The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| ショッピングモール | 2 | 4.88 |
| 順位 | 2 | 4.23 |
| 歯牙 | 2 | 4.12 |
| イヤイヤ | 2 | 4.96 |
| 環境 | 2 | 3.36 |
| 属性 | 2 | 2.44 |
| 外道 | 2 | 4.14 |
| もうちょい | 2 | 4.54 |
| 丸見え | 2 | 4.59 |
| 物陰 | 2 | 4.28 |
| 元へ | 2 | 3.46 |
| ばかりに | 2 | 3.19 |
| ほぼ | 2 | 3.03 |
| 髪型 | 2 | 4.06 |
| 恐怖心 | 2 | 4.40 |
| 追い払う | 2 | 4.05 |
| わけには行かない | 2 | 3.35 |
| 口を開く | 2 | 3.33 |
| お子様 | 2 | 4.23 |
| 気軽 | 2 | 4.58 |
| 飲食 | 2 | 4.75 |
| 張り付ける | 2 | 4.80 |
| 害す | 2 | 4.17 |
| お坊ちゃん | 2 | 4.81 |
| 澄まし | 2 | 4.84 |
| 王子様 | 2 | 3.69 |
| 証明 | 2 | 3.41 |
| おいて | 2 | 3.53 |
| 気にしないで | 2 | 3.81 |
| 週末 | 2 | 4.47 |
| スポーツ | 2 | 4.39 |
| サイダー | 2 | 5.57 |
| やれ | 2 | 3.27 |
| アニメ映画 | 2 | 5.81 |
| 進路 | 2 | 3.84 |
| 矛先 | 2 | 4.15 |
| 勝利 | 2 | 2.88 |
| 自主 | 2 | 4.57 |
| おばはん | 2 | 5.61 |
| せられる | 2 | 3.68 |
| 復活 | 2 | 3.43 |
| 定期 | 2 | 3.48 |
| 悩み | 2 | 3.65 |
| 和らぐ | 2 | 4.32 |
| がり | 2 | 4.31 |
| 平和的 | 2 | 4.52 |
| ばっか | 2 | 3.98 |
| お前たち | 2 | 3.46 |
| と言っても | 2 | 3.05 |
| 投げつける | 2 | 3.78 |
| 門 | 2 | 3.00 |
| 人を食った | 2 | 5.32 |
| ラッシュ | 2 | 4.41 |
| なう | 2 | 4.82 |
| 鉢合わせ | 2 | 4.60 |
| 基本 | 2 | 3.31 |
| 反対側 | 2 | 3.76 |
| 処じゃない | 2 | 4.62 |
| だんだん | 2 | 3.78 |
| 逆らう | 2 | 3.71 |
| 並べる | 2 | 3.53 |
| 実の | 2 | 3.93 |
| 出ていく | 2 | 3.96 |
| 日に日に | 2 | 4.49 |
| 呟き | 2 | 3.31 |
| 僕たち | 2 | 3.28 |
| ふてぶてしい | 2 | 4.67 |
| 言い聞かせる | 2 | 3.74 |
| 変わり | 2 | 3.44 |
| 手助け | 2 | 3.93 |
| 古武術 | 2 | 5.18 |
| 比べ | 2 | 3.80 |
| 雑巾 | 2 | 4.74 |
| 良さ | 2 | 3.84 |
| まくり | 2 | 4.45 |
| 何これ | 2 | 4.04 |
| ビシッと | 2 | 4.49 |
| 訪れ | 2 | 3.72 |
| 同行 | 2 | 3.40 |
| 傷つける | 2 | 3.50 |
| 山を張る | 2 | 6.99 |
| 仮装 | 2 | 4.73 |
| 頼もしい | 2 | 3.76 |
| どうでも良い | 2 | 3.51 |
| 一体 | 2 | 2.67 |
| 何色 | 2 | 4.95 |
| 噛み締める | 2 | 4.00 |
| 云々 | 2 | 3.91 |
| 立ち | 2 | 3.49 |
| その内 | 2 | 3.39 |
| PETボトル | 2 | 4.58 |
| 二刀流 | 2 | 3.94 |
| 元気よく | 2 | 4.24 |
| 都合のいい | 2 | 4.15 |
| 横槍 | 2 | 4.57 |
| 野太い | 2 | 4.45 |
| オシャレ | 2 | 4.57 |
| ハハハ | 2 | 4.14 |
| 憎めない | 2 | 5.05 |
| 片方 | 2 | 3.52 |
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