When I woke up, I was in some unfamiliar forest. Suddenly, I nearly got eaten by a dragon, and goblins attacked me without question. Escape from a goblin's den alone without any cheats? Impossible. I'd die. In my desperation, the goblin I defeated somehow turned into a TCG-style card. That card's layout looked familiar. "Huh? Isn't this a monster card from 'Princess Grimoire' that's loaded in my handheld gaming device?" I hurriedly checked, and the handheld gaming device had transformed into the world's strongest grimoire (digital edition). The moment I opened the game screen, even the boy's body transformed into the same form as "Princess," the protagonist of the game... ※The main story concluded on March 21st. The epilogue will be updated irregularly, but if posted, it may return to serialization status.
| Word | Frequency | Difficulty |
|---|---|---|
| 往来 | 4 | 4.30 |
| どうぞ | 4 | 3.16 |
| ネット | 4 | 3.69 |
| 起動 | 4 | 3.54 |
| でれ | 4 | 4.63 |
| 所有 | 4 | 3.86 |
| 遺す | 4 | 4.33 |
| 巨人 | 4 | 3.27 |
| 輪っか | 4 | 4.70 |
| 容赦 | 4 | 3.63 |
| 表 | 4 | 3.47 |
| 有り得る | 4 | 4.09 |
| 滑らか | 4 | 4.07 |
| 男性 | 4 | 3.02 |
| 殺戮 | 4 | 3.92 |
| & | 4 | 3.78 |
| 実年齢 | 4 | 4.63 |
| 奴隷 | 4 | 2.87 |
| 来客 | 4 | 4.14 |
| 限界 | 4 | 3.15 |
| 投げる | 4 | 3.49 |
| 探る | 4 | 3.44 |
| ギャラリー | 4 | 4.49 |
| 良くある | 4 | 3.90 |
| 陣地 | 4 | 3.85 |
| お嬢さん | 4 | 3.84 |
| 美しさ | 4 | 3.72 |
| 内風呂 | 4 | 5.82 |
| 知らせ | 4 | 3.68 |
| 前方 | 4 | 3.44 |
| 自在に | 4 | 4.14 |
| いざと言う時 | 4 | 5.23 |
| 浴びせる | 4 | 3.91 |
| そういう事か | 4 | 3.91 |
| 加賀 | 4 | 3.82 |
| 遠距離 | 4 | 3.69 |
| 転じる | 4 | 4.22 |
| やって見る | 4 | 4.07 |
| いいよ | 4 | 3.37 |
| 解決策 | 4 | 4.41 |
| 乗り気 | 4 | 4.20 |
| 農作物 | 4 | 4.60 |
| 問う | 4 | 3.22 |
| 厚い | 4 | 3.84 |
| 目撃 | 4 | 3.81 |
| 保留 | 4 | 4.17 |
| 際限なく | 4 | 4.56 |
| 何だっけ | 4 | 4.24 |
| 怖がる | 4 | 3.74 |
| 直線的 | 4 | 4.72 |
| 一〇〇 | 4 | 4.28 |
| 発生 | 4 | 3.13 |
| 唱和 | 4 | 4.78 |
| 目覚め | 4 | 3.78 |
| 梨 | 4 | 3.33 |
| にっこり | 4 | 3.62 |
| 交代 | 4 | 3.77 |
| 射撃 | 4 | 3.75 |
| 拮抗 | 4 | 4.16 |
| この通り | 4 | 4.21 |
| 普段通り | 4 | 4.15 |
| スケルトン | 4 | 3.64 |
| 出ていく | 4 | 3.96 |
| なよ | 4 | 3.13 |
| デメリット | 4 | 4.08 |
| 睨みつける | 4 | 3.53 |
| 包み込む | 4 | 3.70 |
| 迷路 | 4 | 4.23 |
| 責める | 4 | 3.82 |
| 尻尾 | 4 | 3.15 |
| 縫い | 4 | 4.08 |
| ならん | 4 | 3.51 |
| 迂回 | 4 | 4.05 |
| 探り | 4 | 4.11 |
| 五人 | 4 | 3.58 |
| 言いつけ | 4 | 4.31 |
| 別世界 | 4 | 4.52 |
| 後始末 | 4 | 4.21 |
| 二人して | 4 | 4.25 |
| 口を開く | 4 | 3.33 |
| 決意 | 4 | 3.41 |
| チョイス | 4 | 4.61 |
| 端っこ | 4 | 4.38 |
| 滅ぶ | 4 | 3.92 |
| キーン | 4 | 4.84 |
| 加勢 | 4 | 4.26 |
| 手合い | 4 | 4.68 |
| 忌々しい | 4 | 3.96 |
| フォーク | 4 | 3.95 |
| そなた | 4 | 3.57 |
| 縋る | 4 | 3.77 |
| 羽子 | 4 | 3.71 |
| 贈り物 | 4 | 3.88 |
| セーフティ | 4 | 4.94 |
| 敷地内 | 4 | 4.18 |
| 折る | 4 | 3.64 |
| 定 | 4 | 3.81 |
| 感 | 4 | 3.39 |
| ブラック | 4 | 3.98 |
| 訴え | 4 | 3.74 |
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