# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| どうか | 22 | 3.04 |
| お父様 | 22 | 3.32 |
| 込む | 22 | 3.25 |
| 塔 | 22 | 3.22 |
| ベッド | 22 | 3.01 |
| 毎日 | 22 | 3.21 |
| ものか | 22 | 3.30 |
| したい | 22 | 2.75 |
| 駄目 | 22 | 2.86 |
| 要求 | 22 | 3.44 |
| それとも | 22 | 3.02 |
| 残る | 22 | 2.71 |
| 消える | 22 | 2.71 |
| 四 | 22 | 3.02 |
| 唱える | 22 | 3.44 |
| 過ごす | 22 | 3.05 |
| 怪我 | 22 | 3.13 |
| 危ない | 22 | 3.21 |
| 喜ぶ | 22 | 3.26 |
| 前回 | 22 | 3.44 |
| 広げる | 22 | 3.18 |
| 決める | 22 | 2.93 |
| 明るい | 22 | 3.19 |
| 生まれる | 22 | 3.03 |
| 低い | 22 | 2.95 |
| 加えて | 22 | 3.46 |
| 止まる | 22 | 2.95 |
| 逆に | 22 | 3.06 |
| 五月蝿い | 22 | 3.56 |
| 経験 | 22 | 2.96 |
| 面白い | 22 | 2.98 |
| 再度 | 22 | 3.43 |
| 対象 | 23 | 3.14 |
| 恐ろしい | 23 | 3.13 |
| 道 | 23 | 2.74 |
| 金色 | 23 | 3.54 |
| 店 | 23 | 2.73 |
| 在す | 23 | 2.45 |
| 痛い | 23 | 3.09 |
| となると | 23 | 3.16 |
| 作業 | 23 | 3.02 |
| 奥 | 23 | 2.86 |
| 落とし | 23 | 3.24 |
| 十 | 23 | 2.98 |
| 見た目 | 23 | 3.08 |
| ダンス | 23 | 3.76 |
| だったら | 23 | 2.90 |
| 夜 | 23 | 2.74 |
| 近く | 23 | 2.69 |
| 異なる | 23 | 3.27 |
| 見比べる | 23 | 4.07 |
| ぼんやり | 23 | 3.52 |
| 一部 | 23 | 3.02 |
| 乗る | 23 | 2.77 |
| 程度 | 23 | 2.58 |
| 無いと | 23 | 3.66 |
| 画僧 | 23 | 2.89 |
| 我が儘 | 23 | 4.33 |
| 自体 | 23 | 3.10 |
| 打ち荷 | 23 | 3.13 |
| 口元 | 23 | 3.26 |
| そうです | 23 | 2.73 |
| 演出 | 23 | 3.92 |
| 兄妹 | 23 | 3.80 |
| 俺達 | 23 | 2.62 |
| 行う | 23 | 2.53 |
| 寧 | 23 | 2.86 |
| 貰える | 23 | 3.04 |
| 面 | 23 | 3.13 |
| 叩く | 23 | 2.98 |
| 絨毯 | 23 | 3.95 |
| 中身 | 23 | 3.25 |
| 青 | 23 | 3.29 |
| 唸る | 23 | 3.65 |
| 開け | 23 | 3.07 |
| 試す | 23 | 3.51 |
| 伝わる | 23 | 3.09 |
| 決して | 23 | 2.91 |
| 起こし | 23 | 3.33 |
| 狙う | 23 | 2.89 |
| 静かに | 23 | 3.02 |
| 限り | 23 | 2.90 |
| において | 23 | 3.01 |
| もう少し | 23 | 3.00 |
| どうやって | 24 | 3.23 |
| 注ぐ | 24 | 3.35 |
| 代わりに | 24 | 3.10 |
| 一言 | 24 | 3.11 |
| 気に入る | 24 | 3.24 |
| 想像 | 24 | 2.89 |
| 男の子 | 24 | 3.51 |
| 描く | 24 | 3.10 |
| 振り | 24 | 2.89 |
| 捨てる | 24 | 3.06 |
| 香り | 24 | 3.32 |
| しかも | 24 | 2.72 |
| 書庫 | 24 | 4.05 |
| 迷う | 24 | 3.30 |
| いいえ | 24 | 3.41 |
| 近付く | 24 | 3.36 |
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