# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| 注ぐ | 24 | 3.35 |
| 香り | 24 | 3.32 |
| 笑い | 24 | 2.95 |
| やっと | 24 | 3.21 |
| 二人とも | 24 | 3.32 |
| 廊下 | 24 | 3.30 |
| 立てて | 24 | 3.18 |
| 乙女ゲーム | 24 | 4.15 |
| 振り | 24 | 2.89 |
| 呼ばれる | 24 | 3.09 |
| 突然 | 24 | 2.92 |
| 捨てる | 24 | 3.06 |
| 到着 | 24 | 3.05 |
| メンバー | 24 | 3.05 |
| 描く | 24 | 3.10 |
| しかも | 24 | 2.72 |
| 一言 | 24 | 3.11 |
| 件 | 24 | 2.96 |
| 仰る | 24 | 3.51 |
| 址 | 24 | 2.54 |
| どうしても | 24 | 3.16 |
| までも | 24 | 3.36 |
| 想像 | 24 | 2.89 |
| 走る | 24 | 2.77 |
| この人 | 24 | 3.25 |
| 代わりに | 24 | 3.10 |
| 馬鹿 | 24 | 2.99 |
| 余程 | 24 | 3.33 |
| 食べ物 | 25 | 3.50 |
| 主張 | 25 | 3.48 |
| 返事 | 25 | 2.98 |
| 足元 | 25 | 3.26 |
| だけに | 25 | 3.05 |
| はっきり | 25 | 3.06 |
| 先 | 25 | 2.68 |
| はっ | 25 | 2.79 |
| と言い | 25 | 2.96 |
| 立ち上がる | 25 | 2.96 |
| 廃位 | 25 | 3.18 |
| そうして | 25 | 2.85 |
| い | 25 | 2.74 |
| 誰が | 25 | 3.18 |
| 土 | 25 | 2.90 |
| ちゃ | 25 | 2.92 |
| 激しい | 25 | 3.10 |
| 意志 | 25 | 3.40 |
| 許す | 25 | 2.89 |
| 疑う | 25 | 3.25 |
| 目立つ | 25 | 3.21 |
| 所謂 | 25 | 3.49 |
| 設定 | 25 | 3.32 |
| どうしたの | 25 | 3.34 |
| 返る | 25 | 3.33 |
| 画道 | 25 | 3.23 |
| その後 | 25 | 2.80 |
| 振り向く | 25 | 3.32 |
| ご免なさい | 25 | 3.18 |
| 何やら | 25 | 3.19 |
| 醤油 | 25 | 3.98 |
| 訓練 | 25 | 2.89 |
| 似る | 25 | 3.03 |
| キラキラ | 25 | 3.63 |
| 椅子 | 25 | 3.07 |
| 台詞 | 25 | 3.47 |
| 登場 | 25 | 3.44 |
| 繰り返す | 25 | 3.34 |
| 衆 | 25 | 3.91 |
| 騒ぐ | 25 | 3.50 |
| に関して | 25 | 2.91 |
| 南 | 25 | 3.23 |
| どうも | 25 | 3.18 |
| 大好き | 25 | 3.33 |
| 端 | 25 | 3.22 |
| 関心 | 25 | 3.93 |
| 黒 | 25 | 2.77 |
| なのです | 26 | 2.91 |
| 受け取る | 26 | 3.03 |
| 熱い | 26 | 3.28 |
| 側 | 26 | 2.68 |
| 転がる | 26 | 3.20 |
| だよね | 26 | 3.23 |
| 残す | 26 | 2.85 |
| 提案 | 26 | 3.12 |
| 纏う | 26 | 3.15 |
| 落とす | 26 | 3.04 |
| 一切 | 26 | 3.13 |
| 豆腐屋 | 26 | 5.48 |
| 酷く | 26 | 3.32 |
| 鼻 | 26 | 3.23 |
| 所が | 26 | 3.12 |
| 多分 | 26 | 2.94 |
| 男性 | 26 | 3.02 |
| 促す | 26 | 3.30 |
| ません | 26 | 3.24 |
| 挟む | 26 | 3.31 |
| 唇 | 26 | 3.15 |
| 必死 | 26 | 2.99 |
| 自ら | 26 | 2.87 |
| 身分 | 26 | 3.36 |
| 相当 | 26 | 3.09 |
Showing 16301 - 16400 of 17,408 words