Heaven & Hell Online—it is the next-generation VRMMO that the entire world desired. Developed through scientific advancement, it brought joy to people worldwide. A virtual world. Another reality different from the real world. A world where you can enjoy it with the sensation of truly living in that world by reading human brainwaves. Swords, magic, and freedom—things that would be impossible to encounter in normal life are now possible. These were more than enough to captivate people. People rushed to apply for the beta test, and rushed to purchase both the software and hardware. I, Hayakmi Shunya, was one of them. It should have been that way, but for some reason, in the first race selection, I drew an ultra-rare race with odds of one in a billion, and ended up becoming a top player ahead of everyone else. This is a story about a slightly airheaded protagonist's adventures in the VR world! This story is a common "protagonist is the strongest" non-death game. While my writing may be rough, I appreciate your support. Updates are basically irregular, but I will do my best to update as quickly as possible.
| Word | Frequency | Difficulty |
|---|---|---|
| 食い入るように | 1 | 4.49 |
| 浸入 | 1 | 5.60 |
| 男っぽい | 1 | 5.42 |
| 難点 | 1 | 4.42 |
| ははは | 1 | 3.40 |
| 心の中 | 1 | 3.40 |
| 仕業 | 1 | 3.99 |
| 近寄る | 1 | 3.45 |
| 実行 | 1 | 3.57 |
| 異世界 | 1 | 2.94 |
| 削がれる | 1 | 5.12 |
| すいすい | 1 | 5.10 |
| 聞き捨てならない | 1 | 4.62 |
| 元凶 | 1 | 4.01 |
| くらいのもの | 1 | 4.38 |
| 納める | 1 | 4.22 |
| 音ゲー | 1 | 6.13 |
| 童男 | 1 | 3.91 |
| 集め | 1 | 3.13 |
| 建て | 1 | 3.89 |
| トレード | 1 | 4.97 |
| どっちか | 1 | 4.25 |
| 立体的 | 1 | 4.79 |
| 嘘のよう | 1 | 4.20 |
| 美味 | 1 | 3.74 |
| 退路 | 1 | 4.39 |
| またな | 1 | 4.53 |
| と同じ様に | 1 | 4.71 |
| 機動力 | 1 | 4.06 |
| 迷わず | 1 | 4.19 |
| 生物系 | 1 | 5.77 |
| キャラメイク | 1 | 5.20 |
| 均等 | 1 | 4.57 |
| とあれば | 1 | 4.50 |
| 身内 | 1 | 3.67 |
| でっかい | 1 | 4.22 |
| 勘弁 | 1 | 3.65 |
| 土日 | 1 | 4.86 |
| 偉 | 1 | 4.45 |
| 自作 | 1 | 4.34 |
| お馴染み | 1 | 4.43 |
| ぶらぶら | 1 | 4.50 |
| ソプラノ | 1 | 4.97 |
| 押し退ける | 1 | 4.70 |
| 篭 | 1 | 5.14 |
| 予定変更 | 1 | 5.12 |
| 追っ手 | 1 | 4.42 |
| 見透かす | 1 | 4.15 |
| 二度と | 1 | 3.48 |
| 二因 | 1 | 5.31 |
| 闘志 | 1 | 4.33 |
| 例外 | 1 | 3.62 |
| 無骨 | 1 | 4.30 |
| 誘い | 1 | 3.82 |
| これ位 | 1 | 3.58 |
| 乏しい | 1 | 4.07 |
| 仕返し | 1 | 4.33 |
| 噛み殺す | 1 | 4.24 |
| 隠れ | 1 | 3.31 |
| 住所 | 1 | 4.52 |
| 話し方 | 1 | 4.27 |
| 何事か | 1 | 3.83 |
| アドバイス | 1 | 3.90 |
| 目視 | 1 | 4.25 |
| ドキドキ | 1 | 3.90 |
| パッと | 1 | 4.16 |
| 宿題 | 1 | 4.33 |
| 外部 | 1 | 3.73 |
| 堪まるか | 1 | 4.28 |
| アイドル | 1 | 3.96 |
| 編成 | 1 | 3.88 |
| 練れる | 1 | 4.83 |
| おぞましい | 1 | 4.11 |
| 駆け上がる | 1 | 4.66 |
| 腹立つ | 1 | 4.63 |
| 疎 | 1 | 5.52 |
| 総攻撃 | 1 | 4.77 |
| 以後 | 1 | 4.10 |
| 切り落とし | 1 | 4.51 |
| 打ち付ける | 1 | 4.13 |
| 度々 | 1 | 3.93 |
| 受領 | 1 | 5.16 |
| と言うところ | 1 | 4.83 |
| 残らず | 1 | 4.30 |
| 体現 | 1 | 4.30 |
| 安定 | 1 | 3.59 |
| 様にする | 1 | 4.93 |
| 現在時刻 | 1 | 5.33 |
| コント | 1 | 4.74 |
| 危機感 | 1 | 4.01 |
| 得策 | 1 | 4.35 |
| 出発 | 1 | 3.26 |
| 希少種 | 1 | 4.47 |
| 無事か | 1 | 4.48 |
| ビジョン | 1 | 4.81 |
| 道のり | 1 | 4.16 |
| 撹乱 | 1 | 4.80 |
| 強って | 1 | 6.51 |
| 押し入り | 1 | 5.60 |
| 改訂 | 1 | 5.14 |
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