When I woke up, I was in some unfamiliar forest. Suddenly, I nearly got eaten by a dragon, and goblins attacked me without question. Escape from a goblin's den alone without any cheats? Impossible. I'd die. In my desperation, the goblin I defeated somehow turned into a TCG-style card. That card's layout looked familiar. "Huh? Isn't this a monster card from 'Princess Grimoire' that's loaded in my handheld gaming device?" I hurriedly checked, and the handheld gaming device had transformed into the world's strongest grimoire (digital edition). The moment I opened the game screen, even the boy's body transformed into the same form as "Princess," the protagonist of the game... ※The main story concluded on March 21st. The epilogue will be updated irregularly, but if posted, it may return to serialization status.
| Word | Frequency | Difficulty |
|---|---|---|
| 繁栄 | 3 | 4.19 |
| 贅沢 | 3 | 3.77 |
| 行き交う | 3 | 4.29 |
| 蛇足 | 3 | 4.78 |
| 思い付き | 3 | 4.64 |
| 察す | 3 | 3.55 |
| 鼻水 | 3 | 4.42 |
| 視点 | 3 | 3.59 |
| 魅力 | 3 | 3.70 |
| 飛翔 | 3 | 3.39 |
| 乱立 | 3 | 4.76 |
| 三体 | 3 | 4.05 |
| 野郎 | 3 | 3.52 |
| 待った | 3 | 3.67 |
| 問い | 3 | 3.36 |
| 思い入れ | 3 | 4.49 |
| 白々しい | 3 | 4.50 |
| 隠れる | 3 | 3.64 |
| 覆面 | 3 | 4.43 |
| 斜め | 3 | 4.01 |
| 幸運 | 3 | 3.59 |
| 黒馬 | 3 | 4.66 |
| 呼び方 | 3 | 4.05 |
| 手近 | 3 | 4.30 |
| 歯痒い | 3 | 4.95 |
| 喃々 | 3 | 3.84 |
| 効率的 | 3 | 4.08 |
| 割れる | 3 | 3.74 |
| 鈍重 | 3 | 4.69 |
| 群れる | 3 | 4.73 |
| 咲き誇る | 3 | 4.52 |
| 自慢 | 3 | 3.55 |
| 持てる | 3 | 3.58 |
| 切り札 | 3 | 3.78 |
| 投げナイフ | 3 | 4.60 |
| こっそり | 3 | 3.49 |
| 一区切り | 3 | 4.70 |
| 報復 | 3 | 4.00 |
| 鼻面 | 3 | 4.90 |
| 母 | 3 | 2.96 |
| 崩し | 3 | 3.70 |
| でしょ | 3 | 3.03 |
| 躍り | 3 | 5.25 |
| 男湯 | 3 | 4.88 |
| 四本 | 3 | 4.21 |
| 人死に | 3 | 5.08 |
| 報酬 | 3 | 3.29 |
| 差し込む | 3 | 3.84 |
| 香炉 | 3 | 5.28 |
| 悠長 | 3 | 4.24 |
| 盛り上がる | 3 | 3.64 |
| 奇異 | 3 | 4.11 |
| 兵器 | 3 | 3.41 |
| 辺 | 3 | 3.32 |
| す | 3 | 3.13 |
| 小舟 | 3 | 4.52 |
| 高所 | 3 | 4.61 |
| 云々 | 3 | 3.91 |
| アンデッド | 3 | 3.56 |
| ややこしい | 3 | 4.11 |
| ゲット | 3 | 4.21 |
| 判別 | 3 | 3.99 |
| 音叉 | 3 | 5.76 |
| 唯一 | 3 | 3.27 |
| 特訓 | 3 | 3.95 |
| 作り上げる | 3 | 3.69 |
| 乗り心地 | 3 | 4.67 |
| 凌ぐ | 3 | 4.07 |
| 暴風 | 3 | 4.02 |
| その結果 | 3 | 3.53 |
| 陰に | 3 | 4.11 |
| プライド | 3 | 3.80 |
| 出身 | 3 | 3.59 |
| 取り直し | 3 | 4.14 |
| 二兎 | 3 | 3.75 |
| 彫像 | 3 | 4.47 |
| 縺れ | 3 | 4.58 |
| 一族 | 3 | 3.38 |
| 儲け | 3 | 4.09 |
| 出汁 | 3 | 4.14 |
| 荒事 | 3 | 4.40 |
| どちらか | 3 | 3.67 |
| 偽り | 3 | 4.00 |
| 舞台 | 3 | 3.51 |
| 直属 | 3 | 4.11 |
| 区別 | 3 | 4.02 |
| 技術力 | 3 | 4.44 |
| 失脚 | 3 | 4.58 |
| 縁起 | 3 | 5.13 |
| 面倒臭い | 3 | 3.99 |
| 動き回る | 3 | 3.92 |
| 分解 | 3 | 3.96 |
| 錘 | 3 | 5.00 |
| 家族愛 | 3 | 5.09 |
| 投げ込む | 3 | 4.33 |
| 口内 | 3 | 4.37 |
| 蘇る | 3 | 3.85 |
| ドクロ | 3 | 5.23 |
| 後遺症 | 3 | 4.47 |
| もがく | 3 | 4.18 |
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