# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| 追い打ちを掛ける | 1 | 5.48 |
| 両取り | 1 | 6.39 |
| 亡くす | 1 | 4.05 |
| 軽快 | 1 | 4.31 |
| 泣かせる | 1 | 4.47 |
| 水掛け論 | 1 | 5.64 |
| 渋み | 1 | 4.99 |
| 取り去る | 1 | 4.96 |
| カーキ色 | 1 | 5.58 |
| 頻出 | 1 | 5.67 |
| ぶるぶる | 1 | 4.57 |
| まとめ役 | 1 | 4.67 |
| 息抜き | 1 | 4.42 |
| 時と場合によって | 1 | 5.38 |
| 会う約束 | 1 | 5.11 |
| 呆気に取られる | 1 | 5.03 |
| 団体客 | 1 | 5.82 |
| 犬猫 | 1 | 4.91 |
| 握り潰す | 1 | 4.60 |
| カードキー | 1 | 5.52 |
| 高菜 | 1 | 4.72 |
| 行動力 | 1 | 4.50 |
| 中和 | 1 | 4.68 |
| 生活感 | 1 | 5.01 |
| 待ちくたびれる | 1 | 4.87 |
| 況して | 1 | 6.10 |
| 気持ちよい | 1 | 4.24 |
| お願い致します | 1 | 4.20 |
| リーディング | 1 | 5.48 |
| ボロ | 1 | 4.47 |
| 咎 | 1 | 4.06 |
| 辛く | 1 | 4.04 |
| 立体感 | 1 | 5.84 |
| 話の分かる | 1 | 5.34 |
| 身だしなみ | 1 | 4.66 |
| 悪影響 | 1 | 4.43 |
| 白ける | 1 | 4.91 |
| チビッ子 | 1 | 5.22 |
| 仕立てる | 1 | 4.63 |
| 時間が掛かる | 1 | 4.20 |
| 実際のところ | 1 | 4.06 |
| 目上 | 1 | 4.75 |
| お傍 | 1 | 4.97 |
| 一笑に付す | 1 | 5.35 |
| 容認 | 1 | 4.59 |
| もぬけの空 | 1 | 6.21 |
| 鼻差 | 1 | 3.82 |
| 働きかけ | 1 | 4.69 |
| 拳骨 | 1 | 4.50 |
| 自画自賛 | 1 | 4.84 |
| 渋面 | 1 | 4.55 |
| ばこそ | 1 | 4.51 |
| 初めまして | 1 | 3.73 |
| てっとり早い | 1 | 5.93 |
| 安置 | 1 | 4.68 |
| 諫め | 1 | 4.79 |
| ボソボソ | 1 | 4.78 |
| 少なめ | 1 | 4.71 |
| 必修 | 1 | 5.42 |
| 譲り受ける | 1 | 4.81 |
| 肉食獣 | 1 | 4.42 |
| 二段 | 1 | 4.64 |
| どうしようもない | 1 | 3.70 |
| 食われる | 1 | 4.60 |
| 能動的 | 1 | 4.95 |
| 使用頻度 | 1 | 5.22 |
| でく | 1 | 4.20 |
| デッド | 1 | 4.40 |
| 去り際 | 1 | 4.61 |
| 四方 | 1 | 3.91 |
| ムーンストーン | 1 | 5.86 |
| アイスクリーム | 1 | 4.46 |
| バット | 1 | 4.29 |
| つうっと | 1 | 5.82 |
| 連絡 | 1 | 3.05 |
| 定型 | 1 | 5.22 |
| 人並み外れた | 1 | 5.37 |
| 平淡 | 1 | 5.83 |
| 違反 | 1 | 4.33 |
| 変る | 1 | 4.55 |
| ニヤつく | 1 | 5.70 |
| 濃緑色 | 1 | 5.61 |
| 振り出し | 1 | 5.17 |
| カール | 1 | 3.94 |
| 恰好 | 1 | 4.00 |
| 質量 | 1 | 4.00 |
| 誘いをかける | 1 | 5.82 |
| メカニズム | 1 | 5.21 |
| 子どもたち | 1 | 4.07 |
| 死者 | 1 | 3.65 |
| 左側 | 1 | 4.01 |
| 大量生産 | 1 | 4.59 |
| 一回転 | 1 | 4.41 |
| ヘビーローテーション | 1 | 6.45 |
| しかと | 1 | 4.53 |
| 見切る | 1 | 4.37 |
| ふとした | 1 | 4.52 |
| 番手 | 1 | 4.76 |
| 水入らず | 1 | 5.06 |
| ハプニング | 1 | 4.88 |
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