 |
| 何とも | 3 | 3.28 |
| すっかり | 3 | 3.27 |
| 修行 | 3 | 3.46 |
| ナイス | 3 | 4.22 |
| 連れて | 3 | 2.86 |
| いえ | 3 | 2.75 |
| 優先 | 3 | 3.37 |
| 外囲 | 3 | 3.11 |
| 足らず | 3 | 4.19 |
| 崩し | 3 | 3.70 |
| 探る | 3 | 3.44 |
| 旋風 | 3 | 4.45 |
| おはよう | 3 | 3.57 |
| 五日 | 3 | 3.24 |
| 仲良い | 3 | 4.43 |
| 名称 | 3 | 4.01 |
| 屠る | 3 | 4.01 |
| ジャンプ | 3 | 3.92 |
| 被害 | 3 | 3.14 |
| 影響 | 3 | 3.05 |
| 潰す | 3 | 3.09 |
| 抜き | 3 | 3.55 |
| オンラインゲーム | 3 | 4.96 |
| その通り | 3 | 3.27 |
| 辛うじて | 3 | 3.67 |
| 突如 | 3 | 3.69 |
| 飛び降り | 3 | 4.17 |
| 欠点 | 3 | 3.93 |
| 一枚 | 3 | 3.36 |
| どちらも | 3 | 3.51 |
| 基本 | 3 | 3.31 |
| 倒れる | 3 | 3.23 |
| 首元 | 3 | 4.06 |
| 直感 | 3 | 3.78 |
| 申し訳ありません | 3 | 3.44 |
| せずに | 3 | 3.22 |
| 付いている | 3 | 3.38 |
| 飛び | 3 | 3.52 |
| 対して | 3 | 3.82 |
| 妙 | 3 | 3.13 |
| 弾ける | 3 | 3.73 |
| 郷 | 3 | 3.42 |
| それでいて | 3 | 3.72 |
| 抜け | 3 | 3.20 |
| 言い方 | 3 | 3.46 |
| 常 | 3 | 3.15 |
| カウント | 3 | 4.34 |
| ほんの | 3 | 3.64 |
| 将に | 3 | 3.16 |
| 事象 | 3 | 4.18 |
| 出来るだけ | 3 | 3.38 |
| 過ごす | 3 | 3.05 |
| ってか | 3 | 3.72 |
| 目指す | 3 | 3.30 |
| 二方 | 3 | 4.43 |
| 元より | 3 | 3.72 |
| 至って | 3 | 3.57 |
| 気にするな | 3 | 3.91 |
| 身 | 3 | 2.54 |
| 山野 | 3 | 3.73 |
| 二回 | 3 | 3.82 |
| 呼ばれる | 3 | 3.09 |
| アイコン | 3 | 4.66 |
| 効率 | 3 | 3.59 |
| に関して | 3 | 2.91 |
| クラス | 3 | 3.02 |
| 校門 | 3 | 4.57 |
| 持って来い | 3 | 4.48 |
| 目眩 | 3 | 4.39 |
| 管理 | 3 | 3.26 |
| 脆い | 3 | 4.01 |
| 作り出す | 3 | 3.45 |
| ぶつかる | 3 | 3.48 |
| そしたら | 3 | 3.83 |
| 具 | 3 | 2.87 |
| ふざけ | 3 | 4.01 |
| 綴る | 3 | 4.44 |
| 現象 | 3 | 3.59 |
| 雅 | 3 | 3.97 |
| 助け | 3 | 3.10 |
| 表現 | 3 | 3.37 |
| 数発 | 3 | 4.72 |
| 開発 | 3 | 3.36 |
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