The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| そんじゃ | 1 | 4.55 |
| 上は | 1 | 4.00 |
| 中坊 | 1 | 5.68 |
| 訳の分からない | 1 | 4.52 |
| 近親相姦 | 1 | 5.71 |
| 逆走 | 1 | 5.25 |
| 調子づく | 1 | 5.36 |
| 劣位 | 1 | 5.80 |
| 虚しい | 1 | 4.46 |
| 一問 | 1 | 5.76 |
| 泝る | 1 | 5.13 |
| 感づく | 1 | 4.59 |
| 売り切れ | 1 | 4.77 |
| 就職活動 | 1 | 5.21 |
| 食べ始める | 1 | 4.62 |
| 作業 | 1 | 3.02 |
| からり | 1 | 5.13 |
| そうだよね | 1 | 4.02 |
| 波戸 | 1 | 3.58 |
| 狙い | 1 | 3.28 |
| どちらかと言うと | 1 | 3.93 |
| りょ | 1 | 4.48 |
| 切り分ける | 1 | 4.12 |
| 二度と | 1 | 3.48 |
| 熱情 | 1 | 4.88 |
| 言い出す | 1 | 3.62 |
| 碇 | 1 | 5.27 |
| 要領良く | 1 | 6.14 |
| 首を縦に振る | 1 | 4.61 |
| 言葉を掛ける | 1 | 4.99 |
| 見に来る | 1 | 4.81 |
| すっぽり | 1 | 4.30 |
| 標的 | 1 | 3.87 |
| 足し | 1 | 4.22 |
| 意味が無い | 1 | 4.29 |
| 人気のある | 1 | 4.88 |
| 即答 | 1 | 3.92 |
| センス | 1 | 3.76 |
| し合う | 1 | 4.30 |
| 束の間 | 1 | 4.34 |
| 脇 | 1 | 3.52 |
| 西暦 | 1 | 5.16 |
| 暴言を吐く | 1 | 5.42 |
| 見定める | 1 | 4.21 |
| 動物 | 1 | 3.40 |
| 出来上がる | 1 | 3.64 |
| ズルい | 1 | 4.76 |
| 心あたり | 1 | 5.60 |
| しゃがみ込む | 1 | 4.73 |
| 誇らしげ | 1 | 4.18 |
| 派閥 | 1 | 3.69 |
| 廃す | 1 | 5.12 |
| 完成 | 1 | 3.20 |
| 狼狽える | 1 | 4.15 |
| ほくろ | 1 | 5.45 |
| 拍子 | 1 | 4.27 |
| 一二 | 1 | 3.80 |
| フェア | 1 | 4.48 |
| ひでー | 1 | 5.62 |
| ここまで来たら | 1 | 4.62 |
| 士道 | 1 | 4.02 |
| 呼び掛ける | 1 | 4.67 |
| アリバイ | 1 | 5.08 |
| 杜撰 | 1 | 4.87 |
| 託す | 1 | 3.81 |
| 哀愁 | 1 | 4.75 |
| 言葉を紡ぐ | 1 | 4.24 |
| ボンボン | 1 | 4.79 |
| BGM | 1 | 4.92 |
| 悪気 | 1 | 4.35 |
| あからさま | 1 | 3.81 |
| 呼ばれる | 1 | 3.09 |
| 大昔 | 1 | 4.38 |
| 折り | 1 | 4.28 |
| 目を光らせる | 1 | 5.17 |
| 降り注ぐ | 1 | 3.60 |
| 突っ込み | 1 | 3.83 |
| 恋愛ゲーム | 1 | 5.39 |
| 表す | 1 | 3.61 |
| 稲 | 1 | 4.32 |
| 立ちはだかる | 1 | 4.04 |
| 拗る | 1 | 4.89 |
| 名ノリ | 1 | 5.22 |
| ボイトレ | 1 | 6.75 |
| 椅子 | 1 | 3.07 |
| 迷い込む | 1 | 4.30 |
| 数字 | 1 | 3.71 |
| 突き出し | 1 | 3.99 |
| シフト | 1 | 4.44 |
| 引き替え | 1 | 4.95 |
| イカサマ | 1 | 4.90 |
| 生真面目 | 1 | 4.37 |
| 突き進む | 1 | 3.95 |
| 無 | 1 | 3.31 |
| 眼元 | 1 | 5.96 |
| 仲の良い | 1 | 4.37 |
| 通り越す | 1 | 4.07 |
| 頭を振る | 1 | 4.46 |
| 一人分 | 1 | 4.63 |
| それにしても | 1 | 3.12 |
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