# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| を通して | 9 | 3.48 |
| 吐き出す | 9 | 3.41 |
| 寄越す | 9 | 3.88 |
| 何なの | 9 | 3.66 |
| 通す | 9 | 3.39 |
| 至って | 9 | 3.57 |
| 気のせい | 9 | 3.57 |
| 誇らしげ | 9 | 4.18 |
| 天使 | 9 | 3.25 |
| 不利 | 9 | 3.45 |
| 苦しい | 9 | 3.37 |
| 初等 | 9 | 4.52 |
| 文化 | 9 | 3.71 |
| 蹴る | 9 | 3.28 |
| 早め | 9 | 3.69 |
| ファンタジー | 9 | 3.68 |
| 書物 | 9 | 3.89 |
| 本の | 9 | 3.66 |
| 人形 | 9 | 3.17 |
| 不器用 | 9 | 4.12 |
| 正面に | 9 | 3.77 |
| 舞う | 9 | 3.61 |
| 仕上げ | 9 | 3.99 |
| であれ | 9 | 3.83 |
| 嫉妬 | 9 | 3.54 |
| 大豆 | 9 | 4.58 |
| 吸う | 9 | 3.47 |
| 金髪 | 9 | 3.45 |
| 柔らか | 9 | 3.62 |
| 毒薬 | 9 | 4.75 |
| 海 | 9 | 2.90 |
| 凡そ | 9 | 3.59 |
| 問い掛け | 9 | 4.21 |
| 強 | 9 | 3.39 |
| 不在 | 9 | 3.86 |
| 見張る | 9 | 3.81 |
| に付けて | 9 | 3.65 |
| 弛む | 9 | 4.89 |
| ずるい | 9 | 3.94 |
| 客 | 9 | 3.29 |
| 地味 | 9 | 3.57 |
| 欠伸 | 9 | 4.19 |
| 叫び | 9 | 3.32 |
| 抉る | 9 | 3.74 |
| 表面 | 9 | 3.61 |
| 使用 | 9 | 3.03 |
| 違和感 | 9 | 3.28 |
| 如く | 9 | 3.59 |
| 線 | 9 | 3.53 |
| どの様 | 9 | 3.31 |
| モード | 9 | 3.77 |
| 若しかしたら | 9 | 3.16 |
| 言葉遣い | 9 | 4.08 |
| 俯く | 9 | 3.57 |
| イベント | 9 | 3.27 |
| 操る | 9 | 3.32 |
| 二位 | 9 | 3.39 |
| 悪さ | 9 | 3.79 |
| 念 | 9 | 3.64 |
| スペース | 9 | 3.70 |
| 苦しむ | 9 | 3.67 |
| 物なら | 9 | 3.68 |
| あんなに | 9 | 3.52 |
| 慥かに | 9 | 3.54 |
| 施設 | 9 | 3.37 |
| ありがち | 9 | 4.52 |
| 行為 | 9 | 3.26 |
| 隠れる | 9 | 3.64 |
| 何処まで | 9 | 3.49 |
| 寄せる | 9 | 3.71 |
| あくまで | 9 | 3.29 |
| 二度 | 9 | 3.63 |
| 滑らか | 9 | 4.07 |
| 云える | 9 | 3.55 |
| 優先 | 9 | 3.37 |
| 訪ねる | 9 | 3.68 |
| 聖堂 | 9 | 3.93 |
| 震える | 9 | 3.32 |
| 次に | 9 | 3.13 |
| 口走る | 9 | 4.25 |
| それ迄 | 9 | 3.26 |
| 泥絵 | 9 | 4.31 |
| 上下 | 9 | 3.77 |
| 問い詰める | 9 | 4.11 |
| 闘技場 | 9 | 3.62 |
| の余り | 9 | 3.75 |
| 性 | 9 | 3.53 |
| 加わる | 9 | 3.42 |
| 外れ | 9 | 3.58 |
| 歪める | 9 | 3.66 |
| 持ち上げる | 9 | 3.40 |
| 追いかける | 9 | 3.34 |
| 第二部 | 9 | 5.04 |
| 魂 | 9 | 3.01 |
| 助かる | 9 | 3.03 |
| 茶色い | 9 | 4.20 |
| 探知 | 9 | 3.75 |
| 切れない | 9 | 3.53 |
| 日本 | 9 | 3.01 |
| 種 | 9 | 2.95 |
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