When I woke up, I was in some unfamiliar forest. Suddenly, I nearly got eaten by a dragon, and goblins attacked me without question. Escape from a goblin's den alone without any cheats? Impossible. I'd die. In my desperation, the goblin I defeated somehow turned into a TCG-style card. That card's layout looked familiar. "Huh? Isn't this a monster card from 'Princess Grimoire' that's loaded in my handheld gaming device?" I hurriedly checked, and the handheld gaming device had transformed into the world's strongest grimoire (digital edition). The moment I opened the game screen, even the boy's body transformed into the same form as "Princess," the protagonist of the game... ※The main story concluded on March 21st. The epilogue will be updated irregularly, but if posted, it may return to serialization status.
| Word | Frequency | Difficulty |
|---|---|---|
| 失礼 | 6 | 3.13 |
| 若しも | 6 | 3.42 |
| 弱める | 6 | 4.41 |
| 豊富 | 6 | 3.84 |
| 建造物 | 6 | 4.18 |
| 三日 | 6 | 3.50 |
| 恐る恐る | 6 | 3.65 |
| 容赦なく | 6 | 3.80 |
| 従って | 6 | 3.83 |
| 悪戯 | 6 | 3.83 |
| そうでない | 6 | 4.13 |
| 謎 | 6 | 3.29 |
| と来たら | 6 | 4.45 |
| 調べ物 | 6 | 4.77 |
| 希望 | 6 | 3.24 |
| 則る | 6 | 4.46 |
| 豪華 | 6 | 3.71 |
| とっくに | 6 | 3.74 |
| 接合 | 6 | 4.73 |
| その日 | 6 | 3.31 |
| さえも | 6 | 3.68 |
| 告げる | 6 | 2.80 |
| 手順 | 6 | 3.94 |
| 兎 | 6 | 3.61 |
| 舌打ち | 6 | 3.62 |
| 神官 | 6 | 3.11 |
| 退ける | 6 | 3.79 |
| 筋肉 | 6 | 3.40 |
| 面持ち | 6 | 3.65 |
| 味 | 6 | 3.06 |
| 戦意 | 6 | 3.97 |
| 太陽 | 6 | 3.32 |
| 対 | 6 | 3.38 |
| 仰る | 6 | 3.51 |
| 覆う | 6 | 3.25 |
| 水魔 | 6 | 3.77 |
| 歓声 | 6 | 3.51 |
| 勿体ない | 6 | 3.70 |
| 荒い | 6 | 3.61 |
| 降り立つ | 6 | 4.08 |
| 詰める | 6 | 3.86 |
| 無数 | 6 | 3.32 |
| うんざり | 6 | 4.02 |
| 噛む | 6 | 3.43 |
| 化する | 6 | 3.89 |
| 情報収集 | 6 | 3.71 |
| 自由 | 6 | 3.33 |
| のんびり | 6 | 3.46 |
| 好意 | 6 | 3.72 |
| 任務 | 6 | 3.38 |
| あっはっは | 6 | 4.80 |
| 何者 | 6 | 3.64 |
| 放出 | 6 | 3.74 |
| 頷き | 6 | 3.24 |
| 反映 | 6 | 4.16 |
| ガラス玉 | 6 | 4.98 |
| 伴う | 6 | 3.51 |
| 豊か | 6 | 3.61 |
| 発展 | 6 | 3.51 |
| 呟き | 6 | 3.31 |
| 多数 | 6 | 3.54 |
| 威高 | 6 | 3.54 |
| 代わり | 6 | 3.62 |
| 恩 | 6 | 3.82 |
| 向く | 6 | 3.30 |
| 備え | 6 | 3.71 |
| 血液 | 6 | 3.95 |
| 厄介 | 6 | 3.27 |
| 即 | 6 | 3.94 |
| 様になる | 6 | 3.45 |
| 絡める | 6 | 4.00 |
| と言われる | 6 | 3.54 |
| 向かい合う | 6 | 3.83 |
| 推測 | 6 | 3.43 |
| 撃退 | 6 | 3.82 |
| 後から | 6 | 3.69 |
| 火種 | 6 | 4.29 |
| こんな風に | 6 | 3.80 |
| マスト | 6 | 4.60 |
| 漂う | 6 | 3.32 |
| 銅貨 | 6 | 3.67 |
| 薙ぐ | 6 | 4.23 |
| 命じる | 6 | 3.40 |
| 実力 | 6 | 3.00 |
| 武装 | 6 | 3.25 |
| 彼女自身 | 6 | 4.08 |
| 棍棒 | 6 | 3.73 |
| 引き起こす | 6 | 3.81 |
| トカゲ | 6 | 3.85 |
| 脱ぐ | 6 | 3.49 |
| センス | 6 | 3.76 |
| 斧 | 6 | 3.41 |
| 快適 | 6 | 4.05 |
| 因果 | 6 | 4.27 |
| 伏せ | 6 | 3.66 |
| 無意味 | 6 | 3.75 |
| 戦果 | 6 | 3.96 |
| だからって | 6 | 3.79 |
| 懐かしい | 6 | 3.51 |
| 落った | 6 | 3.58 |
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