# Translation Raised from early childhood watching otome games instead of picture books, the protagonist's language center was poisoned by otome games, resulting in a life of romantic failure in his previous world. Ironically, he is reincarnated as Alfred Sickzahl, the main capture target character of the RPG-style otome game "The Two of Destiny" that he was shown countless times in his previous life. In part one of the game, Ilmela is a rival for the heroine's affections, and in part two she becomes a tsundere-type villainess who turns into a demon lord. Alto runs around trying to achieve a relationship with Ilmela and avoid her demon lord transformation as well as numerous bad endings, but the other capture target characters are all eccentric and cause chaos. He thought he would never allow himself to be captured by the game heroine Lulu, whose type he doesn't prefer, but something seems off about her, and danger is closing in around Alto!? The story is basically comedy, but serious developments occasionally occur. ※Also posted on Kakuyomu and Alphapolis.
| Word | Frequency | Difficulty |
|---|---|---|
| 一兎 | 2 | 4.88 |
| ベッドサイド | 2 | 5.33 |
| 換算 | 2 | 4.46 |
| 搾り滓 | 2 | 6.89 |
| あのう | 2 | 4.75 |
| びっしり | 2 | 4.44 |
| 前髪 | 2 | 4.04 |
| 見詰める | 2 | 4.03 |
| 蹴破る | 2 | 4.81 |
| 戴く | 2 | 3.70 |
| 冊 | 2 | 4.22 |
| お断り | 2 | 3.92 |
| 都会 | 2 | 4.19 |
| 無心 | 2 | 4.52 |
| 健康 | 2 | 3.94 |
| 頭から | 2 | 3.72 |
| 苦味 | 2 | 4.61 |
| 年間 | 2 | 3.72 |
| プレッシャー | 2 | 4.06 |
| サラダ | 2 | 4.04 |
| 釣られる | 2 | 4.51 |
| 質問攻め | 2 | 4.68 |
| のの | 2 | 3.99 |
| どこ吹く風 | 2 | 4.64 |
| すすり泣く | 2 | 4.91 |
| 何処其処 | 2 | 5.25 |
| ヒュッと | 2 | 5.45 |
| 東側 | 2 | 4.17 |
| 余地 | 2 | 3.76 |
| 剣道 | 2 | 4.45 |
| 打ち据える | 2 | 4.56 |
| 一心 | 2 | 4.63 |
| 臭い | 2 | 3.42 |
| 数ヵ月 | 2 | 5.11 |
| 用途 | 2 | 4.03 |
| 朝練 | 2 | 4.89 |
| 穴だらけ | 2 | 4.64 |
| 読み上げる | 2 | 4.50 |
| 苦痛 | 2 | 3.71 |
| 至極 | 2 | 4.03 |
| 相場が決まっている | 2 | 5.13 |
| 理知的 | 2 | 4.62 |
| 舌戦 | 2 | 4.98 |
| 危うい | 2 | 3.97 |
| 的中 | 2 | 4.43 |
| 救い出す | 2 | 4.41 |
| こってり | 2 | 4.91 |
| 分かり易い | 2 | 4.58 |
| 了承 | 2 | 3.62 |
| 競技 | 2 | 4.07 |
| 攻防 | 2 | 3.93 |
| 頑張ろう | 2 | 4.05 |
| ペアを組む | 2 | 5.91 |
| かん | 2 | 4.46 |
| 傍若無人 | 2 | 4.71 |
| 目を通す | 2 | 4.40 |
| 広まり | 2 | 4.76 |
| 頻度 | 2 | 4.19 |
| 馬名 | 2 | 6.55 |
| 一点張り | 2 | 4.98 |
| 高め | 2 | 3.79 |
| 平静 | 2 | 4.08 |
| 別として | 2 | 4.40 |
| 心当たりが無い | 2 | 5.45 |
| 盗み見 | 2 | 4.92 |
| 在らぬ | 2 | 4.68 |
| 嗚咽 | 2 | 4.20 |
| もぐもぐ | 2 | 4.30 |
| 茜色 | 2 | 4.88 |
| 取り繕う | 2 | 4.01 |
| 八百 | 2 | 4.64 |
| 状況下 | 2 | 4.19 |
| 麺棒 | 2 | 5.67 |
| 転倒 | 2 | 4.25 |
| 物ともせず | 2 | 4.46 |
| 生まれ変わる | 2 | 4.01 |
| 面識 | 2 | 4.07 |
| 一から | 2 | 4.17 |
| ド下手 | 2 | 6.08 |
| オーバーリアクション | 2 | 5.51 |
| 対価 | 2 | 3.92 |
| 殊更 | 2 | 4.56 |
| 御目文字 | 2 | 6.48 |
| 読み耽る | 2 | 5.48 |
| 新聞 | 2 | 4.12 |
| リーダー | 2 | 3.32 |
| 何一つ | 2 | 3.88 |
| 装身具 | 2 | 5.12 |
| 方が宜しい | 2 | 5.39 |
| グイッと | 2 | 4.99 |
| 聞き捨てならない | 2 | 4.62 |
| 生誕 | 2 | 4.26 |
| あの手この手 | 2 | 4.95 |
| 神童 | 2 | 4.83 |
| 生身 | 2 | 4.10 |
| 連続 | 2 | 3.47 |
| 傷口 | 2 | 3.83 |
| 調査結果 | 2 | 4.85 |
| 祝辞 | 2 | 4.99 |
| 柔らかさ | 2 | 4.32 |
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