The protagonist is just an ordinary mob girl who has memories of her past life since childhood. She discovers a school near her neighborhood that serves as the setting for an otome game she played in her past life, and realizes that she has been reincarnated as a mob character in the world of that otome game in a parallel world. She had thought, "If only I had been born around the same time as the heroine, I could see the game's heart-throbbing events in real life," but that didn't happen. What were conquest targets and princes of the academy through the game screen become real beings in reality—just ordinary adolescent boys. There are no princes (lol) in a real academy. This story is about a reincarnated mob girl who learns the true reality of the conquest targets and forms friendships with them. Since it starts from childhood, the conquest targets don't appear very much. The heroine appears even less. Although it's categorized as romance, the focus is on friendship. I intend to develop this story with the motto of "Even a hundred-year love can be cooled down!"
| Word | Frequency | Difficulty |
|---|---|---|
| 連続 | 2 | 3.47 |
| 人望 | 2 | 4.49 |
| 造り | 2 | 3.84 |
| 昼間 | 2 | 3.71 |
| にかけて | 2 | 3.65 |
| 云々 | 2 | 3.91 |
| 校章 | 2 | 5.65 |
| 例外なく | 2 | 4.53 |
| 居座る | 2 | 4.30 |
| 紅一点 | 2 | 5.23 |
| 行為 | 2 | 3.26 |
| 素早い | 2 | 3.27 |
| ご存知 | 2 | 3.90 |
| 脳 | 2 | 3.60 |
| ねーねー | 2 | 5.05 |
| 響 | 2 | 3.96 |
| 壊す | 2 | 3.30 |
| すっかり | 2 | 3.27 |
| 色気 | 2 | 4.06 |
| 拙い | 2 | 4.00 |
| 懇願 | 2 | 3.92 |
| 喜ぶ | 2 | 3.26 |
| 滑る | 2 | 3.72 |
| ついこの間 | 2 | 4.73 |
| 吭 | 2 | 3.81 |
| 歩み | 2 | 3.70 |
| 普段から | 2 | 3.83 |
| ポンと | 2 | 4.23 |
| 襲う | 2 | 2.75 |
| どうでも良い | 2 | 3.51 |
| 悪態 | 2 | 4.13 |
| 血 | 2 | 2.71 |
| 歩き出す | 2 | 3.87 |
| 武術 | 2 | 3.85 |
| 半分 | 2 | 3.03 |
| 肯定 | 2 | 3.58 |
| ハァハァ | 2 | 4.39 |
| 締め上げる | 2 | 4.96 |
| 引っ込む | 2 | 4.05 |
| スペック | 2 | 4.20 |
| 黒猫 | 2 | 4.23 |
| 打ち消す | 2 | 4.28 |
| 逆に | 2 | 3.06 |
| 丁度 | 2 | 3.59 |
| ここら | 2 | 4.17 |
| 売り | 2 | 3.82 |
| 合図 | 2 | 3.43 |
| 乙女ゲー | 2 | 4.78 |
| 寒さ | 2 | 3.89 |
| 暴走 | 2 | 3.42 |
| と思ったら | 2 | 3.50 |
| 海外 | 2 | 4.19 |
| 抜け | 2 | 3.20 |
| 遠ざかる | 2 | 3.90 |
| 話し合い | 2 | 3.49 |
| 指折り | 2 | 4.52 |
| 喋り | 2 | 3.80 |
| ジェスチャー | 2 | 4.45 |
| 男友達 | 2 | 5.00 |
| フラフラ | 2 | 4.22 |
| 羽目 | 2 | 3.96 |
| 都合のいい | 2 | 4.15 |
| 加賀 | 2 | 3.82 |
| 真っ只中 | 2 | 4.59 |
| 渇く | 2 | 4.28 |
| 何よりも | 2 | 3.56 |
| ガラ | 2 | 4.66 |
| 見計らう | 2 | 3.96 |
| と言っても | 2 | 3.05 |
| 授ける | 2 | 3.93 |
| 閉める | 2 | 3.66 |
| 野生 | 2 | 3.95 |
| 無ければ | 2 | 3.11 |
| 程なく | 2 | 4.49 |
| 出してくれる | 2 | 4.46 |
| 石 | 2 | 2.85 |
| 片方 | 2 | 3.52 |
| パンフレット | 2 | 4.85 |
| 機嫌が悪い | 2 | 4.80 |
| 時間を潰す | 2 | 4.86 |
| 使用中 | 2 | 5.15 |
| 仲良い | 2 | 4.43 |
| 着物 | 2 | 3.99 |
| 駅 | 2 | 3.98 |
| 見張り | 2 | 3.59 |
| ちゃっかり | 2 | 4.39 |
| 頼りになる | 2 | 4.07 |
| 確率 | 2 | 3.74 |
| なれば | 2 | 2.99 |
| 忌々しい | 2 | 3.96 |
| 管 | 2 | 4.08 |
| 気楽 | 2 | 3.87 |
| 戻し | 2 | 3.62 |
| 制限 | 2 | 3.52 |
| ぶつける | 2 | 3.42 |
| 立地 | 2 | 4.46 |
| お尻 | 2 | 4.02 |
| 成果 | 2 | 3.51 |
| 大玉 | 2 | 5.35 |
| 順位 | 2 | 4.23 |
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