In the slightly distant future, Earth's scientific advancement has led to the discovery of parallel worlds with different physical laws. To recruit fearless volunteers, the world unified government made "reincarnation" a prize in a VRMMO. The protagonist Raiden, who belonged to a top guild in another game, hopes to be reincarnated along with his comrades. However, in the parallel world they reach after winning the game and being reincarnated, a hundred years have passed. After an unexpected separation from his comrades, the boy who was named Shif after reincarnation goes on to accomplish great deeds that earn him the title of hero as he survives in this new world. ※Chapter 1 is set in the VRMMO, and Chapter 2 onwards depicts the world after reincarnation. ※Please note that in Chapter 1, the romance flags for some characters will be completely broken.
| Word | Frequency | Difficulty |
|---|---|---|
| しばらくの間 | 2 | 4.10 |
| という位 | 2 | 4.27 |
| 幻術 | 2 | 4.27 |
| 埋葬 | 2 | 4.51 |
| 映す | 2 | 3.98 |
| 伏せる | 2 | 3.75 |
| 鷹揚 | 2 | 4.32 |
| 重宝 | 2 | 4.28 |
| 方々 | 2 | 3.33 |
| 個体差 | 2 | 4.92 |
| 養う | 2 | 4.22 |
| おまけ | 2 | 3.96 |
| 壊す | 2 | 3.30 |
| 加味 | 2 | 4.56 |
| 関連 | 2 | 3.73 |
| 高鳴る | 2 | 4.26 |
| 手順 | 2 | 3.94 |
| 封じる | 2 | 3.58 |
| 抱きかかえる | 2 | 4.72 |
| 寝転ぶ | 2 | 4.44 |
| 根負け | 2 | 4.90 |
| いつの間にか | 2 | 3.19 |
| 告知 | 2 | 4.45 |
| 上流 | 2 | 4.42 |
| 外壁 | 2 | 4.02 |
| 指さし | 2 | 4.24 |
| 蟹 | 2 | 3.81 |
| 相槌を打つ | 2 | 4.57 |
| 集まり | 2 | 3.63 |
| 勇む | 2 | 4.73 |
| 何個 | 2 | 4.40 |
| 放題 | 2 | 4.29 |
| 記憶力 | 2 | 4.52 |
| 買い出し | 2 | 4.37 |
| 複数 | 2 | 3.29 |
| 正しく | 2 | 3.40 |
| 如き | 2 | 3.42 |
| 問わず | 2 | 4.02 |
| 廃都 | 2 | 4.76 |
| 申請 | 2 | 4.03 |
| 補充 | 2 | 3.83 |
| わたわた | 2 | 5.02 |
| 痛む | 2 | 3.75 |
| 運命 | 2 | 3.35 |
| 盛る | 2 | 3.96 |
| 言い張る | 2 | 4.26 |
| 我がまま | 2 | 3.88 |
| しようもない | 2 | 4.13 |
| 号外 | 2 | 5.28 |
| 話にならない | 2 | 4.42 |
| まとめて | 2 | 3.56 |
| 微笑ましい | 2 | 3.74 |
| 声量 | 2 | 4.55 |
| 五つ | 2 | 4.03 |
| 好い | 2 | 4.38 |
| かち割る | 2 | 5.76 |
| 参考 | 2 | 3.77 |
| へま | 2 | 5.28 |
| 連れ込む | 2 | 4.39 |
| わっと | 2 | 4.49 |
| 事 | 2 | 1.75 |
| 中枢 | 2 | 4.13 |
| 受け持ち | 2 | 5.14 |
| 考え出す | 2 | 4.70 |
| 刃先 | 2 | 4.33 |
| 同 | 2 | 3.98 |
| 長の | 2 | 3.60 |
| 覚める | 2 | 3.73 |
| 悪用 | 2 | 4.44 |
| 背の低い | 2 | 4.59 |
| ころ | 2 | 3.59 |
| 一々 | 2 | 3.65 |
| 一体 | 2 | 2.67 |
| 午後 | 2 | 3.43 |
| め | 2 | 3.21 |
| 賀慶 | 2 | 5.06 |
| 占める | 2 | 3.97 |
| 出居 | 2 | 3.37 |
| 昼前 | 2 | 4.29 |
| 不足 | 2 | 3.57 |
| 好き勝手 | 2 | 3.90 |
| ランダム | 2 | 4.23 |
| 汗 | 2 | 3.33 |
| 乗せる | 2 | 3.07 |
| 善かろう | 2 | 4.14 |
| 回答 | 2 | 3.86 |
| 受け持つ | 2 | 4.15 |
| 滅びる | 2 | 3.74 |
| 目を引く | 2 | 4.57 |
| それはどうも | 2 | 4.95 |
| 時間の問題 | 2 | 4.12 |
| 平らげる | 2 | 4.32 |
| ゴミ | 2 | 3.82 |
| 躊躇い | 2 | 3.91 |
| 挙げられる | 2 | 4.33 |
| 少々 | 2 | 3.17 |
| 手数 | 2 | 4.32 |
| 差す | 2 | 3.65 |
| 鈍感 | 2 | 4.26 |
| 大技 | 2 | 4.46 |
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