# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| 調 | 2 | 4.52 |
| 慮る | 2 | 4.54 |
| 号令をかける | 2 | 5.31 |
| 曲者 | 2 | 4.80 |
| 手腕 | 2 | 4.06 |
| ダラダラ | 2 | 4.55 |
| 昼休み | 2 | 4.17 |
| えへへ | 2 | 3.96 |
| ベル | 2 | 3.30 |
| 批判 | 2 | 4.23 |
| お願いします | 2 | 3.20 |
| 鈴 | 2 | 3.68 |
| 警備 | 2 | 3.42 |
| 見透かす | 2 | 4.15 |
| 柱 | 2 | 3.40 |
| こだわる | 2 | 4.12 |
| 心の準備 | 2 | 4.45 |
| 普遍 | 2 | 5.41 |
| 商売敵 | 2 | 5.14 |
| 鼓舞 | 2 | 4.31 |
| 長生き | 2 | 4.26 |
| 墓穴 | 2 | 4.86 |
| ハンター | 2 | 3.70 |
| 布石 | 2 | 4.56 |
| 悪態をつく | 2 | 4.80 |
| 心配を掛ける | 2 | 5.97 |
| 通訳 | 2 | 4.34 |
| これから先 | 2 | 4.07 |
| 至極 | 2 | 4.03 |
| たどり着く | 2 | 3.62 |
| 温もり | 2 | 4.01 |
| おマセ | 2 | 6.99 |
| オブラート | 2 | 4.93 |
| 背凭れ | 2 | 5.33 |
| 根付く | 2 | 4.45 |
| 息が詰まる | 2 | 4.89 |
| 囚われる | 2 | 4.19 |
| 憎らしい | 2 | 4.72 |
| 完 | 2 | 4.16 |
| 持ち込む | 2 | 3.57 |
| お見知り置き | 2 | 5.29 |
| シック | 2 | 5.04 |
| 動物園 | 2 | 4.74 |
| 欠かせない | 2 | 4.45 |
| 世話役 | 2 | 4.60 |
| その昔 | 2 | 4.71 |
| 芳ばしい | 2 | 5.62 |
| 手っ取り早い | 2 | 4.11 |
| 呼び掛け | 2 | 4.58 |
| ネコ科 | 2 | 5.26 |
| 買い手 | 2 | 3.97 |
| 共有 | 2 | 3.70 |
| ずた袋 | 2 | 5.96 |
| 年端もいかぬ | 2 | 5.34 |
| 名詞 | 2 | 5.43 |
| 誘導 | 2 | 3.59 |
| 早朝 | 2 | 3.84 |
| 経営 | 2 | 3.82 |
| 研究成果 | 2 | 4.73 |
| 突き返す | 2 | 5.02 |
| ひと塩 | 2 | 5.07 |
| 対価 | 2 | 3.92 |
| 優れない | 2 | 4.69 |
| 切らす | 2 | 4.11 |
| 加護 | 2 | 3.17 |
| 擦れる | 2 | 4.56 |
| 守 | 2 | 3.83 |
| えーと | 2 | 3.59 |
| しれっと | 2 | 4.34 |
| 当たり障りの無い | 2 | 5.57 |
| 手浴 | 2 | 4.31 |
| 滴 | 2 | 4.43 |
| 思いきや | 2 | 4.15 |
| 軍門 | 2 | 5.20 |
| フットワーク | 2 | 4.96 |
| 休学 | 2 | 5.20 |
| ド下手 | 2 | 6.08 |
| 主だった | 2 | 4.41 |
| 宣伝活動 | 2 | 5.91 |
| 突っ込みどころ | 2 | 5.21 |
| バタ | 2 | 5.00 |
| 飴と鞭 | 2 | 5.29 |
| 大事にする | 2 | 4.55 |
| 若君 | 2 | 4.88 |
| 持って行く | 2 | 4.38 |
| 来客 | 2 | 4.14 |
| 圧し | 2 | 4.46 |
| 暇も無く | 2 | 5.29 |
| イライラ | 2 | 4.14 |
| やり合う | 2 | 4.24 |
| 城外 | 2 | 4.92 |
| 我が身 | 2 | 4.29 |
| 邪険 | 2 | 4.51 |
| 風習 | 2 | 4.26 |
| 寄り掛かる | 2 | 4.74 |
| 渦中 | 2 | 4.63 |
| 糵 | 2 | 5.00 |
| お目付役 | 2 | 5.23 |
| 措置 | 2 | 4.32 |
| 馬耕 | 2 | 4.93 |
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