# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| 危ない | 22 | 3.21 |
| 生まれる | 22 | 3.03 |
| 低い | 22 | 2.95 |
| 面白い | 22 | 2.98 |
| 広げる | 22 | 3.18 |
| 止まる | 22 | 2.95 |
| 匜 | 22 | 2.76 |
| 加えて | 22 | 3.46 |
| 広がる | 22 | 3.00 |
| 消える | 22 | 2.71 |
| 塔 | 22 | 3.22 |
| 態度 | 22 | 2.94 |
| 前回 | 22 | 3.44 |
| 駄目 | 22 | 2.86 |
| 何でもない | 22 | 3.50 |
| したい | 22 | 2.75 |
| 偉そう | 22 | 3.84 |
| さえ | 22 | 2.89 |
| 負ける | 22 | 3.03 |
| 首を傾げる | 22 | 3.48 |
| どうか | 22 | 3.04 |
| 握る | 22 | 3.01 |
| お父様 | 22 | 3.32 |
| 訳じゃない | 22 | 3.07 |
| 怪我 | 22 | 3.13 |
| 再度 | 22 | 3.43 |
| 過ごす | 22 | 3.05 |
| 唱える | 22 | 3.44 |
| ー | 22 | 2.29 |
| 無視 | 22 | 3.03 |
| 五月蝿い | 22 | 3.56 |
| 用 | 22 | 2.75 |
| もう少し | 23 | 3.00 |
| 道 | 23 | 2.74 |
| 絨毯 | 23 | 3.95 |
| 叩く | 23 | 2.98 |
| 痛い | 23 | 3.09 |
| 中身 | 23 | 3.25 |
| 静かに | 23 | 3.02 |
| 打ち荷 | 23 | 3.13 |
| 作業 | 23 | 3.02 |
| 寧 | 23 | 2.86 |
| だったら | 23 | 2.90 |
| 口元 | 23 | 3.26 |
| 限り | 23 | 2.90 |
| 演出 | 23 | 3.92 |
| 見比べる | 23 | 4.07 |
| となると | 23 | 3.16 |
| 夜 | 23 | 2.74 |
| 恐ろしい | 23 | 3.13 |
| 店 | 23 | 2.73 |
| 青 | 23 | 3.29 |
| において | 23 | 3.01 |
| 程度 | 23 | 2.58 |
| 対象 | 23 | 3.14 |
| そうです | 23 | 2.73 |
| 唸る | 23 | 3.65 |
| 面 | 23 | 3.13 |
| 無いと | 23 | 3.66 |
| 一部 | 23 | 3.02 |
| 奥 | 23 | 2.86 |
| 自体 | 23 | 3.10 |
| 我が儘 | 23 | 4.33 |
| ダンス | 23 | 3.76 |
| 見た目 | 23 | 3.08 |
| 貰える | 23 | 3.04 |
| 決して | 23 | 2.91 |
| 在す | 23 | 2.45 |
| 十 | 23 | 2.98 |
| 落とし | 23 | 3.24 |
| 開け | 23 | 3.07 |
| 画僧 | 23 | 2.89 |
| 乗る | 23 | 2.77 |
| 起こし | 23 | 3.33 |
| 行う | 23 | 2.53 |
| 兄妹 | 23 | 3.80 |
| 俺達 | 23 | 2.62 |
| 異なる | 23 | 3.27 |
| 試す | 23 | 3.51 |
| 伝わる | 23 | 3.09 |
| 金色 | 23 | 3.54 |
| 狙う | 23 | 2.89 |
| ぼんやり | 23 | 3.52 |
| 近く | 23 | 2.69 |
| 仰る | 24 | 3.51 |
| 址 | 24 | 2.54 |
| 到着 | 24 | 3.05 |
| 突然 | 24 | 2.92 |
| 捨てる | 24 | 3.06 |
| 性格 | 24 | 3.09 |
| 代わりに | 24 | 3.10 |
| 書庫 | 24 | 4.05 |
| どうしても | 24 | 3.16 |
| 廊下 | 24 | 3.30 |
| 近付く | 24 | 3.36 |
| 歪む | 24 | 3.51 |
| 振り | 24 | 2.89 |
| 例の | 24 | 2.90 |
| 香り | 24 | 3.32 |
| どうやって | 24 | 3.23 |
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