The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| 勘 | 1 | 3.62 |
| バッチリ | 1 | 4.31 |
| 聞き入る | 1 | 4.46 |
| 育ちの良い | 1 | 5.73 |
| リピート | 1 | 5.40 |
| 食って掛かる | 1 | 5.13 |
| 胸ぐら | 1 | 4.68 |
| 言い出す | 1 | 3.62 |
| 晴れ渡る | 1 | 4.74 |
| 反抗期 | 1 | 4.63 |
| ツナギ | 1 | 5.24 |
| 地縛霊 | 1 | 5.53 |
| テンションが上がる | 1 | 5.18 |
| 遣り掛け | 1 | 5.79 |
| 切り分ける | 1 | 4.12 |
| 取り返し | 1 | 4.43 |
| ジャパニーズ | 1 | 5.27 |
| 回覧板 | 1 | 5.56 |
| ならともかく | 1 | 3.89 |
| 浮き彫りにする | 1 | 6.01 |
| 見当 | 1 | 4.13 |
| 睨み | 1 | 3.83 |
| 平手 | 1 | 4.52 |
| 雨天中止 | 1 | 6.66 |
| 最近になって | 1 | 4.53 |
| ズルズル | 1 | 4.71 |
| 毎回 | 1 | 3.80 |
| 平気で | 1 | 4.11 |
| ダム | 1 | 4.23 |
| マシ | 1 | 3.53 |
| 混雑 | 1 | 4.48 |
| 経験者 | 1 | 4.49 |
| ひと肌脱ぐ | 1 | 6.43 |
| チビ助 | 1 | 5.53 |
| 御免こうむる | 1 | 5.51 |
| 責任感 | 1 | 4.45 |
| にあって | 1 | 3.76 |
| 味わう | 1 | 3.58 |
| 気休め | 1 | 4.65 |
| 性悪 | 1 | 4.75 |
| 掃除 | 1 | 3.48 |
| のりのり | 1 | 6.25 |
| 晒 | 1 | 4.33 |
| 億ション | 1 | 6.72 |
| 計画的犯行 | 1 | 6.05 |
| 超える | 1 | 3.25 |
| 助手席 | 1 | 4.72 |
| タコ焼き | 1 | 5.20 |
| 負けじと | 1 | 4.46 |
| 呆気 | 1 | 4.00 |
| 君達 | 1 | 3.75 |
| 其れでこそ | 1 | 4.57 |
| 人柄 | 1 | 4.12 |
| 女嫌い | 1 | 5.20 |
| 赤点 | 1 | 4.89 |
| 音ゲー | 1 | 6.13 |
| 漢気 | 1 | 5.70 |
| 闘志 | 1 | 4.33 |
| 似つかわしい | 1 | 4.47 |
| ストン | 1 | 4.97 |
| 放り込む | 1 | 3.72 |
| っつー | 1 | 4.51 |
| 決定的 | 1 | 3.96 |
| 講堂 | 1 | 4.45 |
| 目移り | 1 | 4.94 |
| ぱっちり | 1 | 5.03 |
| 顔を歪める | 1 | 4.66 |
| 結ぶ | 1 | 3.30 |
| 心の傷 | 1 | 4.66 |
| 辺り | 1 | 3.04 |
| 怪訝 | 1 | 3.72 |
| 心境 | 1 | 3.99 |
| 重たい | 1 | 3.96 |
| 何てったって | 1 | 5.01 |
| 取り上げ | 1 | 4.11 |
| 理屈 | 1 | 3.71 |
| かけ持ち | 1 | 6.14 |
| 飲み | 1 | 3.48 |
| 重役 | 1 | 4.86 |
| 球 | 1 | 3.56 |
| 条件反射 | 1 | 4.76 |
| 切り方 | 1 | 5.14 |
| 割に | 1 | 3.65 |
| 百円玉 | 1 | 5.81 |
| 敗 | 1 | 4.89 |
| 目ん玉 | 1 | 5.39 |
| ほう | 1 | 2.88 |
| 寛ぎ | 1 | 4.55 |
| となれば | 1 | 3.33 |
| 登場人物 | 1 | 4.18 |
| 如何ともしがたい | 1 | 5.20 |
| 銀縁 | 1 | 5.38 |
| 各自 | 1 | 4.02 |
| 未知 | 1 | 3.76 |
| 不穏 | 1 | 3.93 |
| 青空 | 1 | 4.06 |
| ブーイング | 1 | 4.80 |
| 遊楽 | 1 | 5.90 |
| 太陽 | 1 | 3.32 |
| と言ってもいい | 1 | 3.85 |
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