# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| 立ち会う | 1 | 4.41 |
| 最たるもの | 1 | 4.89 |
| 樋 | 1 | 4.48 |
| 取り揃える | 1 | 5.01 |
| 探究心 | 1 | 5.10 |
| 遂行 | 1 | 4.23 |
| 親しく | 1 | 4.03 |
| 気を引く | 1 | 5.03 |
| ドヤ顔 | 1 | 4.12 |
| 石英 | 1 | 5.13 |
| 宝飾品 | 1 | 4.67 |
| 弱者 | 1 | 4.17 |
| フリフリ | 1 | 4.84 |
| 益々 | 1 | 4.37 |
| ぼかす | 1 | 5.17 |
| 末路 | 1 | 4.30 |
| 丸腰 | 1 | 4.80 |
| 流 | 1 | 3.55 |
| ベンチ | 1 | 3.93 |
| 実力主義 | 1 | 4.77 |
| 心が折れる | 1 | 5.08 |
| 往ぬ | 1 | 5.77 |
| やきもき | 1 | 4.93 |
| 金属製 | 1 | 4.12 |
| 狡い | 1 | 4.88 |
| 関連性 | 1 | 4.86 |
| 満場一致 | 1 | 4.84 |
| 捉えどころのない | 1 | 5.82 |
| チーズ | 1 | 3.94 |
| 啄む | 1 | 5.20 |
| 両家 | 1 | 4.53 |
| がばっと | 1 | 4.53 |
| 狼 | 1 | 3.02 |
| ポカポカ | 1 | 4.88 |
| クシャクシャ | 1 | 5.26 |
| 幾ら何でも | 1 | 4.97 |
| ロス | 1 | 4.01 |
| まくし立てる | 1 | 4.54 |
| 血相 | 1 | 4.45 |
| ドードー | 1 | 5.98 |
| 思う存分 | 1 | 4.33 |
| 三割 | 1 | 4.38 |
| 宣伝 | 1 | 4.05 |
| 地下 | 1 | 3.08 |
| 追い打ちを掛ける | 1 | 5.48 |
| 証拠品 | 1 | 5.04 |
| 袂 | 1 | 4.84 |
| 取り仕切る | 1 | 4.20 |
| 消化試合 | 1 | 5.65 |
| 先端 | 1 | 3.65 |
| ピンと来る | 1 | 5.24 |
| 遠のく | 1 | 4.38 |
| 剥き身 | 1 | 5.64 |
| 想う | 1 | 3.60 |
| 不達 | 1 | 3.94 |
| お偉方 | 1 | 5.05 |
| 労力 | 1 | 4.13 |
| 人員 | 1 | 3.65 |
| 移り気 | 1 | 5.69 |
| 散布 | 1 | 4.82 |
| 曲げる | 1 | 4.20 |
| 軌道修正 | 1 | 4.82 |
| 毛足 | 1 | 5.22 |
| 囲み | 1 | 4.43 |
| なんと言っても | 1 | 4.51 |
| 直立不動 | 1 | 4.60 |
| 諦めが付く | 1 | 6.55 |
| 壁面 | 1 | 4.29 |
| 憑依 | 1 | 4.14 |
| チャラ | 1 | 4.61 |
| 得体 | 1 | 4.51 |
| 予想に反して | 1 | 4.74 |
| 有り難い | 1 | 3.38 |
| 間違い無し | 1 | 5.53 |
| なあに | 1 | 4.40 |
| 買い与える | 1 | 5.08 |
| 露わ | 1 | 4.40 |
| どちらからとも無く | 1 | 4.99 |
| 没落 | 1 | 4.28 |
| 乱心 | 1 | 4.94 |
| ケチを付ける | 1 | 5.28 |
| 喫食 | 1 | 6.36 |
| かき乱す | 1 | 4.71 |
| 交わる | 1 | 4.38 |
| 緩急 | 1 | 5.04 |
| 立ち会い | 1 | 4.91 |
| 粘る | 1 | 4.31 |
| 高鳴り | 1 | 4.83 |
| 居られる | 1 | 4.02 |
| 渋み | 1 | 4.99 |
| タブレット | 1 | 4.47 |
| 見かけによらず | 1 | 5.08 |
| のらりくらり | 1 | 4.85 |
| 揉み合う | 1 | 5.78 |
| 自慢げ | 1 | 4.25 |
| 七割 | 1 | 4.60 |
| 理想 | 1 | 3.63 |
| 馬具 | 1 | 5.05 |
| 見切る | 1 | 4.37 |
| に於いて | 1 | 4.23 |
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